baljet Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 13, D:1) a +0 spear (3, 1, D:1) a +0 shortbow (9, 15, D:1) a +0 club (12, 19, D:1) a +0 ring mail (13, 11, D:1) a +0 sling (13, 15, D:1) a +0 dagger a kobold skeleton (14, -11, D:1) a rat corpse (skeletalised by now) (14, -7, D:1) a +0 scale mail (16, 33, D:1) a frilled lizard corpse (skeletalised by now) (24, -13, D:1) a +0 club (25, -14, D:1) a ball python corpse (skeletalised by now) (27, 1, D:1) a +0 short sword a kobold skeleton a hobgoblin skeleton (27, 2, D:1) a ball python skeleton (27, 33, D:1) a quokka skeleton (38, 18, D:1) a ball python corpse (skeletalised by now) (41, 13, D:1) a hobgoblin skeleton (42, 13, D:1) a ball python skeleton (50, 12, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 5, D:2) a +0 ring mail (9, -1, D:2) the felid corpse of Natasha (skeletalised by now) (11, 24, D:2) a frilled lizard corpse (skeletalised by now) (11, 25, D:2) a +0 mace (12, -1, D:2) a +0 club (15, 12, D:2) a ball python skeleton (16, 22, D:2) a bat corpse (skeletalised by now) (19, 19, D:2) a +0 shortbow (20, 22, D:2) a +0 dagger a +0 robe (24, 8, D:2) a +0 spear (27, 2, D:2) a +0 ring mail (33, 27, D:2) the +1 ring mail of the Flute {Fly Str+3 Dex+3 Slay+2} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Fly: It grants you flight. (35, 29, D:2) a +0 short sword (37, 13, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (37, 22, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (1, 1, D:3) a +2 dagger of electrocution a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (2, 0, D:3) a jackal corpse (skeletalised by now) (13, 2, D:3) a +0 short sword (18, -6, D:3) a +0 quarterstaff (23, -7, D:3) a +0 ring mail (25, 3, D:3) a rat skeleton (29, -17, D:3) a +0 war axe (31, -15, D:3) a +0 robe (34, 3, D:3) a hobgoblin skeleton (40, -10, D:3) a +0 dagger a kobold corpse (skeletalised by now) (40, 13, D:3) a +0 robe (41, -12, D:3) a +0 spear a gnoll corpse (skeletalised by now) (45, 3, D:3) a +0 dagger (49, -4, D:3) an adder corpse (skeletalised by now) (51, 13, D:3) a staff of conjuration (59, 4, D:3) a +0 dagger of holy wrath (60, 6, D:3) a +0 chain mail Level 4 of the Dungeon (13, 32, D:4) a +0 dagger a +0 robe (14, 32, D:4) a +0 dagger a +0 robe (17, 31, D:4) a +0 robe a +0 dagger (17, 32, D:4) a +0 hand axe an orc skeleton (19, 29, D:4) a +0 flail (20, -1, D:4) an adder corpse (skeletalised by now) (29, -8, D:4) a +0 dagger a kobold corpse (skeletalised by now) (41, 51, D:4) a +0 scale mail (45, 45, D:4) a +0 spear (48, 13, D:4) a ball python corpse (skeletalised by now) (49, 13, D:4) a river rat corpse (skeletalised by now) (50, 41, D:4) a +2 dagger of freezing an orc skeleton (53, -5, D:4) a +0 falchion Level 5 of the Dungeon [Shop] Egean's Distillery a potion of heal wounds (70 gold) a potion of mutation (112 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of might (56 gold) a potion of cancellation (112 gold) (0, 0, D:5) an adder skeleton (1, 0, D:5) a +0 giant club an ogre skeleton (2, -2, D:5) a +0 short sword (4, -11, D:5) a +0 sling (5, 23, D:5) a +0 whip (10, -10, D:5) a hound skeleton (14, 12, D:5) a human corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a hound corpse (4, -15, D:6) a +0 hand axe (9, -36, D:6) the +4 long sword of Defence {heavy, *Rage rPois Dex+3} Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). Level 7 of the Dungeon (0, 0, D:7) an amulet of regeneration (4, 3, D:7) a +0 arbalest of draining (unseen) (5, -7, D:7) a scroll of identify (8, 0, D:7) a potion of curing the Ecumenical Temple