Dungeon Crawl Stone Soup version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 6809003316882087403 6 ballabu the Ducker (level 1, 0/16 HPs) Began as a Demonspawn Gladiator on Oct 2, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (120 turns). ballabu the Ducker (Demonspawn Gladiator) Turns: 120, Time: 00:00:14 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 75% Magic: 1/1 EV: 11 Int: 8 God: Gold: 14 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions f - a potion of might {unknown} g - a potion of heal wounds {unknown} Skills: + Level 2.3 Fighting - Level 2.6 Long Blades - Level 1.7 Throwing + Level 2.9 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You barely miss the endoplasm. The jackal bites you but does no damage. The endoplasm hits you but does no damage. The jackal bites you but does no damage. The endoplasm misses you. You hit the endoplasm. The endoplasm is heavily wounded. The jackal bites you but does no damage. The endoplasm hits you but does no damage. The jackal bites you. You hit the endoplasm. You kill the endoplasm! The bat hits you but does no damage. The jackal bites you but does no damage. You barely miss the bat. The bat barely misses you. The jackal barely misses you. The jackal bites you but does no damage. You miss the bat. The bat closely misses you. The jackal closely misses you. The jackal bites you. The bat hits you but does no damage. You hit the bat. The bat is moderately wounded. The bat hits you but does no damage. The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The bat hits you but does no damage. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.....##..## ##..## ####......# #### #..###)# ###..# #.# #...(# #.# #.#.####.# #.#......## # #####b..# #@#.# #h# # #h# #.. ... #.## #.# #.# You could see 2 jackals and a bat. Vanquished Creatures 2 endoplasms (D:1) A jackal (D:1) A kobold (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ballabu the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 120 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_loops_ring, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_fake, aquarium_window_corner, aquarium_window_3, aquarium_view_2b, aquarium_view_2b, aquarium_balcony_1b, aquarium_pool_double Action || total ---------------------------++------- Melee: Long sword || 21 Armour: Leather armour || 26 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 125 | 125 | 0 | 0 | 85 | 1 | 125.0 | Dungeon | 125 | 125 | 0 | 0 | 85 | 1 | 125.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 125 daAuts