bananovenc Level 1 of the Dungeon (0, 0, D:1) a +0 spear (8, 2, D:1) 13 stones (27, -4, D:1) 24 stones (29, -19, D:1) a +0 dagger (30, -14, D:1) 4 stones a +0 hunting sling (31, -7, D:1) a +0 leather armour (40, -13, D:1) a +0 dagger (42, -18, D:1) a +0 club Level 2 of the Dungeon (11, -27, D:2) a +0 club (14, 32, D:2) 4 large rocks (19, -28, D:2) a +0 club (24, -25, D:2) a +0 leather armour (38, 8, D:2) 22 stones Level 3 of the Dungeon (0, 0, D:3) a +0 pair of boots (7, 7, D:3) a +0 club (12, -18, D:3) a +0 dagger (15, -9, D:3) a +0 leather armour (17, -18, D:3) 2 potions of degeneration (21, 3, D:3) a +0 club (22, -1, D:3) a +0 dagger 13 stones a +0 chain mail (25, -25, D:3) a +0 quarterstaff (28, -2, D:3) a stone (29, -1, D:3) a stone (38, 4, D:3) a +0 club (39, 0, D:3) 13 bolts (40, -23, D:3) a +0 hand axe a +0 flail a +0 hand axe (41, -12, D:3) a +0 spear (43, -23, D:3) a +0 club (45, -8, D:3) a +0 leather armour a +0 dagger a +0 whip a +0 leather armour (46, -8, D:3) a +0 leather armour a +0 flail a +0 falchion a +0 short sword (48, -28, D:3) a +0 dagger a +0 robe (50, -34, D:3) a +0 robe (52, -31, D:3) a +0 ring mail (52, -21, D:3) a +0 whip (56, -6, D:3) a +3 quarterstaff of chaos (57, -3, D:3) a +0 mace Level 4 of the Dungeon [Shop] Adwojone's Armour Boutique a +0 leather armour (26 gold) a +0 chain mail (58 gold) a +0 plate armour (299 gold) a +2 pair of gloves of strength (279 gold) a +0 scale mail (52 gold) the +1 pair of gloves of Subjectivity {MR+ rCorr Stlth+} (396 gold) It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. a +0 leather armour (26 gold) a cursed +0 leather armour (13 gold) a +0 robe (9 gold) a cursed +0 ring mail (39 gold) the cursed +0 pair of boots of Absence {rPois Slay+2} (274 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It has a curse placed upon it. a +0 ring mail (52 gold) a +0 cloak of poison resistance (110 gold) a +2 robe of fire resistance (230 gold) (0, 0, D:4) a +0 spear (2, 13, D:4) a +0 ring mail (11, -15, D:4) a +0 club (25, 13, D:4) a +0 trident (29, -9, D:4) a +0 ring mail (37, 9, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 leather armour a +0 whip (1, -7, D:5) a +0 war axe a +0 falchion a +0 halberd (3, -28, D:5) a +0 ring mail (4, 7, D:5) a +0 scale mail (12, 0, D:5) 24 stones (17, -13, D:5) a +0 falchion a +0 scale mail (18, -9, D:5) a +0 leather armour (18, 23, D:5) 15 bolts (19, 14, D:5) a +0 short sword a +0 ring mail (19, 17, D:5) a +0 dagger a +2 robe of magic resistance (20, -6, D:5) an uncursed staff of air (21, -26, D:5) a +0 spear (24, -9, D:5) 8 arrows (37, -11, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (3, 22, D:6) a +0 trident (4, -11, D:6) a +0 falchion (12, 27, D:6) a cursed +0 giant club (18, -16, D:6) a +0 leather armour (22, -6, D:6) a +0 robe (26, 14, D:6) a +0 rapier (28, 26, D:6) a +0 chain mail (40, 4, D:6) a +0 shortbow 19 arrows (42, 4, D:6) 2 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 hunting sling (1, -3, D:7) a +0 leather armour (4, 4, D:7) a +0 pair of boots (11, 7, D:7) 17 stones (13, 8, D:7) a +0 dagger (14, -2, D:7) a cursed -2 dagger a +0 robe (17, 12, D:7) a +0 trident a +0 chain mail (23, -11, D:7) 25 arrows (24, -3, D:7) a +0 ring mail (24, 22, D:7) a +0 hunting sling (25, -11, D:7) a +0 hand axe a +0 animal skin (29, -13, D:7) a +0 leather armour (32, -13, D:7) a +0 giant club (36, -4, D:7) a +0 helmet (37, -7, D:7) a +0 dagger a +0 leather armour (40, 7, D:7) a +0 short sword (41, 8, D:7) a +2 mace of venom a +0 trident a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 hat (9, -17, D:8) a +2 dagger of venom (10, -8, D:8) a +1 dagger of chaos a +2 robe of cold resistance (12, -34, D:8) 12 stones (24, -27, D:8) a +0 shortbow (24, -14, D:8) a +0 robe (27, -27, D:8) a +0 robe a +2 whip of flaming (30, -13, D:8) a +0 naga barding (37, -40, D:8) 16 stones (38, 8, D:8) a +0 whip a +0 robe (42, -13, D:8) a +1 quarterstaff of holy wrath (45, -35, D:8) a +0 ring mail (49, -36, D:8) a +0 cloak (49, -34, D:8) a +0 mace Level 9 of the Dungeon [Shop] Soucvot's Weapon Emporium 17 stones (23 gold) a cursed +0 great mace (49 gold) a +1 war axe of electrocution (219 gold) a +0 arbalest (63 gold) the cursed +0 hand crossbow "Ber Ron" {venom, *Corrode +Inv rF+++ Str-3 Stlth+} (575 gold) It poisons the ammo it fires. It affects your strength (-3). It renders you almost immune to fire. It lets you turn invisible. It may corrode you when you take damage. It makes you more stealthy. It has a curse placed upon it. a +0 club (14 gold) a +0 quarterstaff of speed (196 gold) 15 bolts (42 gold) a +0 rapier (56 gold) a +0 rapier (56 gold) a +0 glaive (91 gold) [Shop] Tiocala's Armour Emporium a +0 buckler (58 gold) a +10 plate armour of ponderousness (650 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +4 scale mail of cold resistance (403 gold) a +0 ring mail (52 gold) a +4 plate armour of positive energy (611 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) (0, 0, D:9) the ring of Bodily Harmony {Ice rElec rN+ Int-3} [ring of ice] It enhances your ice magic. It affects your intelligence (-3). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It protects you from negative energy. an uncursed ring of protection from fire an uncursed ring of protection from fire a +0 morningstar of protection an uncursed ring of see invisible a +0 cloak (0, 21, D:9) a +0 dagger (2, -12, D:9) a +0 pair of boots (4, 15, D:9) a +0 giant club a +0 giant spiked club (16, -5, D:9) an uncursed amulet of reflection (17, 2, D:9) 11 bolts (22, 8, D:9) a +0 leather armour (37, -8, D:9) a wand of random effects (19) a +0 plate armour a +0 scimitar (41, 20, D:9) a +0 spear (44, -4, D:9) a +0 mace (50, 8, D:9) a +0 giant club (52, -13, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) 19 bolts (10, -6, D:10) a +0 mace a +0 club (14, -3, D:10) 24 stones (16, -6, D:10) 49 sling bullets a cursed -3 hunting sling (28, -7, D:10) a +0 flail (29, -14, D:10) a stone (34, -12, D:10) a stone (35, -12, D:10) a +0 short sword (35, -11, D:10) 2 stones (36, -12, D:10) a +1 short sword of protection (36, -11, D:10) a +0 short sword (36, -10, D:10) a +4 short sword of draining (55, -12, D:10) a +0 leather armour Level 11 of the Dungeon [Shop] Tieleixe's Jewellery Boutique a +4 ring of evasion (468 gold) a cursed ring of teleportation (58 gold) a +6 ring of dexterity (760 gold) an