Dungeon Crawl Stone Soup version 0.33-a0-224-g21dfed3d1e (webtiles) character file. Game seed: 9358318587211400648 58 ballabu the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Oct 10, 2024. Slain by a gnoll ... wielding a +0 halberd ... led by a gnoll sergeant (8 damage) ... on level 3 of the Dungeon. The game lasted 00:04:04 (2064 turns). ballabu the Conjurer (Draconian Conjurer) Turns: 2064, Time: 00:04:04 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 75% Magic: 6/6 EV: 11 Int: 20 God: Gold: 225 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . d - +1 short sword rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ g - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 225 gold pieces. Inventory: Hand Weapons d - a +1 short sword (weapon) Jewellery g - a ring of see invisible (left hand) l - a ring of positive energy Scrolls b - 2 scrolls of enchant weapon i - a scroll of amnesia Potions e - a potion of invisibility {unknown} h - a potion of attraction {unknown} k - a potion of degeneration {unknown} m - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.3 Spellcasting * Level 5.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 48% 2x1d6 5% 1 Inner Flame Hex/Fire 2% N/A 41% 3 Iskenderun's Battlesphe Conj 23% 2d8 43% 5 Brom's Barrelling Bould Conj/Erth 12% 2d5 45% 4 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Fireball Conj/Fire 6% 3d5 82% 5 Irradiate Conj/Alch 6% 3d13 82% 5 Conjure Ball Lightning Conj/Air 6% 3x3d6 100% 6 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 6% 6d4 100% 6 Orb of Destruction Conj 11% 9d6 100% 7 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You feel sick. You feel sick. You are no longer poisoned. The adder bites you but does no damage. You barely miss the adder. Your tail-slap misses the adder. The adder barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (81% to hit) Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) The searing ray hits the adder! The adder is heavily wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The adder bites you but does no damage. The searing ray hits the adder! You kill the adder! The searing ray hits the gnoll! You kill the gnoll! Your Conjurations skill increases to level 5! The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. You finish channelling your searing ray. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Unknown command. Magic courses through your body. You hear the slow rusting of a very distant drain. The gnoll hits you from afar with a +0 halberd! You die... ,,,,,,,,......###........## #.#** ,,#...**#.....###.####...## #.# * ,,#...*##.....###.######### #.# * ***...*#......##...######## #.# * ♣♣♣♣..##......##...##########.# * ♣~~~~..#......##...####..(....# * ~P~~P~.#......###.#)).........#** ~..P...##.#...###.#..#.#.#.#.#.## ..........#...g†@.#.............. .......g.†#########..#.#.#.#.#.## .~.~~~~♣g♣.........>............# ~~~~~~P~~~♣#...####..#.#.#.#.#.## ~~~~~~~~~~~♣...####.............# ~≈~≈~≈gP~~~#)..####..#.#.#.#.#.## ≈≈≈≈~P~♣♣~###......†.$..........# P~≈P~g♣♣,.#*#........#.#.#.#.#.## ♣~~♣##,,,,.,..................... You could see a gnoll. Vanquished Creatures An adder (D:3) A gnoll (D:3) 2 orcs (D:3) 5 endoplasms A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins A jackal (D:3) 4 quokkas (D:1) 3 ball pythons (D:1) 5 bats 3 kobolds 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ballabu the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 322 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 691 | D:1 | Learned a level 2 spell: Searing Ray 1239 | D:2 | Found a faded altar of an unknown god. 1972 | D:3 | Reached XP level 3. HP: 15/26 MP: 1/6 2024 | D:3 | Noticed a gnoll sergeant 2062 | D:3 | Reached skill level 5 in Conjurations 2064 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_ring D:2: layout_basic, ebering_ecumenical_altar_mist D:3: layout_basic, gup_sewer_entry_glass, serial_bayou_ford_a, st_stairs_11, grunt_ministairs_9, hangedman_feature_mirror, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Unarmed || 21 Tailslap || 15 Short sword || 92 Cast: Magic Dart || 27 Searing Ray || 2 Use: Scroll || 5 Potion || 1 Stab: Sleeping || 2 Armour: Skin || 103 Dodge: Dodged || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2066 | 1987 | 79 | 0 | 1642 | 3 | 688.7 | Dungeon | 2066 | 1987 | 79 | 0 | 1642 | 3 | 688.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1003 daAuts D:1: 911 daAuts D:3: 151 daAuts