baghtru Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, -24, D:1) a +0 club (5, -22, D:1) a +0 club (6, -11, D:1) a +0 club (9, -22, D:1) a +0 club (10, -20, D:1) 8 tomahawks (12, -20, D:1) a cursed -1 dagger (28, -6, D:1) 5 poisoned needles (33, -4, D:1) a +0 spear (43, -7, D:1) a +0 hand axe (44, -18, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 13 poisoned needles (5, 10, D:2) a stone (8, -5, D:2) a +0 animal skin (11, -12, D:2) 4 needles of sleeping (15, -34, D:2) a +0 club (19, -3, D:2) a +0 club (19, 6, D:2) a +0 club (21, -3, D:2) a +0 club (21, -2, D:2) a +0 club (22, 1, D:2) a +0 hand axe (23, -24, D:2) a +0 ring mail (24, -3, D:2) a +0 trident a +0 animal skin a +1 helmet (34, -39, D:2) 8 needles of sleeping (39, -8, D:2) a stone (39, -5, D:2) a +0 dagger 3 stones (40, -8, D:2) a stone Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of the Ancients {MR- MP+9 Str+2 Dex+2} (3120 gold) [ring of magical power] It affects your strength (+2). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). the ring "Ulengull" {rElec rPois rC- Slay+6} (5220 gold) [ring of poison resistance] It affects your accuracy and damage with ranged weapons and melee attacks (+6). It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. the +3 sling "Punk" {acid, rCorr} (6510 gold) It provides partial protection from all sources of acid and corrosion. the ring "Rublampu" {rC+ MP+9 Int+2} (5510 gold) [ring of protection from cold] It affects your intelligence (+2). It protects you from cold. It affects your magic capacity (+9). (7, -32, D:3) 7 stones (34, 5, D:3) 23 arrows Level 4 of the Dungeon [Shop] Xeucock's Book Shoppe a book of Frost (455 gold) a book of Enchantments (650 gold) a book of Cantrips (260 gold) a book of Necromancy (390 gold) a book of Flames (455 gold) a book of Misfortune (260 gold) a book of Callings (390 gold) a book of Maledictions (325 gold) a book of Changes (325 gold) a book of Minor Magic (260 gold) a book of Power (585 gold) (0, 0, D:4) a +0 leather armour (2, 0, D:4) a +0 hand axe a +0 scale mail (3, -2, D:4) a cursed -3 club 3 tomahawks (3, 0, D:4) a +0 flail a +0 scale mail (3, 12, D:4) a +0 leather armour of magic resistance (4, 0, D:4) a +0 giant spiked club (7, -4, D:4) a tomahawk (10, -10, D:4) a +0 morningstar (11, -18, D:4) 22 stones (16, -5, D:4) a +0 dagger (26, 14, D:4) a +0 long sword (27, 1, D:4) 20 bolts (39, -9, D:4) an uncursed staff of conjuration (49, -18, D:4) 24 stones a +0 leather armour (50, -17, D:4) 30 stones (57, -18, D:4) a +0 ring mail (58, 13, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 glaive (6, 22, D:5) a +0 shortbow 20 arrows (8, 22, D:5) an arrow (10, 22, D:5) an arrow (15, 20, D:5) a +0 rapier (16, -14, D:5) a +0 leather armour (34, -27, D:5) a +0 giant club (38, 7, D:5) 21 stones (50, -19, D:5) a +0 club (64, 6, D:5) 25 stones Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (5, 0, D:6) a +0 robe (6, -9, D:6) a +0 chain mail (9, 6, D:6) 7 poisoned needles (14, 6, D:6) a +3 long sword of slicing a +0 robe (31, -15, D:6) 14 poisoned needles (46, -20, D:6) 23 bolts (52, -10, D:6) a +0 giant club (59, -7, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) 30 stones (8, 15, D:7) 19 stones (9, -13, D:7) a +0 lajatang (14, 18, D:7) a +0 leather armour (14, 32, D:7) a +0 whip a +0 shortbow 17 arrows (16, 32, D:7) an arrow (18, 32, D:7) an arrow (19, 32, D:7) 2 arrows (20, -14, D:7) 2 scrolls of amnesia 3 scrolls of immolation a -2 cloak an uncursed ring of teleportation (21, 10, D:7) a +0 short sword a +0 leather armour (23, 12, D:7) a cursed -1 short sword a +0 leather armour (23, 14, D:7) a +0 club a +0 leather armour (24, 12, D:7) a +0 short sword a +0 falchion (24, 14, D:7) a +0 club a +0 leather armour a +0 giant spiked club (27, -6, D:7) a +0 leather armour a +0 hand axe a +0 war axe (28, -6, D:7) a +0 robe a +0 dagger (29, -6, D:7) a +0 robe a +0 dagger (29, -5, D:7) a +0 chain mail a +0 trident (49, -14, D:7) a +0 falchion (53, 23, D:7) a +0 spear (55, -13, D:7) an