uncursed ring of wizardry (390 gold) a cursed ring of stealth (188 gold) an uncursed ring of protection from magic (325 gold) an uncursed ring of protection from fire (325 gold) an uncursed ring of protection from cold (325 gold) an uncursed ring of protection from cold (325 gold) (0, 0, D:11) a +0 ring mail a throwing net a +3 mace of protection (0, 7, D:11) a throwing net (19, 14, D:11) a +0 rapier (22, 1, D:11) a large rock (22, 20, D:11) a +0 hat (24, 0, D:11) a large rock (26, 20, D:11) the +3 robe of the Orcish Mines {rElec rF- rN+++ SInv} It makes you vulnerable to fire. It insulates you from electricity. It renders you almost immune to negative energy. It lets you see invisible. (28, 6, D:11) 28 stones (28, 30, D:11) a +0 giant spiked club (31, 44, D:11) a +0 robe (37, 21, D:11) a +0 ring mail (39, 5, D:11) a +0 hand axe (48, 22, D:11) a potion of degeneration Level 12 of the Dungeon (1, -30, D:12) a +0 leather armour (7, -36, D:12) a cursed -2 mace (12, -14, D:12) the cursed +1 ring mail of Sabbewo {-Cast rElec MP+9 Str+4} It affects your strength (+4). It insulates you from electricity. It affects your magic capacity (+9). It prevents spellcasting. It has a curse placed upon it. (12, -1, D:12) a +0 scimitar a +0 chain mail (12, 0, D:12) a +0 club a +0 short sword (14, -28, D:12) 13 stones (17, -26, D:12) a +0 mace a +0 flail a +0 chain mail a +0 glaive a +0 plate armour (22, -11, D:12) an arrow (23, -11, D:12) 2 arrows (24, -33, D:12) a +0 robe a +0 dagger (25, -14, D:12) a +0 shortbow 22 arrows (26, -45, D:12) a +0 buckler (26, -34, D:12) a +0 robe a +0 dagger a cursed -1 dagger a +0 robe (27, -35, D:12) a +0 short sword a +0 dagger a +0 hand axe (27, -33, D:12) a +0 short sword (34, -38, D:12) 2 stones (36, -46, D:12) 30 stones (36, -32, D:12) a cursed +0 naga barding Level 13 of the Dungeon [Shop] Biukhlu's Antique Weapon Shoppe a +0 dagger (36 gold) a +0 dagger (36 gold) a +0 broad axe (72 gold) a +2 vampiric broad axe (432 gold) the cursed +2 long sword of Funium {protect, MP+9 Int+4 Dex+4} (970 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+4). It affects your dexterity (+4). It affects your magic capacity (+9). It has a curse placed upon it. the +2 whip "Eluics" {flame, rN++ MR+ Str-4} (525 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. a +0 mace (54 gold) a +2 vorpal war axe (309 gold) (7, -1, D:13) a +0 dagger a +0 robe (7, 0, D:13) a +0 great mace a +0 chain mail (7, 1, D:13) a +0 great sword a +0 chain mail (8, 0, D:13) a +0 arbalest a +0 short sword 7 bolts a +0 scale mail (9, -6, D:13) a +0 buckler (9, -5, D:13) a +0 chain mail a +0 great mace (9, -1, D:13) a +0 great sword a +0 chain mail (10, 6, D:13) a +2 halberd a +0 chain mail a +0 arbalest a +0 dagger 5 bolts a +0 scale mail (10, 21, D:13) the +8 mace "Qamyth" {vamp, Int+5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+5). The Shining One disapproves of the use of such an item. 3 potions of stabbing a +0 shortbow (11, 18, D:13) a +0 shortbow (11, 20, D:13) a +0 shortbow (12, 0, D:13) a bolt (12, 1, D:13) a bolt (12, 9, D:13) a bolt (13, 8, D:13) a bolt (13, 9, D:13) 2 bolts (13, 12, D:13) a bolt (15, 18, D:13) a +0 bardiche a +0 leather