Dungeon Crawl Stone Soup version 0.26-a0-652-gafc20e3620 (webtiles) character file. Game seed: 12914006500008398447 4398 barb4r1an the Thaumaturge (level 10, -27/56 HPs) Began as a Deep Elf Conjurer on Oct 4, 2020. Was a Believer of Vehumet. Hit by a large rock thrown by a cyclops (46 damage) ... on level 9 of the Dungeon. The game lasted 00:20:48 (9100 turns). barb4r1an the Thaumaturge (Deep Elf Conjurer) Turns: 9100, Time: 00:20:49 Health: -27/56 AC: 8 Str: 4 XL: 10 Next: 13% Magic: 23/28 EV: 13 Int: 29 God: Vehumet [**....] Gold: 171 SH: 5 Dex: 13 Spells: 26/33 levels left rFire + . . SeeInvis . I - +7 long sword "Ysues" {vorpal, rF+ rC- rN+ Int+2} rCold . . . Faith . (no shield) rNeg + . . Spirit . q - +1 robe {rC+} rPois . Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . j - +2 pair of gloves MR +.... n - +1 pair of boots Stlth ++........ y - amulet of reflection HPRegen 0.18/turn (no ring) MPRegen 0.21/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 9 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 411 gold pieces. You spent 240 gold pieces at shops. Inventory: Hand Weapons w - a +1 dagger of venom I - the +7 long sword "Ysues" (weapon) {vorpal, rF+ rC- rN+ Int+2} (You found it on level 8 of the Dungeon) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. Missiles h - 163 stones (quivered) Armour j - a +2 pair of gloves (worn) n - a +1 pair of boots (worn) q - a +1 robe of cold resistance (worn) Jewellery y - an amulet of reflection (around neck) Wands g - a wand of iceblast (22) m - a wand of polymorph (4) F - a wand of flame (27) G - a wand of paralysis (11) Scrolls b - 2 scrolls of blinking e - 4 scrolls of teleportation {@r3 !r} f - 3 scrolls of enchant armour i - 2 scrolls of fog {!r} k - 3 scrolls of amnesia t - 3 scrolls of noise {unknown} u - 3 scrolls of fear {unknown} x - 4 scrolls of remove curse {@r2} A - a scroll of acquirement {unknown} B - a scroll of immolation {unknown} H - a scroll of enchant weapon {unknown} J - 2 scrolls of silence {unknown} Potions a - 3 potions of curing c - 3 potions of brilliance {unknown} d - 2 potions of might {unknown} l - a potion of invisibility {unknown} o - 3 potions of berserk rage {unknown} p - a potion of haste {unknown} r - 2 potions of lignification {unknown} s - a potion of flight {unknown} v - 3 potions of stabbing {unknown} z - a potion of resistance {unknown} C - a potion of degeneration {unknown} D - a potion of mutation {unknown} E - 2 potions of heal wounds K - a potion of magic {unknown} Skills: - Level 4.0 Fighting - Level 3.0 Dodging - Level 3.0 Stealth - Level 12.0 Spellcasting + Level 11.1 Conjurations + Level 4.3 Evocations You had 26 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj #### 1% 1 b - Searing Ray Conj ###### 1% 2 c - Iskenderun's Mystic Conj/Tloc #####... 3% 4 Your spell library contained the following spells: Spells Type Power Failure Level Shock Conj/Air #### 1% 1 Dazzling Flash Conj/Hex #####. 1% 3 Stone Arrow Conj/Erth #####. 1% 3 Beastly Appendage Tmut ###... 3% 1 Sandblast Erth ###... 3% 1 Fulminant Prism Conj/Hex #####..... 3% 4 Passwall Tmut/Erth ###..... 4% 2 Wereblood Tmut ###..... 4% 2 Spider Form Tmut/Pois ###....... 9% 3 Ice Form Ice/Tmut ###..... 30% 4 Petrify Tmut/Erth ###..... 30% 4 Blade Hands Tmut ###....... 63% 5 Lee's Rapid Deconstruct Erth ###....... 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:5 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Elyvilon Fedhas Kikubaaqudgha Qazlal Ru Uskayaw Vehumet Wu Jian Yredelemnul The Shining One Shops: D:7 * D:8 ( Annotations: D:5 3 runed translucent doors, Tman's ghost, novice TrFi; kirranu's ghost, novice TrMo Message History Aim: a hound The magic dart hits the hound. The hound is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (lightly wounded) The magic dart hits the hound. The hound is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (moderately wounded) The searing ray hits the hound! You kill the hound! Vehumet accepts your kill. (Press . to maintain the ray.) You start resting. Magic restored. A leopard gecko comes into view. You see here 16 gold pieces. You now have 171 gold pieces (gained 16). Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (asleep) The magic dart hits the leopard gecko! You kill the leopard gecko! Vehumet accepts your kill. You feel your power returning. A sky beast comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sky beast Aim: a sky beast (wandering, hasn't noticed you) The magic dart hits the sky beast but does no damage. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. There is a stone staircase leading up here. A sky beast appears from thin air! Reactivating autopickup. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast The searing ray hits the sky beast! The sky beast is moderately wounded. (Press . to maintain the ray.) The searing ray hits the sky beast. The sky beast is heavily wounded. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something! You finish channeling your searing ray. Something hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you but does no damage. The searing ray hits something! Vehumet accepts your kill. You feel your power returning. Reactivating autopickup. You feel a bit more experienced. You start resting. Magic restored. There is a stone staircase leading up here. You open the door. There is an open door here. A cyclops comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cyclops Aim: a cyclops, quivering 4 large rocks (asleep) The searing ray hits the cyclops. The cyclops is lightly wounded. The cyclops shouts! (Press . to maintain the ray.) The cyclops throws a large rock. The large rock closely misses you. The searing ray hits the cyclops. The cyclops is moderately wounded. An iguana comes into view. The searing ray hits the cyclops! The cyclops is moderately wounded. An ice beast comes into view. The cyclops throws a large rock. The large rock hits you!!! Ouch! That really hurt! The searing ray hits the cyclops! The cyclops is heavily wounded. You finish channeling your searing ray. The cyclops throws a large rock. The large rock hits you!!! Ouch! That really hurt! You die... #......# #.Yl...# #......# #......# #......## #......'. #..C...# ########### #@# #........^#####'####### #...........#.........### #...........#...........{ #...........#............ #...........#.........# #........<............# #.........###.........# #.........# #.........# You could see a cyclops, an ice beast and an iguana. Vanquished Creatures Maurice (D:8) Joseph (D:7) Grinder (D:6) 3 hippogriffs Sigmund (D:5) Edmund (D:5) A water moccasin (D:5) A black bear (D:8) An orc warrior (D:5) 2 sky beasts 3 ogres A centaur (D:6) Blork the orc (D:4) A big kobold (D:8) 5 bullfrogs 2 scorpions A water moccasin skeleton (D:5) 4 wights (D:8) 3 howler monkeys 3 hounds 2 jellies 4 bullfrog zombies 4 orc priests 3 bullfrog skeletons A centaur skeleton (D:7) Ijyb (D:2) Natasha (D:2) An iguana (D:7) 3 orc wizards 5 worker ants A hound skeleton (D:5) A worker ant zombie (D:6) 5 gnolls 4 adders A shadow imp (D:6) 3 ufetubi An ooze (D:1) 2 worms An adder skeleton (D:4) A dart slug (D:2) 6 leopard geckos 17 orcs 7 bats 3 giant cockroaches 18 goblins 4 hobgoblins (D:1) 10 jackals A quokka (D:3) 5 frilled lizards A giant cockroach zombie (D:6) A jackal zombie (D:8) 9 kobolds A leopard gecko skeleton (D:6) 2 quokka skeletons 9 rats 176 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | barb4r1an the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 177 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 769 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 900 | D:1 | Learned a level 2 spell: Searing Ray 1031 | D:2 | Reached skill level 4 in Spellcasting 1121 | D:2 | Noticed Ijyb 1158 | D:2 | Reached skill level 5 in Conjurations 1232 | D:2 | Killed Ijyb 1232 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/12 1629 | D:2 | Reached skill level 5 in Spellcasting 1786 | D:2 | Noticed Natasha 1790 | D:2 | Killed Natasha 1790 | D:2 | Reached XP level 5. HP: 26/28 MP: 9/14 2838 | D:3 | Reached skill level 1 in Fighting 2838 | D:3 | Reached skill level 6 in Spellcasting 2838 | D:3 | Reached XP level 6. HP: 34/34 MP: 14/17 3573 | D:5 | Entered Level 5 of the Dungeon 3910 | D:4 | Found an ornate altar of the Wu Jian Council. 3914 | D:4 | Found a stormy altar of Qazlal. 3916 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 3917 | D:4 | Found a basalt altar of Yredelemnul. 