ballblasta Level 1 of the Dungeon (0, 0, D:1) 28 bolts (4, 26, D:1) a -1 whip (5, 29, D:1) a +0 club (5, 31, D:1) a +0 dagger (11, 44, D:1) a +0 dagger 13 bolts (12, 2, D:1) a +0 tower shield (16, -9, D:1) a +0 short sword (17, 23, D:1) a +0 scale mail (18, 8, D:1) a stone (19, -10, D:1) a -1 spear (19, 7, D:1) a stone (19, 13, D:1) a +0 dagger 3 stones (20, 6, D:1) a stone (22, 2, D:1) 18 stones (25, -6, D:1) a +0 dagger (31, 9, D:1) a +0 short sword (33, 27, D:1) a +0 leather armour (34, 9, D:1) a +0 dagger (35, 2, D:1) a +0 club (35, 3, D:1) a +0 club (46, 21, D:1) a +0 whip Level 2 of the Dungeon (9, 11, D:2) a +0 dagger (14, 5, D:2) a +0 club (16, 6, D:2) a +0 dagger (19, 0, D:2) a +0 ring mail (19, 13, D:2) a +0 rapier (44, -12, D:2) a +0 mace a +0 scale mail (45, -1, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 2 potions of degeneration a throwing net a +0 club a -1 club (0, 11, D:3) 9 arrows (3, 1, D:3) a +0 club (4, 1, D:3) a +0 animal skin (5, 2, D:3) a +0 dagger (7, 1, D:3) a +0 club (9, 2, D:3) a +0 dagger (9, 24, D:3) a +7 scythe of venom a +0 robe (12, -1, D:3) a +0 hunting sling (13, -12, D:3) a throwing net (18, -4, D:3) a +0 short sword (25, -15, D:3) 22 bolts (28, -15, D:3) 5 gold pieces (31, -6, D:3) a +2 antimagic whip a +0 ring mail (34, -16, D:3) a +0 club (34, -10, D:3) a -3 mace (35, 11, D:3) 15 bolts (36, 5, D:3) 8 boomerangs (44, 21, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 6 atropa-tipped darts (7, -8, D:4) a +3 whip of distortion (9, -8, D:4) a -3 giant club (12, -9, D:4) a +0 club (19, -9, D:4) a +0 ring mail a +0 whip (27, -34, D:4) a +0 halberd (27, -32, D:4) a +0 club (27, -8, D:4) a +0 ring mail (32, -24, D:4) a +0 robe a +0 dagger (38, -25, D:4) a +0 spear (47, -34, D:4) a +0 flail (53, 0, D:4) a +0 club (54, -1, D:4) a +0 falchion (54, 0, D:4) a scroll of teleportation (57, 0, D:4) a scroll of removedness Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (2, 23, D:5) a +0 ring mail a +0 club (4, 24, D:5) a +0 robe a +0 dagger (6, 25, D:5) a +0 morningstar (6, 26, D:5) a +0 ring mail a -2 trident 23 arrows a +0 shortbow (9, 29, D:5) 2 arrows (15, 23, D:5) a +0 leather armour a +0 mace (21, 49, D:5) a +0 robe (27, 49, D:5) a +0 mace (43, 20, D:5) an arrow (44, 26, D:5) 3 arrows (45, 25, D:5) 2 arrows (45, 27, D:5) a +0 shortbow 8 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (4, 19, D:6) a +0 halberd of protection a +0 scale mail a +0 halberd (4, 20, D:6) a +0 flail (5, 9, D:6) a +0 long sword (7, 6, D:6) an arrow (7, 9, D:6) 2 arrows (7, 10, D:6) a +0 vorpal flail a +0 chain mail (7, 13, D:6) a +0 shortbow 11 arrows (12, 28, D:6) the +0 ring mail of a Million Friars {*Slow +Inv rPois Int+4} Int: It affects your intelligence (+4). rPois: It protects you from poison. +Inv: It lets you turn invisible. *Slow: It may slow you when you take damage. (27, -8, D:6) 7 boomerangs (33, 12, D:6) a potion of degeneration (45, 19, D:6) a potion of degeneration Level 7 of the Dungeon (0, 0, D:7) 19 arrows (7, -13, D:7) a +0 giant club (13, -13, D:7) a +0 flail (15, -12, D:7) a +0 hand axe a +5 club a +0 mace a +0 whip (16, -12, D:7) a +0 dagger a +0 robe (17, -10, D:7) a +0 club (25, -6, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 