armour (25, -25, D:13) a +0 rapier (35, -1, D:13) a +0 dagger a +0 leather armour (35, 0, D:13) 3 large rocks (35, 1, D:13) a large rock (35, 2, D:13) a large rock (35, 5, D:13) a +0 giant spiked club (35, 15, D:13) a +0 plate armour (37, 23, D:13) a +0 lajatang (48, -8, D:13) 29 stones (50, 12, D:13) a scroll of noise (59, 11, D:13) a +1 vorpal shortbow (61, -3, D:13) 15 bolts (61, 11, D:13) a +0 chain mail Level 14 of the Dungeon [Shop] Uwoysieq's Antique Armour Shop the +3 ring mail of the Valley of Death {rElec rN+ rCorr} (1498 gold) It insulates you from electricity. It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. a +0 centaur barding of cold resistance (1050 gold) a +0 scale mail (140 gold) a +2 plate armour of cold resistance (1400 gold) a +0 helmet (157 gold) a +0 scale mail (140 gold) a +1 ring mail of cold resistance (560 gold) (0, 0, D:14) 13 arrows a +0 shortbow (12, -14, D:14) a +0 ring mail (18, 3, D:14) a +0 giant club a +0 giant club (20, 2, D:14) a +0 giant club (25, 23, D:14) 20 stones (26, -4, D:14) a +0 chain mail a +0 dagger (28, 23, D:14) +0 ice dragon scales (28, 25, D:14) a +0 chain mail a +0 flail (32, -1, D:14) a +0 leather armour a +0 helmet (34, 15, D:14) the cursed +1 scale mail of Inviolability {Dex+4} It affects your dexterity (+4). It has a curse placed upon it. Level 15 of the Dungeon (0, 0, D:15) an arrow (0, 1, D:15) a +0 shortbow 10 arrows (1, -1, D:15) 2 arrows (1, 0, D:15) an arrow (3, -1, D:15) an arrow (4, 0, D:15) an arrow (5, 0, D:15) an arrow (7, 1, D:15) a +0 shortbow 9 arrows (8, 8, D:15) a +2 great sword of electrocution a +0 chain mail (10, 12, D:15) 4 arrows (10, 15, D:15) a +0 shortbow 17 arrows (10, 16, D:15) a cursed -4 ring of strength a potion of stabbing (14, 1, D:15) 25 stones (19, 33, D:15) 18 stones (20, 20, D:15) a +0 ring mail (24, 31, D:15) a +0 scale mail (35, -1, D:15) a +0 short sword (38, 3, D:15) 4 arrows (39, 31, D:15) 29 arrows (42, -1, D:15) 2 arrows (42, 15, D:15) a +0 plate armour a +0 great mace (42, 16, D:15) a +0 leather armour a +0 short sword (44, 10, D:15) 5 arrows (46, 11, D:15) 2 arrows (46, 12, D:15) 13 arrows a +0 shortbow (51, 10, D:15) a +0 war axe (51, 14, D:15) a +0 giant club a +0 great mace (55, 31, D:15) a +0 battleaxe (57, 39, D:15) a lightning rod (4/4) (57, 40, D:15) a +0 hand axe (57, 41, D:15) a ration (57, 42, D:15) 23 stones (58, 39, D:15) a cursed +0 pair of boots (58, 42, D:15) a scroll of remove curse (59, 39, D:15) a +0 robe (59, 40, D:15) 17 gold pieces (59, 41, D:15) a scroll of identify (59, 42, D:15) 42 gold pieces Level 1 of the Orcish Mines [Shop] Dixtyr Ymuk's Antique Weapon Emporium a +0 hunting sling of freezing (155 gold) a +0 dagger (66 gold) a cursed -1 hand crossbow (3 gold) a +0 dagger (66 gold) a +0 club (33 gold) a +2 morningstar of protection (554 gold) a +0 dagger (66 gold) a +0 quarterstaff (132 gold) a +0 spear (99 gold) a +0 great mace (214 gold) (0, 0, Orc:1) a cursed -3 hand axe a +0 chain mail (0, 1, Orc:1) a +0 hand axe a +0 plate armour (13, -3, Orc:1) a +0 hand axe (14, -6, Orc:1) a +0 trident a +0 ring mail (15, -5, Orc:1) a +0 dagger a +0 robe (15, -4, Orc:1) a +0 dagger a +0 robe (15, -3, Orc:1) a +0 club a cursed +0 ring mail (16, -6, Orc:1) a +0 scimitar a +0 chain mail (16, -3, Orc:1) a +0 club a +0 leather armour (16, -2, Orc:1) a +0 flail a cursed +0 chain mail (17, -6, Orc:1) a +2 dagger of draining a +0 robe (17, -5, Orc:1) a +1 flail of holy wrath a +0 plate armour (24, -9, Orc:1) a +0 flail a +0 ring mail (25, -22, Orc:1) a +0 chain mail a +2 halberd of freezing (25, 12, Orc:1) a +0 dagger a +0 robe (25, 13, Orc:1) a +0 giant spiked club (26, -21, Orc:1) a +0 leather armour a +0 whip of electrocution a +0 giant spiked club a +0 long sword a +0 plate armour (26, 13, Orc:1) a +0 short sword (27, -19, Orc:1) a +0 robe a cursed +0 dagger a +0 battleaxe a +0 chain mail (27, -18, Orc:1) a +0 chain mail a +0 war axe a +0 battleaxe of venom a +0 chain mail (27, 12, Orc:1) a +0 club a +0 chain mail (27, 13, Orc:1) a +2 battleaxe a +0 plate armour a +0 scimitar a cursed +0 chain mail (28, -19, Orc:1) a +0 whip (28, -18, Orc:1) a +0 leather armour a +0 giant club (28, 12, Orc:1) a +0 hand axe a +0 chain mail (29, 14, Orc:1) a +2 vampiric trident Level 2 of the Orcish Mines [Shop] Nehienuz's Distillery a potion of stabbing (48 gold) a potion of stabbing (48 gold) [Shop] Wurphuno's Gadget Shop a wand of disintegration (13) (238 gold) a box of beasts (280 gold) a wand of flame (14) (112 gold) a wand of iceblast (13) (238 gold) a wand of random effects (19) (147 gold) a wand of enslavement (8) (140 gold) a phial of floods (560 gold) a lightning rod (4/4) (560 gold) [Shop] Derphet's Gadget Shop a tin of tremorstones (3/3) (600 gold) a wand of random effects (3) (37 gold) a lightning rod (4/4) (600 gold) a wand of acid (3) (210 gold) a phantom mirror (450 gold) a tin of tremorstones (3/3) (600 gold) a tin of tremorstones (3/3) (600 gold) a phantom mirror (450 gold) a box of beasts (300 gold) a wand of flame (11) (97 gold) a phial of floods (600 gold) a lightning rod (4/4) (600 gold) [Shop] Ovaigualu's Weapon Emporium a +0 long sword (52 gold) the +10 morningstar of Wrath {vorpal, rElec Str+3 Int-2} (1081 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (-2). It insulates you from electricity. 27 sling bullets (202 gold) the cursed +1 scimitar "Daiptits" {flame, *Contam rElec rPois MP-9} (138 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It protects you from poison. It affects your magic capacity (-9). It causes magical contamination when unequipped. It has a curse placed upon it. 20 stones (30 gold) a +4 long sword (382 gold) a +0 quarterstaff (60 gold) (0, 0, Orc:2) a +0 glaive a +0 chain mail (1, 0, Orc:2) a +0 dagger a +0 flail a +0 scale mail (17, 30, Orc:2) a +0 giant spiked club (17, 32, Orc:2) a +0 giant club (17, 33, Orc:2) a +0 giant club (18, 29, Orc:2) a +0 giant club (18, 30, Orc:2) a +0 giant club (18, 31, Orc:2) a +0 giant spiked club (18, 33, Orc:2) a +0 giant club (18, 34, Orc:2) a cursed -2 giant club a +0 dire flail (19, 29, Orc:2) a +0 giant club (19, 31, Orc:2) a +0 giant club (19, 32, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club (20, 30, Orc:2) a cursed -2 giant club a +0 giant club (20, 31, Orc:2) a +0 giant club a +0 giant club (20, 32, Orc:2) a +0 giant spiked club a +0 giant spiked