balackLT Level 1 of the Dungeon (8, -23, D:1) a +0 hunting sling (13, -20, D:1) a +0 club (16, -14, D:1) a +0 leather armour (22, -43, D:1) a +0 robe (32, -50, D:1) 22 stones (33, -37, D:1) 24 bolts Level 2 of the Dungeon (0, 0, D:2) 21 bolts (10, 11, D:2) 19 stones (12, 8, D:2) a +4 dagger of protection (13, -3, D:2) a +0 leather armour (15, -11, D:2) a +0 scale mail (15, 7, D:2) 23 stones (19, -15, D:2) a +2 vampiric scimitar (27, 28, D:2) a +0 hunting sling (30, -2, D:2) 13 stones (32, -18, D:2) a +0 dagger (37, 21, D:2) a wand of random effects (17) (38, -20, D:2) a +0 mace (38, -14, D:2) 24 stones (38, 17, D:2) a +0 club (38, 18, D:2) a +0 mace (38, 21, D:2) a +0 robe (55, 0, D:2) a +0 morningstar Level 3 of the Dungeon (14, 1, D:3) a +0 club (14, 6, D:3) a +0 hand axe (16, -5, D:3) 23 stones (16, 17, D:3) 21 arrows (18, -8, D:3) a poisoned dart (19, -7, D:3) a poisoned dart (19, 14, D:3) a stone (21, -8, D:3) a +0 whip (21, 15, D:3) a stone (22, -15, D:3) a +0 arbalest (22, 15, D:3) a stone (23, -7, D:3) a +0 short sword (24, 15, D:3) a stone (26, -2, D:3) a kobold corpse (skeletalised by now) (27, 2, D:3) 19 stones (28, -6, D:3) a stone (40, 6, D:3) 10 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a gold piece (0, 5, D:4) 14 arrows (3, 1, D:4) a cursed -2 club (still there?) a +0 dagger (still there?) (7, 1, D:4) a +0 dagger a +2 dagger of freezing a goblin corpse a goblin corpse (10, 3, D:4) a +2 dagger of venom (unseen) (14, -9, D:4) 22 stones (20, 1, D:4) an adder skeleton (22, 16, D:4) the +4 trident "Pendulum" {protect, *Slow rF+++ Dex+4 SInv} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+4). It renders you almost immune to fire. It lets you see invisible. It may slow you when you take damage. (23, 15, D:4) a +0 falchion a +0 leather armour the human skeleton of Eustachio (30, 41, D:4) a +2 whip of electrocution a +0 leather armour