Dungeon Crawl Stone Soup version 0.33-a0-272-ge5f5f5be5e (webtiles) character file. Game seed: 10595413030785967204 40 ballabu the Chiller (level 3, -1/16 HPs) Began as a Vine Stalker Ice Elementalist on Oct 24, 2024. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (922 turns). ballabu the Chiller (Vine Stalker Ice Elementalist) Turns: 922, Time: 00:01:43 Health: -1/16 AC: 3 Str: 10 XL: 3 Next: 50% Magic: 0/8 EV: 11 Int: 17 God: Gold: 59 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 cloak (worn) Jewellery d - a ring of willpower f - an amulet of faith Potions b - a potion of magic e - a potion of curing {unknown} g - a potion of cancellation {unknown} h - a potion of mutation {unknown} Skills: - Level 1.5 Dodging - Level 2.4 Stealth + Level 2.9 Spellcasting * Level 4.8 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 36% 1d6 8% 3 Ozocubu's Armour Ice 18% N/A 8% 3 Soul Splinter Necr 8% N/A 19% 1 Summon Ice Beast Ice/Summ 10% N/A 21% 3 Vampiric Draining Necr 2% 2d6 47% 3 Martyr's Knell Necr/Summ 2% N/A 87% 4 Curse of Agony Necr 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aim: an orc, wielding a +0 flail and wearing the +0 leather armour of Zoriqite {rPois rC- rCorr} You freeze the orc! The orc is frozen! You kill the orc! Things that are here: a +0 flail; the +0 leather armour of Zoriqite {rPois rC- rCorr}; an orc corpse The orc priest barely misses you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe You freeze the orc priest. The orc priest is moderately wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe (moderately wounded) You freeze the orc priest. The orc priest is severely wounded. The orc priest hits you but does no damage. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe (severely wounded) You freeze the orc priest. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest is severely wounded. The orc priest hits you with a +0 hand axe. You hit the orc priest. You bite the orc priest, but do no damage. The orc priest is almost dead. The orc priest hits you but does no damage. You barely miss the orc priest. You bite the orc priest, but do no damage. The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #####..## .##<.....##.# ........# #.##......# #####[#.# #.##.###### ...##.#.####.##.## ##.##.#.##........ .. #.##.#.##.#.##.#####... #.##......#.##.......#. #.####†.....###oo...... #..[.........$)@# ################# You could see an orc priest and an orc. Vanquished Creatures An adder (D:2) A dart slug (D:1) An orc (D:2) A ball python (D:1) 3 bats (D:1) 3 endoplasms A giant cockroach (D:2) A hobgoblin (D:1) 4 jackals (D:1) 4 quokkas (D:1) 2 frilled lizards (D:1) A kobold (D:2) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ballabu the Vine Stalker Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 186 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 587 | D:1 | Reached XP level 3. HP: 16/16 MP: 8/8 912 | D:2 | Identified the +0 leather armour of Zoriqite {rPois rC- | rCorr} 922 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_rooms D:2: layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 69 Bite || 20 Cast: Freeze || 19 Use: Scroll || 3 Stab: Sleeping || 7 Armour: Robe || 56 Dodge: Dodged || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 921 | 864 | 57 | 0 | 675 | 2 | 460.5 | Dungeon | 921 | 864 | 57 | 0 | 675 | 2 | 460.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 693 daAuts D:2: 228 daAuts