club (21, 16, Orc:2) a +0 club (21, 31, Orc:2) a +0 giant club a +0 giant club a +0 dire flail a +0 giant club a +0 halberd a +0 robe a +0 giant spiked club a +0 giant spiked club a +0 spear a +0 robe (21, 32, Orc:2) a +0 giant club a +0 giant club a +3 spear a +0 robe a +0 giant spiked club (22, 16, Orc:2) a +0 leather armour a +1 dagger of venom a +0 flail (22, 31, Orc:2) a +0 giant club a +0 giant club (22, 32, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 dire flail a +0 giant club a +0 giant club a +0 dire flail (23, 31, Orc:2) a +0 giant spiked club a +0 dire flail of holy wrath a +0 giant club a +0 giant spiked club a +0 giant club (23, 33, Orc:2) a +0 giant club a +0 giant club (25, 22, Orc:2) a +0 flail a +0 leather armour (25, 39, Orc:2) a +0 giant spiked club (26, 23, Orc:2) a cursed +0 dire flail a +0 chain mail a +0 hand axe (27, 23, Orc:2) a +0 long sword a +0 plate armour (27, 24, Orc:2) a +0 hand axe (28, 23, Orc:2) a large rock a +0 giant club (29, 23, Orc:2) a large rock (29, 27, Orc:2) a +0 spear a +0 robe (31, 27, Orc:2) a +0 dagger a +0 robe (31, 28, Orc:2) 2 large rocks (32, 27, Orc:2) a +0 whip a cursed +0 leather armour (32, 28, Orc:2) a +0 mace a +0 plate armour (35, 10, Orc:2) a +0 robe a +0 dagger (36, 9, Orc:2) a +0 chain mail a +0 club (36, 10, Orc:2) a +0 leather armour a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (11, 18, Lair:1) 19 bolts (15, 9, Lair:1) a +0 chain mail (26, 18, Lair:1) 26 bolts (30, 31, Lair:1) a +0 falchion (35, 19, Lair:1) a +0 whip (39, 46, Lair:1) 15 stones (48, -4, Lair:1) a +2 pair of boots (56, -10, Lair:1) a +1 war axe of draining (58, 24, Lair:1) 15 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (13, 7, Lair:2) an uncursed staff of cold a +2 robe of cold resistance (15, -12, Lair:2) a +0 ring mail (24, -19, Lair:2) a +0 scale mail (27, 8, Lair:2) 15 stones (33, -26, Lair:2) a +0 dagger (35, -23, Lair:2) 17 bolts (40, 9, Lair:2) 13 stones (42, -11, Lair:2) a +0 dagger (54, -39, Lair:2) a +0 scale mail (54, -3, Lair:2) a +0 flail (56, 10, Lair:2) a cursed +0 robe (63, 9, Lair:2) a +0 trident Level 3 of the Lair of Beasts (0, 0, Lair:3) a +1 cloak (13, 42, Lair:3) a cursed +0 long sword (18, 35, Lair:3) 16 arrows (26, 20, Lair:3) 18 sling bullets (26, 48, Lair:3) a +0 robe (32, 7, Lair:3) an uncursed staff of air (33, 44, Lair:3) 23 stones (37, 34, Lair:3) 19 sling bullets (39, 16, Lair:3) a +0 trident (42, 2, Lair:3) 15 arrows (51, 21, Lair:3) a cursed +0 short sword (56, 20, Lair:3) 18 stones (62, 23, Lair:3) a scroll of magic mapping (62, 24, Lair:3) a scroll of identify Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 war axe (3, -7, Lair:4) a +0 shortbow (9, 16, Lair:4) a +0 scale mail (25, 16, Lair:4) an uncursed ring of stealth (37, 0, Lair:4) a +1 pair of gloves (50, 32, Lair:4) the amulet of Paynk {Spirit rN+ MR+ Int+4 Dex+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+4). It affects your dexterity (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. (55, 53, Lair:4) a +0 broad axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +1 dagger of venom (1, 25, Lair:5) a potion of degeneration (2, 18, Lair:5) a +0 flail (4, 11, Lair:5) 