whip (13, 10, D:8) a +0 cloak a +0 robe (15, 29, D:8) a +0 hunting sling (17, 2, D:8) a -3 mace (19, 3, D:8) a -3 hand axe a -3 long sword a -2 short sword (32, -3, D:8) an arrow (34, -5, D:8) a +0 hand axe of electrocution (34, -4, D:8) a +0 shortbow 13 arrows (34, -2, D:8) a +0 shortbow 19 arrows (34, 2, D:8) a +0 war axe (34, 18, D:8) a +0 ring mail (35, 14, D:8) a +0 ring mail (48, 21, D:8) a +0 falchion (49, -10, D:8) a +0 giant spiked club a +0 dagger a +0 animal skin (50, 16, D:8) a +0 shortbow 10 arrows (51, 16, D:8) a +0 giant club (58, 15, D:8) a +0 robe a +0 hand axe (58, 16, D:8) a +1 robe of cold resistance a +0 mace (58, 17, D:8) a +0 robe a +0 robe a +3 falchion Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club (2, 0, D:9) a +0 scale mail (5, -11, D:9) a +0 long sword a +0 robe (8, -10, D:9) a +0 giant club a +0 giant club (10, -9, D:9) a +0 leather armour (12, -46, D:9) a +0 shortbow 17 arrows (12, -11, D:9) a +2 spear a +0 robe (12, -8, D:9) a +2 scimitar a +0 robe (13, -46, D:9) an arrow (14, -46, D:9) an arrow (22, -22, D:9) a +0 dagger (23, -42, D:9) a +0 scale mail (25, -22, D:9) a +0 hand axe (25, -21, D:9) the +1 whip of Pestilence {freeze, rF+ Dex+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+2). rF: It protects you from fire. (26, -19, D:9) a +0 hand axe a +0 robe (27, -20, D:9) a +0 dagger (32, 0, D:9) a +0 flail (33, -9, D:9) a +0 trident (33, -1, D:9) a -3 flail (42, 0, D:9) 6 atropa-tipped darts (44, -1, D:9) a +0 robe a +4 falchion a +0 robe a +0 dagger (46, 0, D:9) a +0 robe a +0 battleaxe (47, -20, D:9) a +0 dagger (47, -1, D:9) a +0 robe a +0 falchion (48, 0, D:9) a +0 robe a +3 mace (50, -9, D:9) 16 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (1, -4, D:10) a +0 long sword a +0 robe (2, -3, D:10) a +3 spear a +0 robe (3, 3, D:10) a +1 dire flail a +0 robe (11, -19, D:10) a +0 short sword (11, -16, D:10) a +0 giant club (12, -19, D:10) a +0 dagger a +0 robe a -3 long sword a +0 plate armour (13, -19, D:10) a +0 giant spiked club (14, -19, D:10) a +0 dagger a +0 robe (21, -14, D:10) a +0 club (21, 3, D:10) a +0 shortbow (23, -15, D:10) a +0 war axe a +0 plate armour (24, -13, D:10) a +0 trident (37, -23, D:10) a +0 giant club a +0 giant club (44, 2, D:10) 19 arrows (52, -9, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 trident (6, 13, D:11) a +0 trident (21, -8, D:11) a bolt (23, -7, D:11) a +0 short sword (26, -6, D:11) a potion of degeneration a +0 dagger 18 bolts a +0 hand crossbow (26, -5, D:11) a +0 club (27, -5, D:11) a +0 war axe (34, 23, D:11) a +0 short sword (37, 22, D:11) 2 large rocks (38, 25, D:11) a +0 whip (39, 22, D:11) a +0 giant club a +0 giant club (40, 22, D:11) a +0 short sword (40, 28, D:11) a +3 hand axe (41, 27, D:11) a +0 flail a +0 scale mail (41, 28, D:11) a +1 dagger of venom a +0 robe (44, 25, D:11) a +3 leather armour (55, -1, D:11) 19 bolts (59, -12, D:11) 4 large rocks (59, 11, D:11) a +0 helmet (61, 30, D:11) 9 bolts (69, -12, D:11) a +4 mace of protection Level 12 of the Dungeon (0, 0, D:12) the +0 short sword "Dragonbane" {vamp, Fragile rPois Stlth+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. (1, -10, D:12) 4 large rocks (3, 2, D:12) a +0 dagger (5, 4, D:12) a +0 ring mail (6, 