Dungeon Crawl Stone Soup version 0.33-a0-250-g3973d0effb (webtiles) character file. Game seed: 2735307154454848350 23 ballabu the Conjurer (level 2, -1/19 HPs) Began as a Demonspawn Conjurer on Oct 17, 2024. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:35 (827 turns). ballabu the Conjurer (Demonspawn Conjurer) Turns: 827, Time: 00:01:35 Health: -1/19 AC: 2 Str: 7 XL: 2 Next: 72% Magic: 0/5 EV: 11 Int: 18 God: Gold: 34 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . c - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of noise {unknown} e - a scroll of fear {unknown} f - a scroll of teleportation {unknown} Potions b - a potion of magic g - a potion of haste {unknown} h - 3 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History No target in view! A gnoll comes into view. It is wielding a +0 flail. A gnoll is nearby! A gnoll is nearby! The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! A gnoll comes into view. It is wielding a +0 flail. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (100% to hit) Okay, then. You reach to attack! You hit the gnoll. The gnoll is lightly wounded. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The gnoll closely misses you. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray misses the gnoll. The gnoll hits you with a +0 flail! Ouch! That really hurt! The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you with a +0 flail! You die... #.)..........$..# #.........#.....# #...............# #.#........#......# #....<<....)......# ###.#####.........# .>...............# #....#..####.####'##### #.#...........)g@.....# #....##.#####.###....... .. ...# ####..# g ...### # ..... #### You could see a gnoll. Vanquished Creatures A gnoll (D:2) A ball python (D:1) 3 endoplasms 4 goblins 3 hobgoblins (D:1) A quokka (D:1) 3 bats (D:1) 3 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ballabu the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 227 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 227 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 771 | D:1 | Learned a level 2 spell: Searing Ray 827 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic, grunt_decor_resistance D:2: layout_basic, chequers_serial_rivers_marsh, minmay_liquid_box Action || total ---------------------------++------- Melee: Unarmed || 16 Spear || 48 Cast: Magic Dart || 15 Searing Ray || 1 Stab: Sleeping || 3 Armour: Robe || 43 Dodge: Dodged || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 831 | 810 | 21 | 29 | 581 | 2 | 415.5 | Dungeon | 831 | 810 | 21 | 29 | 581 | 2 | 415.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 797 daAuts D:2: 34 daAuts