barcode Level 1 of the Dungeon (0, 0, D:1) 13 stones (4, -5, D:1) a +0 helmet (19, 43, D:1) 4 poisoned needles (22, -4, D:1) 19 stones (25, 26, D:1) a +0 whip (36, 18, D:1) a +0 club (40, 32, D:1) 20 stones (41, 33, D:1) a +0 club (45, 15, D:1) a +0 dagger (52, 5, D:1) a +0 animal skin Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, -9, D:2) a +0 mace (1, -7, D:2) a +0 mace (1, -4, D:2) a +0 mace (1, -1, D:2) a +0 mace (2, -6, D:2) a -1 hand axe (2, -5, D:2) a +0 mace (3, -9, D:2) a +0 mace (11, -2, D:2) a +0 club (19, -5, D:2) a +0 club (21, -9, D:2) 2 stones (21, 23, D:2) a +0 short sword 4 stones (21, 24, D:2) a +0 club (22, -10, D:2) a +0 dagger (23, -5, D:2) a +0 club (27, 13, D:2) a +0 club (30, 21, D:2) a +0 hunting sling (31, 7, D:2) a +0 trident (32, 21, D:2) a +0 quarterstaff (32, 22, D:2) a +0 club (39, 26, D:2) a +0 robe (42, 21, D:2) a +0 chain mail (45, 4, D:2) a +0 club (45, 5, D:2) a +0 club (45, 6, D:2) a +0 trident a +0 animal skin a +0 helmet (49, 4, D:2) a +0 dagger a cursed -3 dagger a cursed +0 dagger a +0 hunting sling 28 stones Level 3 of the Dungeon (0, 0, D:3) 2 tomahawks (2, 22, D:3) a +0 hand axe (3, 11, D:3) 20 sling bullets (11, 13, D:3) 14 bolts (12, 4, D:3) a +0 club (19, 3, D:3) 8 stones (22, 6, D:3) a +0 club (26, 18, D:3) 4 needles of confusion (32, -7, D:3) a +0 club (34, -9, D:3) 15 bolts (39, 14, D:3) a +0 club (44, -13, D:3) 7 stones (48, 11, D:3) a -2 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, -3, D:4) a +0 dagger (3, 11, D:4) a +0 short sword (4, -24, D:4) a +0 robe (4, -6, D:4) a +0 club (4, -3, D:4) a +0 flail (6, -6, D:4) a +0 mace a +0 ring mail (11, 10, D:4) 12 stones (11, 14, D:4) 16 bolts (26, -1, D:4) a +0 leather armour (39, -13, D:4) a cursed +0 whip (51, 0, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 16 stones (5, 10, D:5) a +0 naga barding (11, -12, D:5) a -2 mace (15, -17, D:5) a -3 hand axe a -3 long sword a -2 short sword (16, -15, D:5) a -3 mace (17, -15, D:5) a -3 mace (36, -7, D:5) a +0 morningstar a +0 ring mail (37, -29, D:5) a +0 whip a +0 chain mail a +0 whip a +0 leather armour (38, -29, D:5) a +0 dagger a cursed +0 robe (46, -20, D:5) a stone (47, -41, D:5) a +2 flail of protection a +0 leather armour (47, -39, D:5) a +0 scythe (48, -33, D:5) 23 stones (48, -19, D:5) 4 stones (48, -18, D:5) a +0 dagger a +0 robe (48, -1, D:5) a book of Necromancy (49, -20, D:5) a stone (49, -7, D:5) an arrow (50, -5, D:5) a +0 shortbow 18 arrows (51, -33, D:5) 22 bolts (51, -20, D:5) a +0 dagger 2 stones (53, -20, D:5) a +0 short sword (55, -36, D:5) a +0 scythe a +0 robe (57, -41, D:5) a +0 flail (58, -15, D:5) a +0 hand axe a +2 quarterstaff of chaos a +0 spear (60, -37, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 15 arrows (22, -25, D:6) a +0 war axe (23, -52, D:6) a +5 spear a +0 robe (24, -53, D:6) a +1 hand axe a +0 robe (27, -51, D:6) a cursed +0 great sword a +0 robe (27, -50, D:6) a +5 battleaxe a +0 robe (39, -34, D:6) a +0 giant club (55, -37, D:6) 17 stones (57, -33, D:6) a book of Dreams Level 7 of the Dungeon (0, 0, D:7) a +0 falchion a +0 robe (0, 1, D:7) a cursed +0 falchion a +0 robe (2, 3, D:7) a +0 halberd a +0 robe (8, -14, D:7) a +0 short sword (9, 10, D:7) a +0 giant club (11, 8, D:7) 6 poisoned tomahawks (12, -1, D:7) 13 stones (19, 13, D:7) a stone (19, 15, D:7) a stone (19, 16, D:7) a stone a +0 whip (20, 16, D:7) a +0 club 4 stones (20, 17, D:7) a +0 whip (20, 18, D:7) a cursed -2 club (20, 19, D:7) 2 stones (21, -11, D:7) a +0 club (21, -8, D:7) a +0 mace (21, 