9, D:12) a +0 hunting sling of freezing (13, 19, D:12) a +0 shortbow 9 arrows (28, 31, D:12) an arrow (30, 28, D:12) a +0 shortbow 22 arrows (32, -9, D:12) a +0 dagger a +0 robe (32, -8, D:12) a +2 hand axe a +0 robe (32, -7, D:12) a +0 halberd a +0 robe (32, 19, D:12) a -3 shortbow 23 arrows (33, 20, D:12) 14 stones (35, 25, D:12) a +0 shortbow 15 arrows (50, -9, D:12) a +0 giant spiked club (50, -7, D:12) a +0 robe (58, 24, D:12) 25 stones (59, -24, D:12) a -4 ring of strength (59, -21, D:12) a ring of see invisible Level 13 of the Dungeon (0, 0, D:13) a +2 battleaxe a +0 robe (0, 20, D:13) a +0 long sword a +0 leather armour (1, -1, D:13) a +4 halberd a +0 robe a +0 vampiric hand axe a +0 robe (1, 25, D:13) a +0 dagger a +0 dagger a +0 leather armour (1, 26, D:13) a +0 giant club a -3 giant club a +0 club (2, 0, D:13) a +3 long sword a +0 robe (2, 24, D:13) 3 large rocks (3, 19, D:13) a large rock (10, 29, D:13) a +0 club (11, 15, D:13) a +0 leather armour (12, 14, D:13) a +0 morningstar a +0 scale mail (13, 12, D:13) a +0 glaive a +0 chain mail (15, -5, D:13) a +0 hand axe (16, -7, D:13) a +0 flail a +0 leather armour (17, -2, D:13) a +0 whip (18, -5, D:13) a +0 mace (19, -4, D:13) a +0 hand axe a +0 leather armour (20, -3, D:13) a +0 dagger (28, 8, D:13) a +0 flail (28, 10, D:13) a +0 hand axe (29, 9, D:13) a +0 chain mail (29, 12, D:13) a -3 flail (30, -1, D:13) a potion of ambrosia (30, 9, D:13) a +3 leather armour a +0 war axe (30, 10, D:13) a +0 falchion a +0 leather armour a +0 flail (30, 12, D:13) a +0 plate armour a +0 mace (31, 10, D:13) a +0 dagger a +0 plate armour a +0 scimitar (31, 11, D:13) a -3 club (31, 13, D:13) a +0 leather armour a +0 hand axe (31, 21, D:13) a scroll of silence (32, 11, D:13) a +0 chain mail a -2 club a +0 chain mail a +0 scimitar a +0 club (32, 12, D:13) a +0 hand axe (32, 13, D:13) a +0 hand axe (33, 12, D:13) a +0 troll leather armour a +0 leather armour a +0 dagger (33, 13, D:13) a +0 chain mail a +0 halberd a +2 hand axe of freezing (33, 14, D:13) a +0 chain mail a +0 trident (34, 13, D:13) a +0 plate armour a +0 flail a +0 club (37, 10, D:13) a +0 shortbow 16 arrows (43, 28, D:13) a +3 dagger (45, 26, D:13) 23 arrows (46, -6, D:13) a +0 troll leather armour (48, -5, D:13) a +0 whip Level 14 of the Dungeon (0, 0, D:14) a +0 scythe (8, -39, D:14) a +0 great sword a +0 chain mail (9, -39, D:14) a +0 dire flail a +0 dire flail (12, -9, D:14) a ring of fire (13, -40, D:14) 20 sling bullets (14, 0, D:14) a +0 giant club (15, -28, D:14) 14 stones (24, -30, D:14) a bolt (24, -29, D:14) a bolt (24, -24, D:14) a +0 arbalest 10 bolts (25, -26, D:14) a +0 great sword a +0 longbow 15 arrows a +0 ring mail (27, -30, D:14) a +0 arbalest 27 bolts (27, -23, D:14) the +6 leather armour of Theory {Rampage} Rampage: It bestows one free step when moving towards enemies. (27, -22, D:14) a +0 club (28, -31, D:14) a bolt a +3 trident of venom a +0 plate armour of poison resistance a +0 tower shield (28, -24, D:14) a +0 leather armour (28, -22, D:14) a scroll of removedness (30, -39, D:14) a wand of iceblast (9) (39, -3, D:14) 31 stones (40, -49, D:14) 21 sling bullets (42, -31, D:14) a +0 kite shield a +0 war axe a +0 leather armour (49, -40, D:14) a +1 lajatang