Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 8906775214961504546 8 ballabu the Magician (level 2, 20/20 HPs) Began as a Demonspawn Hedge Wizard on Oct 7, 2024. Got out of the dungeon alive. The game lasted 00:01:03 (342 turns). ballabu the Magician (Demonspawn Hedge Wizard) Turns: 342, Time: 00:01:04 Health: 20/20 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 6/6 EV: 11 Int: 14 God: Gold: 3 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: antennae 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of torment {unknown} Skills: + Level 0.6 Fighting + Level 2.0 Dodging + Level 2.0 Stealth + Level 3.1 Spellcasting - Level 2.0 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy - Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 10% 2d7 21% 2 Blink Tloc 8% N/A 22% 2 Call Imp Summ 10% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History The endoplasm is moderately wounded. The endoplasm hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. Unknown command. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Your Dodging skill increases to level 2! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of antennae grows on your head! You start resting. Magic restored. You start resting. HP restored. You see here a hobgoblin skeleton. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! ####### #+##≈≈≈≈≈## ###ß........## +.........@..# ###ß........## #'##≈≈≈≈≈## #..####### ##..# ##.# .# #.# .# #.# .# #.# .# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) 2 goblins (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ballabu the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 237 | D:1 | Discovered your monstrous ancestry. 237 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 237 | D:1 | Reached XP level 2. HP: 9/20 MP: 3/6 342 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_loops_ring, serial_shops, shop, shop, chequers_serial_rivers_room_a Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | | 0.6 Spellcasting | | 3.1 Conjurations | | 2.0 Summonings | | 1.0 Necromancy | | 1.1 Translocations | | 0.8 Action || total ---------------------------++------- Melee: Dagger || 14 Cast: Magic Dart || 8 Use: Potion || 1 Armour: Robe || 12 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 342 | 279 | 63 | 83 | 148 | 1 | 342.0 | Dungeon | 342 | 279 | 63 | 83 | 148 | 1 | 342.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 342 daAuts