Dungeon Crawl Stone Soup version 0.25-a0-1126-g5fd7b56c60 (webtiles) character file. Game seed: 12627402988904186421, levelgen mode: deterministic 8 barcode the Magician (level 2, 10/19 HPs) Began as a Demonspawn Wizard on May 17, 2020. Quit the game on level 1 of the Dungeon on May 19, 2020. The game lasted 00:01:06 (202 turns). barcode the Magician (Demonspawn Wizard) Turns: 202, Time: 00:01:06 Health: 10/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 1/6 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Comestibles c - 3 chunks of flesh d - a ration Skills: + Level 2.0 Dodging + Level 1.7 Stealth + Level 3.3 Spellcasting + Level 1.0 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ #....... 14% 2 ##..... Blink Tloc N/A 16% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 34% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History You are too injured to fight recklessly! Found a leather armour. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold The magic dart hits the goblin. The goblin is moderately wounded. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a -2 dagger (moderately wounded) The magic dart hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.............# #.....K.....# #.#.#>#.#...# #.#.###÷#[..# # #....#.K...# .# #.(÷###....###..# .### #.### ###...)..# [....##K## ##..÷.##.# #....@>## #.#...##.# ##.....#.# ##>K.....# #......<## ##...#### ........## ###...# .##...... ##....## ###.#.. #.....# .....# ###.#.## ###.#.#.#>#.#.# #. #.......[.# You could see a kobold. Vanquished Creatures A ball python (D:1) 2 bats (D:1) A goblin (D:1) A hobgoblin (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | barcode the Demonspawn Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D:1 | Upgraded the game from 0.25-a0-1118-g1a081956a1 to | 0.25-a0-1126-g5fd7b56c60 201 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 201 | D:1 | Reached XP level 2. HP: 10/19 MP: 1/6 202 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_rooms, minivault_11 Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | | 1.7 Spellcasting | | 3.3 Conjurations | | 1.0 Summonings | | 1.0 Translocations | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 16 Armor: Robe || 5 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 4 | 33.3 | 4 | 3 | 42.9 +---------+---------+-------+---------+---------+------- D:1 | 8 | 4 | 33.3 | 4 | 3 | 42.9 +---------+---------+-------+---------+---------+-------