barott Level 1 of the Dungeon [Shop] Qesap's Jewellery Emporium a +6 ring of intelligence (360 gold) the amulet "Unad" {Acrobat Harm rF+ rN+} (482 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. rF: It protects you from fire. rN: It protects you from negative energy. Harm: It increases damage dealt and taken. the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} (383 gold) [amulet of nothing] AC: It affects your AC (+8). rF: It makes you very vulnerable to fire. rC: It makes you very vulnerable to cold. rPois: It protects you from poison. an amulet of faith (400 gold) an amulet of reflection (300 gold) an amulet of regeneration (300 gold) a ring of protection from cold (250 gold) a ring of see invisible (150 gold) a ring of poison resistance (200 gold) an amulet of guardian spirit (300 gold) a +6 ring of strength (360 gold) (0, 0, D:1) a +0 dagger a +0 club (7, 0, D:1) a +0 club (8, -10, D:1) a +0 dagger (11, 24, D:1) a +0 robe (12, 23, D:1) a +0 short sword (17, 23, D:1) a +0 dagger (22, 7, D:1) a +0 leather armour (26, -7, D:1) a +0 mace (42, -11, D:1) a +0 robe (44, -13, D:1) 8 stones (48, -6, D:1) a +0 dagger a +0 dagger Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (1, 30, D:2) a +0 whip 5 stones (3, 12, D:2) a +0 dagger (18, 31, D:2) a +0 robe (19, 28, D:2) a +0 spear (41, 23, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, 5, D:3) an adder corpse (11, 4, D:3) 5 stones (14, 6, D:3) a +0 club a goblin corpse (26, 0, D:3) 7 gold pieces (31, 0, D:3) the +1 leather armour of Contentment {+Inv} +Inv: It lets you turn invisible. (33, -6, D:3) a ring of ice (38, -18, D:3) an adder corpse (39, -21, D:3) a quokka corpse (42, -23, D:3) 9 gold pieces