3918 | D:4 | Found a broken altar of Ashenzari. 3920 | D:4 | Found a sacrificial altar of Ru. 4010 | D:4 | Noticed Blork the orc 4014 | D:4 | Killed Blork the orc 4014 | D:4 | Reached XP level 7. HP: 34/40 MP: 13/18 4244 | D:4 | Found a glowing golden altar of the Shining One. 4623 | D:5 | Noticed Edmund 4632 | D:5 | Killed Edmund 4632 | D:5 | Reached skill level 7 in Spellcasting 4752 | D:5 | Found a runed translucent gate. 4752 | D:5 | Found a runed translucent gate. 4752 | D:5 | Found a runed translucent gate. 4759 | D:5 | Noticed Tman's ghost (novice TrFi) 4759 | D:5 | Noticed kirranu's ghost (novice TrMo) 4786 | D:5 | Found a staircase to the Ecumenical Temple. 4797 | Temple | Entered the Ecumenical Temple 4805 | Temple | Became a worshipper of Vehumet 5163 | D:5 | Reached XP level 8. HP: 28/48 MP: 7/21 5256 | D:5 | Noticed Sigmund 5266 | D:5 | Killed Sigmund 5266 | D:5 | Reached skill level 8 in Spellcasting 5742 | D:6 | Reached skill level 9 in Spellcasting 5852 | D:6 | Reached * piety under Vehumet 5852 | D:6 | Offered knowledge of Foxfire by Vehumet. 6295 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 6345 | D:6 | Noticed Grinder 6349 | D:6 | Killed Grinder 6349 | D:6 | Reached skill level 10 in Spellcasting 6349 | D:6 | Reached XP level 9. HP: 52/52 MP: 18/25 6900 | D:7 | Noticed Joseph 6922 | D:7 | Killed Joseph 6922 | D:7 | Reached skill level 11 in Spellcasting 6922 | D:7 | Reached skill level 10 in Conjurations 7144 | D:7 | Found a white marble altar of Elyvilon. 7166 | D:7 | Found Zudurric's General Store. 7170 | D:7 | Bought a potion of heal wounds for 60 gold pieces 7170 | D:7 | Bought a wand of flame (22) for 144 gold pieces 7172 | D:7 | Bought a potion of curing for 36 gold pieces 7225 | D:7 | Found a blossoming altar of Fedhas. 7472 | D:7 | Reached skill level 1 in Evocations 7980 | D:8 | Reached ** piety under Vehumet 8044 | D:8 | Found Fesuhuas's Weapon Emporium. 8092 | D:8 | Got a polished long sword 8108 | D:8 | Offered knowledge of Shock by Vehumet. 8177 | D:8 | Identified the +7 long sword "Ysues" {vorpal, rF+ rC- rN+ | Int+2} (You found it on level 8 of the Dungeon) 8430 | D:8 | Reached skill level 12 in Spellcasting 8552 | D:8 | Reached XP level 10. HP: 56/56 MP: 24/28 8689 | D:8 | Noticed Maurice 8695 | D:8 | Killed Maurice 9096 | D:9 | Noticed a cyclops 9100 | D:9 | Hit by a large rock thrown by a cyclops Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, serial_bayou_pond_a D:2: kennysheep_the_goblin_king, layout_basic, minmay_bisected, uniq_natasha D:3: layout_rooms, serial_forest, infiniplex_forest_lined_room_2, infiniplex_forest_clump_curved, infiniplex_forest_corner_1, infiniplex_forest_clump_long, infiniplex_forest_straight_3, infiniplex_forest_lined_3 D:4: layout_loops_ring, minitemple, lemuel_round_altar, uniq_blork_the_orc D:5: layout_rooms, minmay_temple_entry_poolview, gammafunk_ghost_cemetery, minmay_increasing_density, uniq_sigmund, uniq_ijyb, uniq_edmund D:6: layout_gridville, minmay_circle_x, uniq_grinder D:7: layout_loops_ring, basic_altar, serial_shops, shop, fedhas_altar_fruit_tree, uniq_joseph D:8: layout_basic, serial_shops, shop, glass_columns_a, uniq_maurice D:9: layout_basic Temple: regret_index_temple_waves Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 5 6 7 10 12 | 12.0 Conjurations | 5 6 7 9 10 11 | 11.1 Fighting | 1 2 4 | 4.0 Evocations | 3 4 | 4.3 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Dagger | | 2 | 21 | || 23 Long sword | | | 3 | || 3 Throw: Stone | | 1 | | || 1 Cast: Magic Dart | 62 | 56 | 61 | 10 || 189 Searing Ray | 3 | 20 | 61 | 8 || 92 Use: Scroll | | 6 | | || 6 Stab: Sleeping | | | 5 | || 5 Armor: Robe | 2 | 10 | 30 | 2 || 44 Dodge: Dodged | 7 | 22 | 50 | 1 || 80 Block: Other | | | 17 | || 17 Reflection | | | 2 | || 2 Rpst.: Long sword | | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9097 | 8868 | 229 | 2330 | 5364 | 10 | 909.7 | Dungeon | 9081 | 8858 | 223 | 2330 | 5359 | 9 | 1009.0 | Temple | 15 | 9 | 6 | 0 | 5 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1800 daAuts D:8: 1329 daAuts D:5: 1136 daAuts D:6: 1078 daAuts D:4: 976 daAuts D:7: 937 daAuts D:1: 900 daAuts D:3: 829 daAuts D:9: 92 daAuts Temple: 15 daAuts