18 stones (8, 49, Lair:5) a +0 ring mail (22, 30, Lair:5) a +0 flail (37, 49, Lair:5) a +0 robe (41, -1, Lair:5) a +3 great sword a silver javelin a +0 scale mail (43, 10, Lair:5) a +0 chain mail (47, -2, Lair:5) 4 silver javelins (47, 0, Lair:5) a silver javelin (53, 22, Lair:5) a +0 robe (56, 31, Lair:5) 19 stones (65, 19, Lair:5) 15 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a +4 ring of protection (1, 25, Lair:6) 18 bolts (2, 25, Lair:6) 3 scrolls of torment (2, 26, Lair:6) a +1 vorpal war axe (4, 25, Lair:6) a +0 whip (10, 25, Lair:6) 4 atropa-tipped darts (12, 3, Lair:6) 27 stones (19, 22, Lair:6) the +1 hunting sling of Ash {freeze, rF+ rN+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It protects you from negative energy. (20, 13, Lair:6) an uncursed staff of death (28, 46, Lair:6) 20 bolts (31, 26, Lair:6) a potion of heal wounds (31, 34, Lair:6) an uncursed staff of summoning (33, 10, Lair:6) +0 pearl dragon scales (33, 32, Lair:6) an uncursed amulet of guardian spirit (47, 50, Lair:6) 21 arrows (52, 51, Lair:6) a +0 chain mail (63, 39, Lair:6) 16 stones Level 1 of the Shoals (0, 0, Shoals:1) a scroll of magic mapping (5, -6, Shoals:1) 2 stones (5, -5, Shoals:1) a poisoned dart (6, -4, Shoals:1) a sling bullet (7, -12, Shoals:1) a +0 scale mail (7, -8, Shoals:1) a poisoned dart (8, -4, Shoals:1) a scroll of identify (10, -34, Shoals:1) a stone (10, -33, Shoals:1) a throwing net (13, -30, Shoals:1) a +1 rapier of venom (unseen) Level 1 of the Spider Nest (10, 26, Spider:1) 21 stones (14, 27, Spider:1) a +0 scimitar (18, 29, Spider:1) a wand of random effects (12) (25, 14, Spider:1) a +0 quarterstaff (28, -14, Spider:1) a +0 dagger (33, 20, Spider:1) a +0 scale mail Level 2 of the Spider Nest (1, 24, Spider:2) a cursed +0 robe (12, 7, Spider:2) a +0 robe (12, 33, Spider:2) 13 stones (12, 44, Spider:2) the +2 robe of the Wilderness {MR+} It affects your resistance to hostile enchantments. (13, 44, Spider:2) 21 sling bullets (14, 49, Spider:2) 22 stones (16, 3, Spider:2) a +0 leather armour of fire resistance (18, -1, Spider:2) a scroll of random uselessness (21, -2, Spider:2) 19 stones Level 3 of the Spider Nest (0, 0, Spider:3) a +0 hand axe (4, -2, Spider:3) a +0 scale mail (7, 3, Spider:3) 23 stones (14, 15, Spider:3) a throwing net (21, 2, Spider:3) a +0 short sword (23, -15, Spider:3) 8 sling bullets (23, -1, Spider:3) a +0 ring mail (23, 0, Spider:3) 6 silver boomerangs (23, 1, Spider:3) a +0 falchion (23, 3, Spider:3) a +0 war axe (29, 16, Spider:3) a potion of stabbing Level 4 of the Spider Nest (0, 0, Spider:4) a +0 shortbow (7, -8, Spider:4) an uncursed ring of ice (16, 17, Spider:4) a +1 hat of magic resistance (16, 18, Spider:4) the +6 short sword of the Empty Page {drain, *Corrode rElec Int+2 Dex+5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It affects your dexterity (+5). It insulates you from electricity. It may corrode you when you take damage. The Shining One disapproves of the use of such an item. (22, -4, Spider:4) a +0 helmet (42, -10, Spider:4) 32 boomerangs an uncursed ring of flight a +4 ring of evasion a potion of invisibility (46, 0, Spider:4) a +0 great sword of holy wrath