Dungeon Crawl Stone Soup version 0.25-a0-1133-g93ebf739aa (webtiles) character file. Game seed: 5912670943206948762, levelgen mode: deterministic 10 barcode the Magician (level 2, 9/19 HPs) Began as a Demonspawn Wizard on May 21, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (463 turns). barcode the Magician (Demonspawn Wizard) Turns: 463, Time: 00:00:27 Health: 9/19 AC: 2 Str: 7 XL: 2 Next: 10% Magic: 0/6 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Potions c - a potion of stabbing {unknown} e - a potion of might {unknown} Comestibles d - 2 rations f - 3 chunks of flesh Skills: + Level 1.9 Dodging + Level 1.7 Stealth + Level 0.1 Unarmed Combat + Level 3.4 Spellcasting + Level 1.0 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ #....... 14% 2 ##..... Blink Tloc N/A 16% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 34% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to rotting. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The ooze jiggles. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (almost dead) The magic dart hits the ooze. You kill the ooze! You have reached level 2! Your demonic ancestry asserts itself... You feel immune to rotting. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..... #.....#...≈≈≈≈≈..<..≈≈≈≈ .....####.....#.....≈≈≈≈...≈≈≈≈. ..............#.#.....≈≈≈≈≈≈≈... ...........####.##...≈..≈≈≈..≈.. ...(............#8..≈....≈....≈. .....(.....####.#.....#..≈..#... #####......####.....####...####. #........##...#######.###### #......♣...@................ #.......⌠...####.>##........ #......♣..#.....).........## #.........#..#######........ #......##.#..###########.### #########.#.......... ... #.#.######### .#.. #.#.# .#.# #.# .# # There were no monsters in sight! Vanquished Creatures An ooze (D:1) A dart slug (D:1) A goblin (D:1) A hobgoblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | barcode the Demonspawn Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 462 | D:1 | Gained mutation: You are immune to rotting. [demonic | ancestry] 462 | D:1 | Reached XP level 2. HP: 9/19 MP: 0/6 463 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_basic, minmay_misc_feat_rows, hangedman_feature_mirror Action || total -------------------------++------- Melee: Unarmed || 17 Cast: Magic Dart || 14 Armor: Robe || 2 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 2 | 13.3 | 3 | 1 | 25.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 2 | 13.3 | 3 | 1 | 25.0 +---------+---------+-------+---------+---------+-------