Dungeon Crawl Stone Soup version 0.32-a0-39-g5c88369fb2 (webtiles) character file. Game seed: 4538535836344255971 105 ballabu the Conjurer (level 4, -1/33 HPs) Began as a Draconian Conjurer on Jan 31, 2024. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:08:00 (1534 turns). ballabu the Conjurer (Draconian Conjurer) Turns: 1534, Time: 00:08:01 Health: -1/33 AC: 5 Str: 10 XL: 4 Next: 53% Magic: 5/9 EV: 12 Int: 20 God: Gold: 60 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . n - +1 whip (drain) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons b - a +0 dagger n - a +1 whip of draining (weapon) Scrolls c - 2 scrolls of blinking d - a scroll of identify {unknown} f - a scroll of vulnerability {unknown} h - a scroll of revelation {unknown} i - a scroll of amnesia {unknown} j - a scroll of teleportation Potions a - a potion of magic e - a potion of enlightenment {unknown} g - 2 potions of berserk rage {unknown} k - a potion of might {unknown} l - 2 potions of heal wounds {unknown} m - 2 potions of lignification {unknown} o - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.4 Spellcasting + Level 5.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 26% 3d8 14% 3 Jinxbite Hex 6% N/A 21% 2 Tukima's Dance Hex 3% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dimensional Bullseye Hex/Tloc 1% N/A 80% 4 Leda's Liquefaction Alch/Erth 1% N/A 80% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 98% 5 Yara's Violent Unravell Hex/Alch 1% 3d3 98% 5 Bombard Conj/Erth 6% 9d2 100% 6 Enfeeble Hex 1% N/A 100% 7 Lehudib's Crystal Spear Conj/Erth 6% 10d3 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Sigmund the Dreaded comes into view. He is wielding a +0 scythe and wearing a +2 robe of willpower. Sigmund is nearby! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of willpower (asleep, 100% to hit) The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! (Press . to maintain the ray.) The searing ray hits Sigmund! Sigmund is moderately wounded. Sigmund gestures at you while chanting. You are confused. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You're too confused to move! Something hits you! You hear some strange, mumbled words. Something tries to affect you, but you resist. Something barely misses you. You bump into the rock wall. Something hits you. You're too confused to move! You feel less confused. Something hits you! * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you! You die... .# ##+# .#..# # .# #.# ..# .# #######.# #.# ## #.....#.##### # #.##........######## ######.##................ ..†...........##.######## ######.#...#.###.# #.#...#.# #@# #.#.....# #.# #........ ..# ############# There were no monsters in sight! Vanquished Creatures 3 adders (D:2) 3 gnolls (D:2) A dart slug (D:2) A ribbon worm (D:2) 3 endoplasms 2 giant cockroaches (D:2) 3 goblins (D:2) 5 hobgoblins 3 kobolds (D:1) 4 quokkas 6 ball pythons A bat (D:1) 4 frilled lizards 5 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ballabu the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 226 | D:1 | Reached XP level 2. HP: 19/20 MP: 5/5 636 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/7 758 | D:1 | Learned a level 2 spell: Searing Ray 870 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/8 938 | D:2 | Identified the +1 robe "Batoaf" {Regen+ Int+5 Dex-5 SInv} 1213 | D:2 | Reached skill level 5 in Conjurations 1328 | D:2 | Found a faded altar of an unknown god. 1518 | D:2 | Noticed Sigmund 1534 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_rooms D:2: layout_loops_corners, ebering_ecumenical_altar_rust, kennysheep_generic_room_13, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.4 Conjurations | 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 107 | 7 || 114 Tailslap | 13 | 4 || 17 Punch | 1 | || 1 Whip | | 35 || 35 Cast: Magic Dart | 22 | 1 || 23 Searing Ray | 2 | 3 || 5 Use: Scroll | | 2 || 2 Stab: Sleeping | 1 | 3 || 4 Armour: Skin | 54 | 24 || 78 Dodge: Dodged | 85 | 22 || 107 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1553 | 1365 | 188 | 83 | 887 | 2 | 776.5 | Dungeon | 1553 | 1365 | 188 | 83 | 887 | 2 | 776.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 930 daAuts D:1: 623 daAuts