of speed a +0 robe (53, -28, D:14) 27 bolts 21 stones (55, -7, D:14) a +0 longbow 22 arrows (56, -8, D:14) 2 arrows (58, 0, D:14) a +0 battleaxe a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +2 robe of the Archmagi a +0 dagger (0, 1, Orc:1) a +0 club (0, 3, Orc:1) a +0 dagger (still there?) a +0 robe (still there?) (1, -1, Orc:1) a +2 robe of willpower a +0 dagger (2, 1, Orc:1) a +0 chain mail 8 silver boomerangs a +0 halberd (3, -4, Orc:1) a +0 whip (4, -1, Orc:1) a +0 robe a +0 dagger (4, 2, Orc:1) a +0 giant spiked club a +0 giant spiked club (5, -1, Orc:1) a +0 plate armour a +0 glaive (5, 5, Orc:1) a +0 giant spiked club (6, 0, Orc:1) a +0 mace (6, 2, Orc:1) a +0 giant club a +0 giant club (8, -4, Orc:1) a +0 chain mail a +1 broad axe (8, -1, Orc:1) a +0 giant club a +0 giant spiked club (8, 0, Orc:1) a +0 giant club (9, -3, Orc:1) a stone (9, 0, Orc:1) a +0 robe a +0 halberd (10, -4, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 hand axe (11, -7, Orc:1) a +0 animal skin 46 stones (12, -13, Orc:1) 5 stones a +0 animal skin (12, -5, Orc:1) a stone a +0 chain mail a +0 battleaxe (12, -4, Orc:1) a stone (12, -2, Orc:1) a +0 chain mail a +0 broad axe (12, 0, Orc:1) 2 boomerangs a +0 hand axe a +0 scale mail a +0 hand axe (12, 4, Orc:1) a +0 ring mail (13, -8, Orc:1) a +0 dagger (13, -5, Orc:1) a +4 plate armour a +0 short sword (13, -4, Orc:1) 3 stones (14, -11, Orc:1) a +0 animal skin 12 stones (14, -10, Orc:1) a +0 animal skin (14, -9, Orc:1) a stone (14, -8, Orc:1) a stone a +0 plate armour a +0 flail a +0 robe a +0 dagger (14, -7, Orc:1) a stone (14, -4, Orc:1) a +0 giant club (15, -8, Orc:1) a +0 whip (15, -6, Orc:1) a stone (16, -7, Orc:1) a +0 animal skin 4 stones (16, -5, Orc:1) a +0 animal skin 5 stones Level 2 of the Orcish Mines [Shop] Qausohom's General Store a book of Geomancy (216 gold) a +0 ring mail (48 gold) a scroll of identify (24 gold) a scroll of fog (24 gold) 12 stones (14 gold) a potion of heal wounds (60 gold) a +2 chain mail of cold resistance (258 gold) a staff of cold (300 gold) 6 boomerangs of dispersal (108 gold) 11 stones (13 gold) a scroll of removedness (1 gold) a +0 hand crossbow (42 gold) [Shop] Tytoir's Jewellery Emporium an amulet of magic regeneration (330 gold) an amulet of regeneration (330 gold) the amulet "Luruh" {RegenMP Dex+4} (499 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Dex: It affects your dexterity (+4). an amulet of reflection (330 gold) a +4 ring of evasion (396 gold) a ring of poison resistance (220 gold) a ring of magical power (220 gold) a +6 ring of intelligence (643 gold) an amulet of guardian spirit (330 gold) a -4 ring of dexterity (22 gold) a ring of protection from fire (275 gold) a ring of flight (192 gold) [Shop] Ogexuo's Antique Armour Shoppe a +0 robe (14 gold) a +1 barding (600 gold) a +0 ring mail (80 gold) a +2 plate armour of cold resistance (800 gold) a +0 plate armour (460 gold) a +0 cloak (90 gold) a +0 kite shield (90 gold) a +0 scale mail (80 gold) [Shop] Zuockos's Antique Weapon Shoppe a +0 short sword (78 gold) a +0 falchion (78 gold) a +0 scythe (78 gold) a +2 battleaxe of flaming (616 gold) a +0 halberd (104 gold) a +0 club (26 gold) a +0 great mace (169 gold) a +0 quarterstaff (104 gold) a +0 club (26 gold) a +2 arbalest of freezing (522 gold) a +0 falchion of freezing (192 gold) (0, 0, Orc:2) a +0 club a +0 leather armour (0, 6, Orc:2) a wand of flame (14) (1, 0, Orc:2) a +0 club (1, 7, Orc:2) a ring of protection from cold a ring of stealth (1, 15, Orc:2) the ring of Moodiness {Str+7} [ring of obsoleteness] Str: It affects your strength (+7). (8, -11, Orc:2) a +0 leather armour a +0 falchion (9, -11, Orc:2) a +0 chain mail of positive energy a +0 halberd (10, 11, Orc:2) a +0 plate armour a +0 long sword (11, 9, Orc:2) a +0 plate armour a +0 trident (12, 8, Orc:2) a +0 leather armour a +0 mace (14, -11, Orc:2) a +0 halberd (15, 9, Orc:2) a +0 mace (15, 10, Orc:2) a +0 robe a +0 dagger (15, 11, Orc:2) a +0 ring mail a +0 dagger (15, 12, Orc:2) a +0 mace (16, -11, Orc:2) a +0 chain mail a +0 short sword of protection (16, 11, Orc:2) a +0 robe a +0 dagger (16, 15, Orc:2) a +0 robe a +0 dagger (17, -13, Orc:2) a +0 robe a +0 dagger (17, 7, Orc:2) a +0 robe a +0 dagger (17, 8, Orc:2) a +0 robe a +0 dagger (17, 11, Orc:2) a +0 ring mail a +0 war axe a +0 plate armour a +0 short sword (17, 12, Orc:2) a +0 plate armour a +0 dire flail a +0 scale mail (18, 11, Orc:2) a +0 plate armour a +0 broad axe (18, 12, Orc:2) a +0 ring mail a +0 falchion (19, 9, Orc:2) a +0 chain mail a +0 mace (19, 10, Orc:2) a +0 ring mail a -1 flail (19, 11, Orc:2) a +0 leather armour a +0 plate armour a +0 mace a +0 robe a +0 dagger a -2 leather armour a +0 glaive (19, 12, Orc:2) a +0 dire flail a +0 trident a +0 robe a +0 dagger (19, 13, Orc:2) a +0 robe a -2 dagger a +0 leather armour a +0 trident (19, 14, Orc:2) a +0 ring mail a +0 trident (20, -15, Orc:2) a +0 flail (20, -13, Orc:2) a +0 barding of cold resistance 10 arrows a +3 longbow of flaming (20, 10, Orc:2) a +0 scale mail a +0 flail a +0 robe a +0 dagger (20, 11, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 flail (20, 12, Orc:2) a +0 leather armour a +2 hand axe of freezing (21, 10, Orc:2) a +0 club (21, 11, Orc:2) a +0 robe a +0 dagger (21, 12, Orc:2) a +0 robe a +0 dagger (22, 11, Orc:2) a +0 plate armour a +3 scimitar (22, 12, Orc:2) a +0 robe a +0 dagger (23, 12, Orc:2) a +0 chain mail a +0 halberd a +0 plate armour a +0 halberd (24, -18, Orc:2) 2 arrows (24, 15, Orc:2) a +0 plate armour a +1 vorpal long sword (25, -19, Orc:2) 2 arrows (25, 8, Orc:2) a +1 antimagic great mace a +2 ring mail of fire resistance (25, 12, Orc:2) a +0 leather armour a +0 trident (25, 13, Orc:2) a +0 chain mail a -3 dire flail (25, 14, Orc:2) a +0 chain mail a +1 short sword of venom a +0 chain mail a +1 great sword (26, 13, Orc:2) a +0 leather armour a +0 club a +0 flail (27, 13, Orc:2) a +0 leather armour a +0 mace (30, 9, Orc:2) a +0 plate armour 8 boomerangs a +0 battleaxe (30, 14, Orc:2) a +0 flail (32, 11, Orc:2) a +0 club (32, 21, Orc:2) a +0 dire flail a +0 giant club (33, 10, Orc:2) a +0 robe a +0 dagger a +0 leather armour 2 boomerangs a +0 flail (33, 11, Orc:2) a +0 leather armour (33, 14, Orc:2) a +0 robe a +0 dagger (33, 24, Orc:2) a +0 robe a staff of earth (34, 13, Orc:2) a +0 club a +0 club (34, 18, Orc:2) a +0 chain mail a +0 battleaxe (34, 19, Orc:2) a +0 scale mail a +0 war axe (35, 10, Orc:2) a +0 ring mail a +0 club a +0 short sword of distortion (35, 13, Orc:2) a +0 ring mail (35, 14, Orc:2) a +0 plate armour a +0 scimitar (35, 15, Orc:2) a +0 chain mail a +0 robe a +0 dagger (35, 17, Orc:2) a +0 scimitar a +0 plate armour 20 bolts a +0 long sword a -1 arbalest a +0 leather armour a +0 battleaxe (35, 18, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe (36, 12, Orc:2) a +0 robe a +4 dagger (36, 14, Orc:2) a +0 troll leather armour a +0 plate armour a +0 flail a +0 leather armour a +0 flail of distortion (36, 15, Orc:2) a +0 plate armour a +0 flail (40, 11, Orc:2) a +0 dagger (40, 12, Orc:2) a +0 whip (40, 15, Orc:2) a +0 flail (40, 20, Orc:2) a bolt (46, 21, Orc:2) a +0 club (47, 21, Orc:2) a +0 whip a +0 leather armour (47, 22, Orc:2) a +0 scimitar a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 pair of gloves (6, 25, Lair:1) a staff of cold (34, -7, Lair:1) a +0 ring mail (36, 7, Lair:1) a +0 scale mail (44, 26, Lair:1) a +0 dagger a +0 robe a +0 quarterstaff (44, 28, Lair:1) a +2 hand axe of electrocution a +1 quarterstaff a +0 hunting sling a +5 morningstar (57, 11, Lair:1) a +0 rapier (57, 29, Lair:1) 14 arrows (62, -6, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (3, 41, Lair:2) 20 arrows (10, -14, Lair:2) a +0 whip (20, 26, Lair:2) a +0 ring mail (20, 32, Lair:2) the +0 hand axe of the Lurker {freeze, rN+ Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It protects you from negative energy. Stlth: It makes you more stealthy. (33, 6, Lair:2) 12 bolts (54, 22, Lair:2) a +0 club (55, 21, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (0, 0, Lair:3) a +1 long sword of holy wrath (1, 10, Lair:3) a +0 chain mail (3, 18, Lair:3) a +0 rapier (6, 29, Lair:3) a condenser vane (8, 45, Lair:3) a +0 chain mail (14, 46, Lair:3) a +0 long sword (22, 10, Lair:3) a +0 flail (24, 45, Lair:3) a +0 leather armour (27, 38, Lair:3) a +0 shortbow (47, 18, Lair:3) 16 gold pieces (54, 17, Lair:3) a book of Minor Magic (54, 22, Lair:3) a ring of protection from cold Level 4 of the Lair of Beasts (3, -3, Lair:4) 7 stones (8, -47, Lair:4) 17 bolts (10, -20, Lair:4) a staff of poison (35, -16, Lair:4) a -2 hand axe Level 5 of the Lair of Beasts (0, 0, Lair:5) 23 stones (6, 16, Lair:5) the +9 dagger of the Reaper {freeze, rC+ Will++} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. Will: It greatly increases your willpower. (8, -13, Lair:5) a +2 short sword of distortion (11, -12, Lair:5) 16 sling bullets (16, -1, Lair:5) a +0 hand axe (17, 20, Lair:5) 31 arrows (18, -5, Lair:5) 17 arrows (25, 20, Lair:5) a +3 long sword a +0 ring mail Level 6 of the Lair of Beasts (2, -8, Lair:6) a staff of cold (4, -34, Lair:6) the +2 flail "Dutukun" {vorpal, *Corrode rN+ Str+9} It inflicts extra damage upon your enemies. Str: It affects your strength (+9). rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (4, -33, Lair:6) a scroll of removedness (4, -25, Lair:6) a +1 cloak (5, -34, Lair:6) a staff of air (9, -55, Lair:6) 13 stones (9, -14, Lair:6) 23 stones (10, -30, Lair:6) a wand of removedness (13) (15, -20, Lair:6) 21 stones (39, -49, Lair:6) a scarf of invisibility the +1 robe of Masochism {Dex+4 Slay+2} Dex: It affects your dexterity (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). (41, -24, Lair:6) a +0 club (44, -58, Lair:6) a +0 ring mail (47, -59, Lair:6) a +0 hunting sling (48, -25, Lair:6) a +0 club (50, -57, Lair:6) a +0 great mace (71, -47, Lair:6) a staff of conjuration Level 1 of the Shoals (0, 0, Shoals:1) 7 boomerangs (7, 37, Shoals:1) a +0 hand axe (10, 23, Shoals:1) a +2 trident of venom a +2 robe of fire resistance (10, 24, Shoals:1) a +0 trident (10, 42, Shoals:1) 2 large rocks (11, 14, Shoals:1) a +0 whip (13, 26, Shoals:1) a +0 vorpal spear a +2 leather armour of fire resistance a +1 trident of freezing a +0 leather armour (14, 27, Shoals:1) a +1 vampiric demon trident a +0 leather armour (14, 29, Shoals:1) a +0 trident of flaming a +0 leather armour (14, 34, Shoals:1) a +0 trident (16, 25, Shoals:1) a +0 trident (16, 31, Shoals:1) a +0 mace (17, 19, Shoals:1) a +0 quarterstaff (19, 24, Shoals:1) a +2 vorpal spear a +0 leather armour (33, 25, Shoals:1) a +0 pair of gloves (33, 36, Shoals:1) a +0 robe (38, 43, Shoals:1) 13 stones (44, 28, Shoals:1) a +0 kite shield (45, 2, Shoals:1) 17 sling bullets Level 2 of the Shoals (0, 0, Shoals:2) 14 stones (0, 18, Shoals:2) a +2 spear of venom (4, -11, Shoals:2) a +0 trident 6 boomerangs (17, 11, Shoals:2) a +0 shortbow (still there?) 17 arrows (still there?) (18, -14, Shoals:2) a +0 trident (18, 10, Shoals:2) a +0 longbow (still there?) 7 arrows (still there?) a poisoned dart (still there?) (18, 11, Shoals:2) a +0 shortbow (still there?) 13 arrows (still there?) (18, 12, Shoals:2) a +0 shortbow (still there?) 22 arrows (still there?) (18, 13, Shoals:2) an arrow (20, -14, Shoals:2) 6 large rocks (20, 14, Shoals:2) a +0 shortbow (still there?) 9 arrows (still there?) (20, 15, Shoals:2) a +0 hunting sling (still there?) a +0 spear (still there?) 15 stones (still there?) 3 poisoned darts (still there?) (22, -15, Shoals:2) a large rock (23, -16, Shoals:2) a large rock (26, 20, Shoals:2) a +2 vorpal trident (27, 18, Shoals:2) a stone (27, 21, Shoals:2) a +0 hand crossbow (28, -9, Shoals:2) a +0 trident (29, 9, Shoals:2) a +0 trident 23 stones (29, 11, Shoals:2) a +1 vorpal war axe a +0 leather armour a +0 leather armour (30, 13, Shoals:2) 5 boomerangs a +0 trident (33, 14, Shoals:2) a +0 trident (34, -14, Shoals:2) a +0 falchion (34, 15, Shoals:2) a +0 spear (38, -19, Shoals:2) a +4 vorpal hunting sling (39, -19, Shoals:2) a manual of Stealth (40, 20, Shoals:2) a harpy corpse (42, 22, Shoals:2) a harpy corpse (43, 16, Shoals:2) a scroll of brand weapon (44, -13, Shoals:2) a +0 trident a +2 robe of willpower (45, -20, Shoals:2) a +0 leather armour (45, -13, Shoals:2) a box of beasts (45, 0, Shoals:2) a +0 halberd a +0 robe Level 3 of the Shoals (0, 0, Shoals:3) a staff of conjuration (4, 8, Shoals:3) a +0 trident (5, 2, Shoals:3) 5 silver boomerangs (still there?) a +0 trident (still there?) a merfolk corpse (still there?) (5, 4, Shoals:3) a +0 trident (5, 5, Shoals:3) 2 silver javelins (5, 6, Shoals:3) 2 silver javelins a throwing net (5, 7, Shoals:3) a throwing net (6, 10, Shoals:3) a +1 trident of flaming (still there?) a +0 leather armour (still there?) a merfolk corpse (still there?) (7, 2, Shoals:3) 22 gold pieces (9, 2, Shoals:3) a manticore corpse (26, 48, Shoals:3) 16 stones (26, 53, Shoals:3) a ring of poison resistance (31, 48, Shoals:3) a +4 trident of venom a +0 leather armour of positive energy (40, 32, Shoals:3) 3 scrolls of identify (43, 26, Shoals:3) a +0 trident (still there?) 