barcode Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 11, D:1) a +0 short sword (5, 11, D:1) a +0 club (21, 1, D:1) a +0 dagger (26, 10, D:1) a +0 leather armour (31, 11, D:1) 22 stones (34, 33, D:1) 10 stones (46, -2, D:1) a +0 dagger (56, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 2 stones (1, 0, D:2) a +0 whip (3, -11, D:2) 14 stones (12, -23, D:2) 8 sling bullets (12, -20, D:2) a +0 club (24, 4, D:2) a +0 club (26, 4, D:2) a +0 dagger (34, -35, D:2) a cursed -2 dagger (34, -14, D:2) a +0 hunting sling (44, -25, D:2) a +0 club (52, -31, D:2) a cursed -2 club a +0 dagger (55, -12, D:2) a +0 rapier (55, 13, D:2) 19 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, -5, D:3) a +0 club a +0 club (9, -6, D:3) a +0 dagger (12, -5, D:3) a +0 short sword a +0 scale mail (13, -5, D:3) a +0 dagger a +0 robe (14, -5, D:3) a +0 dagger (17, -7, D:3) a +0 short sword (28, -3, D:3) a +0 club (30, -6, D:3) a +0 leather armour a +3 flail (30, -4, D:3) a stone (30, -3, D:3) a stone (31, -11, D:3) a +0 club (31, -7, D:3) a stone (31, -2, D:3) a stone (37, -16, D:3) a +0 whip of electrocution Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (2, 7, D:4) a +0 chain mail (11, 23, D:4) 17 stones (15, 5, D:4) a +0 giant club (15, 6, D:4) a +0 club (15, 28, D:4) a +0 dagger (17, 4, D:4) a +0 club (17, 5, D:4) a +0 club (17, 8, D:4) a -3 ring of strength (19, 3, D:4) a +0 club (24, 4, D:4) a +0 dagger (25, 2, D:4) 3 stones (25, 19, D:4) a +0 dagger (26, 3, D:4) a cursed -3 club (28, 5, D:4) a +0 club a +0 animal skin a +0 helmet (29, 6, D:4) a +0 flail a +0 hunting sling 23 stones (30, 7, D:4) a +0 dagger (30, 18, D:4) 4 large rocks (31, 26, D:4) a +0 scale mail (32, 8, D:4) a +0 hunting sling 7 stones Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (15, -36, D:5) a +0 dagger (16, -4, D:5) a +0 war axe (18, -30, D:5) a +0 dagger (19, -29, D:5) a +0 robe a +0 dagger (20, -29, D:5) a +0 whip (22, 1, D:5) a +0 dagger a +0 robe (22, 2, D:5) a +0 hand axe a +0 chain mail (22, 5, D:5) a +0 dagger a +0 leather armour (22, 7, D:5) a +0 whip a cursed -2 dagger a +0 robe (50, -26, D:5) a +0 animal skin (50, -25, D:5) a +1 whip of freezing a +0 robe (52, -26, D:5) a +0 animal skin Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (12, 5, D:6) 22 stones (14, -20, D:6) 24 stones (16, -24, D:6) a +0 giant club (22, 0, D:6) 2 arrows (27, 0, D:6) a cursed -1 shortbow 11 arrows (28, -23, D:6) a +0 flail (35, -6, D:6) a +0 trident a +0 scale mail (35, 2, D:6) a +0 dagger a +0 ring mail a +0 scale mail (36, -3, D:6) a +0 plate armour (37, -4, D:6) 21 stones (37, -1, D:6) 10 poisoned needles (37, 11, D:6) 14 sling bullets (42, 13, D:6) a +0 robe Level 7 of the Dungeon [Shop] Wodd's Food Shoppe a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (1, -15, D:7) a cursed -1 dagger a +0 robe (3, -16, D:7) a +0 dagger a +0 robe a +0 falchion a +0 dagger a +0 robe a +0 club (5, -19, D:7) a +0 dagger (18, -15, D:7) a +0 mace a +0 leather armour (18, 22, D:7) an uncursed staff of death an uncursed staff of cold (20, 5, D:7) a +0 quarterstaff (21, -24, D:7) a +0 robe (26, -17, D:7) a +0 centaur barding (33, 15, D:7) a cursed -1 rapier (35, 3, D:7) a +0 flail Level 8 of the Dungeon (8, 19, D:8) a +0 ring mail (27, 3, D:8) a +0 robe (27, 23, D:8) a +2 whip of electrocution a +3 whip a +0 chain mail (28, 23, D:8) a +0 dagger a +0 robe (35, 17, D:8) 22 stones (36, -13, D:8) a +0 scale mail (38, 7, D:8) a +0 ring mail (51, 19, D:8) a +0 flail (56, 5, D:8) an uncursed amulet of guardian spirit the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (0, 6, Lair:1) 21 stones (11, -20, Lair:1) a +0 chain mail (12, 8, Lair:1) a +0 hand axe (20, 5, Lair:1) a +0 helmet (26, -11, Lair:1) a +0 scale mail (26, 23, Lair:1) a cursed -3 long sword (27, 19, Lair:1) a +0 leather armour (37, 31, Lair:1) a +0 leather armour (43, -10, Lair:1) a +0 war axe (44, -13, Lair:1) a +0 club (46, -3, Lair:1) a +0 war axe (52, 18, Lair:1) a +0 hand axe (65, 22, Lair:1) 7 needles of sleeping Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 sling bullets (0, 21, Lair:2) an uncursed ring of ice (1, -28, Lair:2) a +1 helmet (1, 11, Lair:2) a +0 chain mail (1, 12, Lair:2) a +4 ring of dexterity (1, 13, Lair:2) a potion of agility (1, 21, Lair:2) the +0 helmet "Adih" {Dex+2} It affects your dexterity (+2). a +2 broad axe of electrocution (3, -10, Lair:2) 6 bolts (10, 7, Lair:2) a +0 war axe (14, -1, Lair:2) 12 bolts (26, -31, Lair:2) 11 poisoned needles (28, 0, Lair:2) a cursed -2 club (34, 20, Lair:2) a +0 chain mail (36, 9, Lair:2) a +0 flail (36, 22, Lair:2) a +0 robe (45, -29, Lair:2) 13 arrows (45, 2, Lair:2) a +0 short sword a +0 robe (46, -2, Lair:2) a +0 robe a +0 rapier (46, 16, Lair:2) 25 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a book of Callings (29, 14, Lair:3) a +0 short sword a +0 robe a +0 buckler (35, -26, Lair:3) 21 bolts (41, -1, Lair:3) a +0 rapier a +0 robe (46, -13, Lair:3) a +0 leather armour (50, -22, Lair:3) a +0 short sword a +0 robe (50, -3, Lair:3) a +0 trident (53, 11, Lair:3) a +0 hunting sling (54, -20, Lair:3) a +0 short sword a +0 robe (57, 17, Lair:3) a +0 chain mail (63, 11, Lair:3) a book of Frost Level 4 of the Lair of Beasts (0, 8, Lair:4) a +0 ring mail (5, -7, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (0, 0, Lair:5) a ration (4, -3, Lair:5) a scroll of remove curse (9, 6, Lair:5) a ration Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 glaive of freezing (2, 1, Lair:6) a +0 ring mail (9, -2, Lair:6) 20 stones (12, 13, Lair:6) a +0 falchion (16, 8, Lair:6) a cursed +0 trident (27, -8, Lair:6) 25 gold pieces (27, -7, Lair:6) 11 gold pieces (28, -8, Lair:6) 14 gold pieces (28, -6, Lair:6) 14 gold pieces (28, -5, Lair:6) 15 gold pieces (29, -7, Lair:6) 12 gold pieces (29, -6, Lair:6) 13 gold pieces (29, -5, Lair:6) 24 gold pieces (29, -4, Lair:6) 21 gold pieces (30, -6, Lair:6) 12 gold pieces (30, -5, Lair:6) 15 gold pieces (33, 28, Lair:6) the +2 morningstar of Defiance {protect, rElec MR- Int+2 Dex+5} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+2). It affects your dexterity (+5). It insulates you from electricity. It affects your resistance to hostile enchantments. (36, 33, Lair:6) a +0 dagger a +0 robe (50, 17, Lair:6) a +0 scale mail