Dungeon Crawl Stone Soup version 0.25-a0-591-g2ad0d861f1 (webtiles) character file. Game seed: 17283602883706225683, levelgen mode: deterministic 112 barb4r1an the Conjurer (level 4, -5/29 HPs) Began as an Octopode Conjurer on Mar 14, 2020. Slain by a crocodile (17 damage) ... in a sewer. The game lasted 00:06:01 (2676 turns). barb4r1an the Conjurer (Octopode Conjurer) Turns: 2676, Time: 00:06:02 Health: -5/29 AC: 1 Str: 7 XL: 4 Next: 95% Magic: 0/7 EV: 13 Int: 18 God: Gold: 58 SH: 0 Dex: 12 Spells: 2/8 levels left rFire . . . SeeInvis . t - +1 short sword (elec) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . f - ring of resist corrosion (curse) rCorr + Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: heavily drained A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in a sewer. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 58 gold pieces. Inventory: Hand Weapons t - a +1 short sword of electrocution (weapon) Missiles a - 109 stones (quivered) p - 20 sling bullets s - 7 poisoned darts Armour c - a +0 buckler Jewellery f - a cursed ring of resist corrosion (left tentacle) Scrolls b - a scroll of fog {unknown} d - 2 scrolls of remove curse {unknown} h - 3 scrolls of random uselessness {unknown} i - a scroll of immolation {unknown} m - a scroll of enchant armour {unknown} o - a scroll of noise {unknown} Potions j - 2 potions of berserk rage {unknown} k - a potion of lignification {unknown} l - a potion of resistance {unknown} r - a potion of stabbing {unknown} Comestibles e - 4 rations Skills: + Level 1.6(0.1) Fighting + Level 2.8(1.1) Dodging - Level 3.0(1.3) Stealth + Level 1.6(0.0) Shields + Level 2.6(1.0) Spellcasting + Level 4.4(2.7) Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 7% 1 ##..... b - Searing Ray Conj ##.... 10% 2 ###.... c - Dazzling Flash Conj/Hex #..... 34% 3 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Fulminant Prism Conj/Hex #......... 75% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 75% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You hit the jackal. You burn the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! The kobold splashes around in the water. You hit the kobold. You burn the kobold. You grab the kobold. The kobold is heavily wounded. You constrict the kobold. You kill the kobold! You hear a splash. The kobold throws a poisoned dart. The poisoned dart hits you! You are poisoned. You hear a splash. You closely miss the kobold. You grab the kobold. You constrict the kobold. You feel sick. The kobold splashes around in the water. You hit the kobold but do no damage. You squeeze the kobold. You kill the kobold! You hear a splash. You feel sick. You closely miss the kobold. Your grab misses the kobold. Your squeeze misses the kobold. The kobold barely misses you. You hit the kobold but do no damage. You grab the kobold. You squeeze the kobold. The kobold is moderately wounded. You constrict the kobold, but do no damage. You feel sick. The kobold splashes around in the water. You hit the kobold. You burn the kobold. You kill the kobold! You hear a splash. x2 No target in view! You feel sick. s - 6 poisoned darts Items here: ))) ††† t - a +1 short sword of electrocution You feel sick. s - 7 poisoned darts (gained 1) Your +1 dagger of flaming stops flaming. You hear the crackle of electricity. t - a +1 short sword of electrocution (weapon) You feel sick. Drop what? 20/52 slots (_ for help) (? for menu, Esc to quit) You drop a +1 dagger of flaming. You start resting. You feel sick. x4 You are no longer poisoned. You start resting. Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. All of the chunks of flesh in your inventory have rotted away. HP restored. n - an amulet of harm (around mantle) Items here: )) ††† a +0 dagger x2; a kobold corpse x3 You see here a jackal skeleton. Found a ration. Found a scroll labeled LAUS FEFEUSAMI. h - 3 scrolls labeled LAUS FEFEUSAMI (gained 1) e - 4 rations (gained 1) Drop what? 18/52 slots (_ for help) (? for menu, Esc to quit) Really remove n - an amulet of harm? You remove your amulet of harm. The amulet drains your life force as you remove it! You feel drained. You drop an uncursed amulet of harm. A crocodile comes into view. Found 29 gold pieces and a scale mail. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (resting) The magic dart hits the crocodile but does no damage. Okay, then. Okay, then. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile The searing ray misses the crocodile. (Press . to maintain the ray.) The searing ray hits the crocodile. The crocodile is lightly wounded. The searing ray hits the crocodile. The crocodile is moderately wounded. The crocodile bites you! The searing ray hits the crocodile. The crocodile is moderately wounded. You finish channeling your searing ray. The crocodile bites you. Casting: Searing Ray (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (moderately wounded) The searing ray misses the crocodile. (Press . to maintain the ray.) The crocodile bites you! Ouch! That really hurt! You die... ########### #....#....##### #.∩∩.#........# #....#....#...# ###..#..####### ####...÷"..#### #≈))≈≈≈≈≈≈≈≈≈≈≈# ####..≈@...##### ####t#### #.# ##.## #.≈.# ##...## #..≈..# ##≈..≈.# #.≈≈#...# You could see a crocodile. Vanquished Creatures Terence (D:2) 3 adders (D:2) An ooze (D:1) A worm (D:3) A dart slug (D:1) 7 giant cockroaches 3 hobgoblins 4 jackals 6 kobolds 6 bats 3 frilled lizards 7 goblins 9 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | barb4r1an the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 197 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 772 | D:1 | Found a sparkling altar of Nemelex Xobeh. 1110 | D:1 | Learned a level 2 spell: Searing Ray 1190 | D:2 | Reached XP level 3. HP: 22/22 MP: 3/6 1281 | D:2 | Reached skill level 1 in Fighting 1281 | D:2 | Reached skill level 1 in Shields 1315 | D:2 | Noticed Terence 1323 | D:2 | Killed Terence 1323 | D:2 | Reached XP level 4. HP: 28/28 MP: 1/7 2381 | D:3 | Found a glowing drain. 2385 | Sewer | Entered a sewer 2390 | Sewer | Learned a level 3 spell: Dazzling Flash 2654 | Sewer | Noticed a crocodile 2676 | Sewer | Slain by a crocodile Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_loops_ring, nemelex_diamond_rough_becter D:2: layout_basic, uniq_terence, uniq_crazy_yiuf_cottage D:3: layout_basic, nicolae_tso_swordbearing_angel, gup_sewer_entry_bowl, hangedman_decor_growths Sewer: sewer_the_crocodile Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Fighting | 1 | 1.6 Shields | 1 | 1.6 Dodging | | 2.8 Spellcasting | | 2.6 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | | 15 || 15 Constrict | | 4 || 4 Tentacles | | 3 || 3 Cast: Magic Dart | 42 | 50 || 92 Searing Ray | 1 | 3 || 4 Eat: Chunk | 2 | 4 || 6 Armor: Skin | | 1 || 1 Dodge: Dodged | 1 | 10 || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 112 | 49 | 30.4 | 43 | 9 | 17.3 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 59 | 36 | 37.9 | 15 | 1 | 6.2 D:3 | 22 | 5 | 18.5 | 10 | 3 | 23.1 Sewer | 0 | 8 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+-------