8 boomerangs (still there?) a merfolk corpse (still there?) (46, 18, Shoals:3) a scroll of removedness (48, 21, Shoals:3) 20 stones (48, 25, Shoals:3) a +0 ring mail (50, 10, Shoals:3) a +0 trident a throwing net a merfolk corpse (skeletalised by now) (50, 29, Shoals:3) the +1 great sword "Cupp" {chaos, rElec} Each time it hits an enemy it has a different, random effect. rElec: It insulates you from electricity. (55, 14, Shoals:3) an arrow (55, 16, Shoals:3) a +0 spear a +0 hunting sling 18 sling bullets a faun corpse (skeletalised by now) (55, 18, Shoals:3) a +0 trident 6 boomerangs a merfolk corpse (skeletalised by now) (55, 46, Shoals:3) 15 arrows (56, 15, Shoals:3) a +0 longbow a +2 vampiric spear 25 arrows (56, 45, Shoals:3) a +0 trident a merfolk corpse (skeletalised by now) (57, 16, Shoals:3) a +0 hunting sling a +0 quarterstaff 20 stones (57, 19, Shoals:3) a +0 trident a +0 robe a merfolk skeleton (58, 14, Shoals:3) a throwing net (59, 14, Shoals:3) a stone (59, 16, Shoals:3) a +0 hunting sling a +0 spear 24 stones (59, 19, Shoals:3) a +0 spear of distortion a merfolk corpse (skeletalised by now) (59, 21, Shoals:3) a stone Level 1 of the Spider Nest (0, 0, Spider:1) 6 large rocks (8, 10, Spider:1) 13 arrows (11, 21, Spider:1) a +0 falchion (14, 7, Spider:1) a +0 shortbow (16, 5, Spider:1) 20 stones (16, 29, Spider:1) 25 stones (17, 44, Spider:1) a +0 scale mail (18, 43, Spider:1) a +0 robe (25, 35, Spider:1) a +0 hunting sling (32, 46, Spider:1) 28 sling bullets (41, 52, Spider:1) a wand of removedness (14) (45, 27, Spider:1) 22 stones (45, 35, Spider:1) a +0 buckler a +0 helmet (45, 36, Spider:1) the +9 staff of Olgreb {rPois∞} If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be evoked to radiate toxic energy, with effectiveness depending on Evocations skill. 3 scrolls of enchant weapon Level 2 of the Spider Nest (0, 0, Spider:2) 26 sling bullets (14, -17, Spider:2) 13 arrows (20, 13, Spider:2) 2 throwing nets (21, -23, Spider:2) a wand of iceblast (13) (22, -4, Spider:2) 17 arrows (68, -9, Spider:2) a +0 shortbow Level 3 of the Spider Nest (0, 0, Spider:3) a +0 war axe a +0 robe (1, -9, Spider:3) a +0 robe (1, -3, Spider:3) a +0 war axe a +0 leather armour (1, -2, Spider:3) a +0 war axe a +0 robe (7, -12, Spider:3) 25 stones (9, -39, Spider:3) a tin of tremorstones (2/2) (9, -28, Spider:3) a +0 scale mail (17, -35, Spider:3) 17 bolts (19, -10, Spider:3) a +0 leather armour (28, -5, Spider:3) 19 stones (47, 12, Spider:3) 21 stones Level 4 of the Spider Nest (0, 0, Spider:4) a +0 hunting sling (8, 15, Spider:4) a +0 robe (8, 38, Spider:4) 29 arrows (12, 0, Spider:4) a +0 spear (13, 22, Spider:4) 17 stones (14, 5, Spider:4) a condenser vane (15, 17, Spider:4) a +0 hunting sling (16, 8, Spider:4) a staff of poison (18, 11, Spider:4) a +0 kite shield a +1 chain mail of fire resistance a +0 scimitar (19, -5, Spider:4) a potion of ambrosia (19, 15, Spider:4) 20 stones (19, 39, Spider:4) a +0 mace (24, 10, Spider:4) 18 stones (29, 14, Spider:4) 17 stones (37, 12, Spider:4) a +0 quarterstaff