barcode Level 1 of the Dungeon (0, 0, D:1) a +0 club (20, 0, D:1) a +0 short sword (23, 40, D:1) 28 bolts (29, 11, D:1) a cursed -1 short sword (36, -7, D:1) a cursed -1 club (41, -10, D:1) a +0 dagger (42, 13, D:1) a +0 club (47, -12, D:1) a +0 ring mail (54, 36, D:1) a +0 dagger (59, 17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -18, D:2) a +0 whip (4, -15, D:2) a +0 flail (5, 1, D:2) a +0 halberd (6, 1, D:2) a +0 leather armour a +0 club (11, -18, D:2) a +0 club (11, -9, D:2) a +0 club (23, -8, D:2) a cursed -1 flail (33, -19, D:2) a +0 club a +0 club (33, -18, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a cursed -2 short sword (1, 6, D:3) 2 scrolls of random uselessness a +0 robe (7, 29, D:3) a +0 pair of gloves (12, 34, D:3) a +1 dagger of freezing (17, 5, D:3) a +0 dagger (19, 30, D:3) a +0 hand axe (35, 31, D:3) a +0 club (36, 18, D:3) 28 arrows (44, 9, D:3) a +2 dagger of venom Level 4 of the Dungeon [Shop] Mythryub's General Store a +0 scale mail (56 gold) a +0 ring mail (56 gold) 2 potions of flight (84 gold) a scroll of identify (28 gold) a scroll of fog (28 gold) a scroll of identify (28 gold) the +6 short sword of Annoyance {elec, MR+ Int+2 Dex-4} (642 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It affects your dexterity (-4). It affects your resistance to hostile enchantments. a ration (70 gold) a scroll of random uselessness (14 gold) a scroll of identify (28 gold) a +4 ring of dexterity (378 gold) (0, 0, D:4) 20 poisoned needles (55, -17, D:4) 17 bolts (57, -8, D:4) a +0 ring mail (60, -41, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (14, 41, D:5) a +0 chain mail (22, -3, D:5) 9 poisoned needles (25, 31, D:5) 2 sling bullets (27, 31, D:5) a sling bullet (28, 31, D:5) a sling bullet (29, 31, D:5) a sling bullet (37, 15, D:5) a +0 quarterstaff