Dungeon Crawl Stone Soup version 0.33-a0-251-g3dacd37fa5 (webtiles) character file. Game seed: 4717859635242222937 7 ballabu the Apothecary (level 1, -1/13 HPs) Began as a Demonspawn Alchemist on Oct 18, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (199 turns). ballabu the Apothecary (Demonspawn Alchemist) Turns: 199, Time: 00:00:59 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 91% Magic: 1/3 EV: 11 Int: 15 God: Gold: 3 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . d - +0 hand axe rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 3.5 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 6% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal bites you. You hit the jackal. You kill the jackal! Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is heavily wounded. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal completely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is almost dead. You kill the jackal! The jackal misses you. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is moderately wounded. The jackal misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ## ..# #.# # #.# #.#####.# #.#>....### ### #.........#######..... #.......'.@hSK..# ######......#####......# ............# ..#...# #########.....# .h...## .........#.#### #.... ......)..#.# ...... #''####..#.. ...... ....###..#... ...... .....##..#.... You could see a jackal (poisoned), a ball python and a kobold. Vanquished Creatures 2 bats (D:1) A hobgoblin (D:1) 2 jackals (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ballabu the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 199 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, minmay_misc_feat_more_columns Action || total ---------------------------++------- Melee: Hand axe || 23 Unarmed || 13 Cast: Sting || 9 Stab: Sleeping || 1 Armour: Robe || 36 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 205 | 201 | 4 | 7 | 113 | 1 | 205.0 | Dungeon | 205 | 201 | 4 | 7 | 113 | 1 | 205.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 205 daAuts