Dungeon Crawl Stone Soup version 0.25-a0-1132-g9d38388ac0 (webtiles) character file. Game seed: 9314793805200335967, levelgen mode: deterministic 8 barcode the Magician (level 2, 19/19 HPs) Began as a Demonspawn Wizard on May 20, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (326 turns). barcode the Magician (Demonspawn Wizard) Turns: 326, Time: 00:00:20 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 1/6 EV: 12 Int: 19 God: Gold: 36 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: nightstalker 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Potions e - a potion of heal wounds {unknown} Comestibles c - a chunk of flesh d - a ration Skills: + Level 2.0 Dodging + Level 1.7 Stealth + Level 3.2 Spellcasting + Level 1.1 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 16% 2 ##..... Call Imp Summ #....... 16% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 34% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. Message History Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (heavily wounded) The magic dart hits the giant cockroach but does no damage. The giant cockroach is heavily wounded. Lua error: ...ter/crawl-git-9d38388ac0/data/dat/clua/automagic.lua:202: Cannot currently process new keys (there is pending input) Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (heavily wounded) The magic dart hits the giant cockroach. You kill the giant cockroach! Your Dodging skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... You slip into the darkness of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. . . .#. ... # #####.# . .....#... #....†... # #@# # ####.# ### #....# ... #.#### # #.# ###.# #.# ....# #.### #### #...# # ###.# There were no monsters in sight! Vanquished Creatures 2 giant cockroaches (D:1) 2 kobolds (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | barcode the Demonspawn Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 325 | D:1 | Gained mutation: You are slightly more attuned to the | shadows. [demonic ancestry] 325 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 326 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_medium, layout_basic, hangedman_decor_riveting Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | | 1.7 Spellcasting | | 3.2 Conjurations | | 1.1 Summonings | | 1.0 Translocations | | 0.8 Action || total -------------------------++------- Cast: Magic Dart || 17 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------