19, D:7) a +0 club (22, -11, D:7) a +3 dagger of draining a +0 robe (23, -8, D:7) a +0 flail (31, -11, D:7) 17 arrows (38, -27, D:7) an uncursed ring of wizardry an uncursed ring of teleportation (38, -3, D:7) a +0 cloak (39, 23, D:7) 12 stones (43, -14, D:7) an arrow (43, -13, D:7) an arrow (43, -12, D:7) a +7 antimagic hand axe (43, -11, D:7) a +0 shortbow 21 arrows (47, -10, D:7) a +0 leather armour (47, 13, D:7) 14 bolts (54, -13, D:7) a +4 short sword a +0 robe (55, -15, D:7) a +0 dire flail a +1 scale mail of magic resistance (55, -14, D:7) a +5 scimitar a +0 robe a +3 short sword a +0 robe (56, -18, D:7) a +0 scimitar a +0 robe (56, -13, D:7) a +2 falchion of freezing a cursed +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (19, 4, D:8) a +0 scale mail (22, 41, D:8) a +0 robe (24, 43, D:8) a +0 morningstar (26, 7, D:8) a +0 short sword (26, 49, D:8) a cursed -3 halberd (26, 50, D:8) a +0 club (26, 51, D:8) a +0 halberd (28, 50, D:8) a +0 vampiric scimitar a +0 plate armour (28, 51, D:8) a +2 dagger of venom a +0 robe (32, 52, D:8) a +0 short sword (34, 41, D:8) 4 tomahawks (37, 53, D:8) 16 stones (38, 38, D:8) a +0 giant spiked club (39, 34, D:8) an uncursed ring of stealth (40, 7, D:8) a +0 dagger (41, 7, D:8) a +0 dagger a +0 robe (41, 26, D:8) a +0 dagger a cursed +0 robe (42, 26, D:8) a +0 flail (43, 51, D:8) a +0 leather armour (44, 27, D:8) a +0 club (44, 52, D:8) a +0 trident (45, 27, D:8) a +0 club (45, 53, D:8) a +0 whip (46, 26, D:8) a +0 halberd a +0 chain mail a +0 dagger a +0 robe a +0 ring mail a +0 short sword a +0 ring mail (46, 27, D:8) a +0 mace a +0 whip (46, 54, D:8) a +0 club (47, -2, D:8) 2 stones (47, 27, D:8) a +0 short sword (48, 36, D:8) a +0 trident (49, -2, D:8) a stone (49, 36, D:8) 26 bolts (49, 55, D:8) a +1 whip of freezing (50, -2, D:8) 2 stones (51, -2, D:8) 35 stones (52, -3, D:8) a +0 club 2 stones (52, -2, D:8) 4 stones (53, -3, D:8) a +0 short sword a +0 dagger a stone (53, -2, D:8) a +3 short sword (55, 46, D:8) 24 stones (57, 12, D:8) 10 poisoned needles (61, 52, D:8) a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 troll leather armour (1, -2, D:9) a +0 spear (2, -15, D:9) 9 stones (2, -12, D:9) a +2 antimagic halberd (2, -11, D:9) a +0 whip a +0 leather armour (2, -9, D:9) a +1 vampiric spear a +0 ring mail (3, -5, D:9) a +0 spear an uncursed ring of flight (4, -20, D:9) 3 tomahawks a stone (4, -2, D:9) a +0 trident (5, -21, D:9) a tomahawk (6, -22, D:9) 2 tomahawks (19, 3, D:9) a +0 giant club (22, -26, D:9) a +0 mace (22, -10, D:9) a +0 spear (23, -11, D:9) a +0 flail (24, -26, D:9) a +0 whip (24, -25, D:9) a tomahawk (24, -20, D:9) 2 stones (24, -18, D:9) a +0 dagger (24, 7, D:9) a +0 spear (25, -18, D:9) a +0 dagger (25, -17, D:9) a +2 triple crossbow of freezing a stone (26, -28, D:9) a +0 dagger a +0 ring mail (26, -26, D:9) a +0 whip (26, -18, D:9) a +0 whip (26, -14, D:9) a +0 spear (27, -28, D:9) a +0 dagger a cursed +0 robe a tomahawk (27, -15, D:9) a stone (27, -14, D:9) a stone (28, -28, D:9) a +0 mace a +0 plate armour (28, -14, D:9) 2 stones (29, -13, D:9) 2 stones (30, -31, D:9) a +0 spear (30, -30, D:9) a tomahawk (30, -13, D:9) a +0 blowgun a +0 short sword 6 poisoned needles (30, -12, D:9) a stone (31, -33, D:9) a +1 spear of piercing a +0 scale mail (31, -12, D:9) a +1 whip of flaming (31, -9, D:9) a stone a poisoned needle a tomahawk (31, 7, D:9) 3 curare-tipped needles (32, -33, D:9) a +0 spear (32, -9, D:9) a +0 club a +0 ring mail (32, -8, D:9) a +0 dagger a +0 robe (33, -34, D:9) a +0 whip