ballabu Level 1 of the Dungeon [Shop] Julyn's Book Emporium a book of Transmutation (308 gold) a Young Poisoner's Handbook (220 gold) a book of Vapours (286 gold) the Encyclopedia of Patterns (352 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Dimensional Bullseye Hexes/Translocation 4 c - Bombard Conjuration/Earth 6 a book of Geomancy (330 gold) [Shop] Faemu's Antique Armour Shoppe a +0 leather armour (50 gold) a +0 robe (17 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (2660 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. a +0 robe (17 gold) a +0 robe (17 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +0 cloak (112 gold) [Shop] Fura Nei's Distillery a potion of cancellation (96 gold) a potion of brilliance (48 gold) a potion of degeneration (12 gold) a potion of degeneration (12 gold) a potion of haste (120 gold) a potion of might (48 gold) a potion of enlightenment (60 gold) a potion of magic (96 gold) a potion of curing (36 gold) [Shop] Ageajut's Armour Emporium a +0 kite shield (45 gold) a +1 plate armour of poison resistance (320 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) a +3 leather armour of fire resistance (240 gold) a +2 barding (350 gold) a +3 plate armour of cold resistance (450 gold) (0, 0, D:1) a +0 leather armour (4, 3, D:1) 2 stones (5, 3, D:1) a +0 club (9, 13, D:1) a +0 chain mail (19, 39, D:1) a +0 leather armour (21, 5, D:1) a +0 short sword 2 stones (34, -4, D:1) 2 atropa-tipped darts (48, 53, D:1) a +0 dagger a stone (51, 4, D:1) a +0 mace (55, 2, D:1) 6 stones (56, 18, D:1) a +0 vampiric whip 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 1, D:2) a +0 club (3, -8, D:2) 4 stones (10, -25, D:2) a +0 leather armour (17, -10, D:2) a +0 short sword (22, 11, D:2) a +0 war axe (23, -22, D:2) a +0 ring mail (23, -4, D:2) a +0 plate armour (27, -18, D:2) a +0 rapier (28, -8, D:2) a +0 sling (40, -15, D:2) 5 stones (44, -31, D:2) a +0 dagger of venom Level 3 of the Dungeon [Shop] Ifeuxiax's Weapon Emporium 8 stones (8 gold) a +0 dagger (22 gold) a +0 dagger (22 gold) 8 stones (8 gold) the +0 rapier of the Heavens {freeze, Will+ MP-9 Int+2} (79 gold) Int+2: It affects your intelligence (+2). Will+: It increases your willpower. MP-9: It affects your magic capacity (-9). a +4 broad axe of freezing (321 gold) a +3 war axe of electrocution (282 gold) a +0 dagger (22 gold) 6 stones (6 gold) a +0 hand axe (33 gold) (8, -7, D:3) 6 poisoned darts (19, -24, D:3) a +0 dagger (26, -45, D:3) a +0 spear (29, -50, D:3) a +0 club (30, -50, D:3) a +0 club (33, -36, D:3) a +0 robe (34, -6, D:3) a +0 flail (35, -48, D:3) a +0 club 8 stones (46, -30, D:3) a +0 ring mail a +0 short sword (48, -30, D:3) a +1 dagger of flaming Level 4 of the Dungeon (0, 0, D:4) 7 stones (10, 9, D:4) 8 stones (17, -8, D:4) a +0 club (18, -10, D:4) a +0 short sword 2 boomerangs (18, -9, D:4) a +0 club a +0 leather armour (18, -8, D:4) a +0 whip (19, -9, D:4) a +0 dagger (19, 19, D:4) 5 stones a +0 whip (19, 23, D:4) 8 stones (31, -2, D:4) a +0 rapier a +0 orcbow (38, 10, D:4) a +0 whip a +0 club (43, 11, D:4) a +0 chain mail (47, 9, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 3 stones (8, 39, D:5) a +0 trident (9, 11, D:5) a +0 club (15, 15, D:5) a +0 ring mail (27, 42, D:5) a +0 giant club (28, 12, D:5) the +7 hand axe of Linearity {pain, rN+ Int+4} Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. (29, 10, D:5) a +0 hand axe (29, 53, D:5) a +0 long sword a +0 robe (48, 13, D:5) a +0 club a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 club