Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 12549370496849987676 9 ballabu the Ducker (level 2, 23/23 HPs) Began as a Demonspawn Gladiator on Oct 7, 2024. Got out of the dungeon alive. The game lasted 00:00:20 (191 turns). ballabu the Ducker (Demonspawn Gladiator) Turns: 191, Time: 00:00:21 Health: 23/23 AC: 4 Str: 14 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 8 God: Gold: 10 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sanguine armour 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of teleportation {unknown} Potions g - a potion of magic {unknown} h - a potion of degeneration {unknown} i - a potion of lignification {unknown} Skills: + Level 2.4 Fighting - Level 2.6 Long Blades - Level 1.7 Throwing + Level 3.0 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) Message History No target in view! No target in view! No target in view! No target in view! You see here an orb of energy. Things that are here: a +0 whip; a frilled lizard corpse i - a bubbling white potion A rat comes into view. A rat is nearby! Found 10 gold pieces. The rat squeaks loudly. The rat barely misses you. You hit the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. You now have 10 gold pieces. A frilled lizard comes into view. A frilled lizard is nearby! The frilled lizard hisses angrily. The frilled lizard bites you but does no damage. You miss the frilled lizard. The frilled lizard bites you but does no damage. The frilled lizard misses you. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is a staircase leading out of the dungeon here. You have escaped! #.#....##.#####.....# #.# # #.....##.# ####### #.# ##.....##.# #.# ##.....##.# ######.# ##.....##. ######......# ##.....## .......###..# ##.....##########.....# ##..>............##.## ##...@.........###.# ##..ß...........###.# ##.....#########.....# ##.....##.........##### ##.....##.########## ##.....##.## ###.....##.## #......##.## #.....##.## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) 3 frilled lizards (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ballabu the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 132 | D:1 | Reached skill level 3 in Dodging 166 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 166 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 191 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_loops_cross, angelslayer_ecumenical_altar_muddy, item_on_display_a Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Fighting | | 2.4 Long Blades | | 2.6 Throwing | | 1.7 Action || total ---------------------------++------- Melee: Long sword || 16 Armour: Leather armour || 6 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 195 | 174 | 21 | 0 | 122 | 1 | 195.0 | Dungeon | 195 | 174 | 21 | 0 | 122 | 1 | 195.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 195 daAuts