a +0 leather armour (33, -33, D:9) 10 stones (33, -10, D:9) a +0 dagger a +0 robe (34, -8, D:9) a +0 dagger a +0 robe (34, -6, D:9) a +0 whip (35, -31, D:9) a +0 spear (35, -17, D:9) a +0 flail (37, -28, D:9) a +4 trident of piercing a +0 scale mail a +0 buckler (37, -27, D:9) a stone (40, -27, D:9) a stone (40, -26, D:9) 10 stones (41, -30, D:9) a stone (41, -29, D:9) a stone (41, -26, D:9) a stone (42, -32, D:9) 3 stones (44, -28, D:9) a crystal ball of energy (49, -20, D:9) a +0 flail (58, -14, D:9) a +0 halberd Level 10 of the Dungeon [Shop] Pafer's Antique Weapon Emporium the cursed +1 mace "Gunigges" {antimagic, rN+} (577 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from negative energy. It has a curse placed upon it. a +0 blowgun (65 gold) the +3 great mace "Ixeadull" {crush, *Contam rPois Dex+4} (1006 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from poison. It causes magical contamination when unequipped. the +10 falchion of Wuvejuf {freeze, +Fly rC+ rN+} (1968 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It protects you from negative energy. It lets you fly. a +0 great sword of holy wrath (356 gold) a +0 mace (78 gold) a +4 dagger of venom (634 gold) a +2 mace of protection (405 gold) a +0 shortbow (78 gold) the +8 short sword "Beetic" {antimagic, +Fly rElec rF- MR+} (1656 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It makes you vulnerable to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. a +0 trident (91 gold) (0, 0, D:10) 13 bolts (0, 27, D:10) a +0 spear (5, 13, D:10) a +0 troll leather armour (6, 28, D:10) an arrow (7, 24, D:10) a +0 shortbow (7, 28, D:10) an arrow (7, 29, D:10) 2 arrows (14, 46, D:10) 3 needles of confusion (20, 9, D:10) 14 arrows (21, 11, D:10) a -3 dagger a +0 longbow 17 arrows a +0 leather armour (22, 13, D:10) a +0 dire flail a +0 giant club (27, 11, D:10) a +0 shortbow (27, 12, D:10) a +0 spear (27, 25, D:10) a +0 club (30, 34, D:10) 22 stones (37, 2, D:10) 28 stones (51, 21, D:10) a cursed +0 cloak Level 11 of the Dungeon [Shop] Obbib's Antique Weapon Shoppe a +0 morningstar (92 gold) a +4 falchion of holy wrath (630 gold) a +0 blowgun (57 gold) a +0 hand crossbow (80 gold) a +1 triple sword of holy wrath (575 gold) a +0 halberd (92 gold) a +5 vampiric war axe (862 gold) a +4 demon whip of electrocution (1368 gold) a +0 falchion (69 gold) a +0 glaive (149 gold) a +0 dagger of venom (101 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1702 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a +2 arbalest of flaming (462 gold) (0, 0, D:11) a tomahawk (0, 5, D:11) a tomahawk (0, 6, D:11) a +0 dagger a +0 robe an orc skeleton (0, 7, D:11) a +0 hand axe a +0 chain mail (0, 8, D:11) a +0 dagger a +0 robe a +0 mace an orc skeleton an orc skeleton (0, 10, D:11) a cursed +0 flail a +0 ring mail an orc skeleton (13, 23, D:11) a basilisk corpse (still there?) a yak corpse (still there?) (14, 20, D:11) 2 arrows (14, 22, D:11) 2 arrows (still there?) 17 gold pieces (still there?) (14, 23, D:11) 2 arrows (14, 24, D:11) an arrow (still there?) a +1 antimagic lajatang (still there?) an acid dragon corpse (still there?) (15, 20, D:11) 2 arrows (15, 22, D:11) an arrow (15, 23, D:11) an arrow (16, 21, D:11) 24 stones (16, 22, D:11) an arrow (17, 20, D:11) 12 gold pieces (17, 21, D:11) an arrow a scroll of amnesia (18, 20, D:11) an arrow (19, 19, D:11) a +0 shortbow (unseen) (19, 20, D:11) 3 arrows (20, 19, D:11) a +0 shortbow (unseen) (21, 19, D:11) a +0 shortbow (unseen) (21, 20, D:11) a +0 shortbow (unseen)