uncursed staff of conjuration Level 8 of the Dungeon (0, 0, D:8) a +0 halberd (0, 5, D:8) 2 stones (1, 0, D:8) 2 stones (8, -4, D:8) a +0 short sword (14, 22, D:8) a scroll of amnesia (16, -7, D:8) a +0 dagger a +0 ring mail (17, -7, D:8) a +0 hand axe a +0 chain mail (29, -9, D:8) 29 arrows (42, 11, D:8) 5 needles of confusion (43, -9, D:8) a +0 giant club a +0 giant club (48, -5, D:8) a +0 plate armour a +0 dagger (49, -5, D:8) a +0 quarterstaff (52, -6, D:8) a +0 dagger (52, -3, D:8) a +0 robe a +0 dagger (53, -5, D:8) a +0 giant club (57, -13, D:8) a +1 dagger of venom Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (3, 18, D:9) a +0 leather armour (20, 9, D:9) a +0 flail (30, -2, D:9) a +0 giant spiked club a +0 giant club (33, 7, D:9) 20 arrows (46, 18, D:9) 16 sling bullets (54, 3, D:9) a +0 pair of gloves (61, 39, D:9) a cursed -2 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 arrows (8, -3, Lair:1) 8 poisoned needles (32, 21, Lair:1) 3 potions of degeneration (36, 9, Lair:1) a book of Debilitation (55, -5, Lair:1) an uncursed staff of death (59, 2, Lair:1) a +1 dagger of freezing (60, 8, Lair:1) a +0 hunting sling a cursed -1 whip (61, 22, Lair:1) 12 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 whip (3, -20, Lair:2) a +0 scale mail (5, 30, Lair:2) a cursed -1 club (9, -15, Lair:2) a throwing net (13, -15, Lair:2) a +0 chain mail a +0 trident (21, -20, Lair:2) a +0 arbalest (36, -15, Lair:2) 8 steel tomahawks (36, -14, Lair:2) a +3 demon whip of chaos (37, 16, Lair:2) a +0 hunting sling (46, -27, Lair:2) a +0 flail of draining Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 longbow (4, 3, Lair:3) the cursed +3 glaive "Geoniel" {freeze, -Tele rElec rPois Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It insulates you from electricity. It protects you from poison. It prevents most forms of teleportation. It has a curse placed upon it. (13, 11, Lair:3) 17 stones (15, 11, Lair:3) a +0 robe (16, -3, Lair:3) a +0 chain mail (19, -12, Lair:3) a +0 hunting sling (19, 22, Lair:3) 8 stones (31, -16, Lair:3) a +0 chain mail (37, 24, Lair:3) a +0 dagger a +0 robe (51, -11, Lair:3) 10 stones (52, -29, Lair:3) a +1 great sword of freezing (54, -23, Lair:3) 20 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe a +0 war axe a +0 hand axe a +0 robe (0, 1, Lair:4) a +0 leather armour a +0 war axe (13, 34, Lair:4) a +0 halberd (16, 37, Lair:4) 8 stones (17, 45, Lair:4) 18 arrows (22, 4, Lair:4) a +0 spear a +0 trident (23, 4, Lair:4) a cursed -3 trident a throwing net (23, 5, Lair:4) a cursed -2 trident (25, 14, Lair:4) 16 stones (25, 20, Lair:4) 13 sling bullets (27, 44, Lair:4) 29 arrows (36, 2, Lair:4) a +0 war axe (39, 24, Lair:4) a +0 morningstar (41, 33, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (3, 20, Lair:5) 19 stones (7, 1, Lair:5) a +0 ring mail (15, 8, Lair:5) a +0 leather armour (17, 19, Lair:5) a +0 mace (20, -23, Lair:5) 23 arrows (35, -3, Lair:5) a book of Alchemy (36, 0, Lair:5) 10 bolts (39, -7, Lair:5) 2 tomahawks (42, -6, Lair:5) a +0 chain mail (49, 9, Lair:5) Nonol's Early Guide to Magic Spells Type Level a - Static Discharge Conjuration/Air 3 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Vampiric Draining Necromancy 3 Trog disapproves of the use of such an item. Level 6 of the Lair of Beasts (0, 0, Lair:6) 15 stones (3, -37, Lair:6) a +0 flail (4, -42, Lair:6) 17 sling bullets (4, 18, Lair:6) a +3 ring of intelligence a +0 war axe (5, 18, Lair:6) an uncursed staff of wizardry (6, 19, Lair:6) 24 stones (8, -40, Lair:6) a +0 hand axe (9, -19, Lair:6) a +0 hand axe (11, -44, Lair:6) a cursed +0 mace (12, -20, Lair:6) a crystal ball of energy (21, -12, Lair:6) a +2 robe of positive energy (23, -14, Lair:6) a +0 long sword (31, 13, Lair:6) 14 stones (34, -26, Lair:6) 11 stones (38, -25, Lair:6) 10 stones (41, -8, Lair:6) a +0 triple sword of holy wrath (46, 5, Lair:6) 19 stones (53, -14, Lair:6) 21 arrows (58, 9, Lair:6) a +0 hand axe (60, -10, Lair:6) a +0 antimagic spear