barcode Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (3, -18, D:1) 2 stones (3, -13, D:1) a +2 short sword of venom a stone (6, -30, D:1) a +0 spear (6, -14, D:1) a stone (16, -10, D:1) 17 arrows (24, -18, D:1) a +0 club (24, 2, D:1) a +0 whip (27, -31, D:1) a +2 mace of protection (30, -4, D:1) 16 stones (31, 1, D:1) 16 stones (31, 13, D:1) 3 silver javelins (39, -29, D:1) a +0 dagger (39, -28, D:1) a +0 dagger (44, -30, D:1) a +0 hunting sling (45, 2, D:1) a stone (46, 0, D:1) a stone (48, -4, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (3, -20, D:2) a +0 mace a +0 animal skin a +0 helmet (3, -19, D:2) a +0 club a +0 club (7, 9, D:2) a +0 hunting sling a +0 dagger 25 stones (8, -6, D:2) a +0 dagger (21, 5, D:2) 5 boomerangs (34, -17, D:2) a +1 vampiric hand axe (38, -2, D:2) a leopard gecko corpse (44, -12, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a kobold corpse