bananovenc Level 1 of the Dungeon (0, 0, D:1) a +2 ring of intelligence (0, 3, D:1) a scroll of magic mapping (2, 1, D:1) 8 gold pieces (6, 34, D:1) 26 arrows (6, 36, D:1) a +0 club (9, 17, D:1) a cursed -3 spear (11, 45, D:1) 20 arrows 15 stones (16, 27, D:1) 23 arrows (18, 35, D:1) a +0 hunting sling (23, 35, D:1) a +0 ring mail (29, 8, D:1) a +0 whip (29, 23, D:1) a +0 club (32, 15, D:1) a stone (33, 11, D:1) a +0 dagger 2 stones (34, 11, D:1) a +0 club (34, 13, D:1) a stone (35, 12, D:1) a +3 short sword (46, 16, D:1) 24 bolts (48, 20, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, -21, D:2) a +0 whip (13, -26, D:2) 23 stones (15, -39, D:2) a +0 dagger (15, -38, D:2) a +0 whip (17, -38, D:2) a stone (18, -38, D:2) a stone (20, 4, D:2) a +0 robe (21, 14, D:2) a +0 morningstar (32, -28, D:2) a +2 dagger of flaming (46, -11, D:2) a +0 club a cursed -2 club 18 stones (46, 10, D:2) a cursed -3 mace (48, -27, D:2) 7 poisoned needles (52, 17, D:2) a +0 whip (58, -4, D:2) a +0 robe (60, -40, D:2) a cursed +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a cursed -3 short sword (5, -41, D:3) a +0 club (5, -1, D:3) a stone (7, -25, D:3) a +0 dagger a +0 ring mail (9, -30, D:3) a +0 hunting sling (12, -31, D:3) a +0 club (14, -31, D:3) 11 stones (27, -47, D:3) a +0 club (31, -29, D:3) a +0 dagger (37, -7, D:3) a +0 whip (37, -6, D:3) a +0 flail a cursed -3 halberd (44, -6, D:3) a +0 club a cursed +0 spear (52, -53, D:3) a +0 robe (55, -44, D:3) a +0 short sword a cursed +0 leather armour Level 4 of the Dungeon (2, -5, D:4) a +0 club (17, -10, D:4) a +0 flail (19, -11, D:4) an uncursed amulet of harm (21, -37, D:4) 26 stones (28, -2, D:4) a +0 ring mail (29, -25, D:4) a +0 animal skin (32, -10, D:4) a +0 ring mail (38, -41, D:4) 19 stones (42, -15, D:4) 10 bolts (44, -43, D:4) the +2 whip "Orb Guardian's Curse" {freeze, rElec Str-2 Dex+6 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It affects your dexterity (+6). It insulates you from electricity. It lets you see invisible. Level 5 of the Dungeon (0, 0, D:5) a +0 robe (29, -28, D:5) 14 stones (34, -5, D:5) 5 curare-tipped needles Level 6 of the Dungeon (0, 0, D:6) 14 bolts (1, -10, D:6) a +0 robe (3, 3, D:6) 17 stones (7, -2, D:6) a +3 flail of freezing a +0 robe (7, -1, D:6) a +1 trident a +0 robe (8, -1, D:6) a +2 flail a +0 robe (9, -2, D:6) a cursed -2 long sword a +0 robe (12, 21, D:6) a cursed -2 giant club (16, 41, D:6) a +0 giant club (29, 24, D:6) 20 bolts (42, 34, D:6) 21 stones (44, 3, D:6) a scroll of amnesia (48, 18, D:6) a +0 leather armour (54, 18, D:6) a +0 dagger (56, 3, D:6) a +0 falchion a +0 robe (57, 3, D:6) a +4 dire flail a +0 robe (57, 4, D:6) a +1 hand axe a +0 buckler a +0 robe Level 7 of the Dungeon (0, 0, D:7) 21 stones (20, 5, D:7) a +0 rapier (23, 1, D:7) a hog corpse (23, 2, D:7) a hog corpse (23, 3, D:7) an arrow (23, 5, D:7) 2 rations (24, 0, D:7) a +0 shortbow 27 arrows a centaur corpse (24, 1, D:7) an arrow (24, 2, D:7) a cursed +0 hand axe (unseen) (24, 4, D:7) a ration (24, 5, D:7) 2 rations (31, 0, D:7) a +0 ring mail