barott Level 1 of the Dungeon (0, 10, D:1) a +0 club (0, 20, D:1) 3 stones (8, 15, D:1) a +0 leather armour (21, 15, D:1) a potion of brilliance (28, -11, D:1) a +0 dagger (33, 10, D:1) a +0 club 5 stones a +0 club (51, 13, D:1) 3 javelins Level 2 of the Dungeon (3, 2, D:2) 6 stones (7, -2, D:2) a +0 dagger (10, -12, D:2) a +0 club (10, 6, D:2) a +0 sling (14, -9, D:2) a +0 scale mail (29, -6, D:2) a +0 leather armour (32, 37, D:2) a +0 mace (36, -9, D:2) a +0 mace (55, 4, D:2) a +0 robe (57, 13, D:2) 4 stones (63, 20, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger of draining a +0 animal skin the +0 helmet of the Buccaneer {Harm rElec} rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. a +0 dagger a +0 dagger a +0 club a +0 club a goblin corpse a hobgoblin corpse a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) an adder skeleton (0, 2, D:3) a +0 sling a +0 club a +0 club a +0 club a +0 sling a +0 whip a +0 dagger a +0 club a goblin corpse (skeletalised by now) (11, 23, D:3) 5 stones (12, 17, D:3) a +0 flail (18, -15, D:3) 5 stones (19, 30, D:3) a +0 mace (27, -11, D:3) a +0 whip a stone (35, 9, D:3) a +0 club (35, 10, D:3) a +0 dagger a +0 club (36, 9, D:3) a +0 ring mail a +0 dagger (37, -16, D:3) a +0 dagger (48, 25, D:3) a +0 ring mail (53, 17, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail a +0 trident a +0 dagger a goblin corpse (8, 14, D:4) a potion of heal wounds (9, -21, D:4) a +0 sling (19, -8, D:4) a +0 rapier a +0 sling a +0 leather armour (21, -10, D:4) a +1 dagger of venom (still there?) a +2 robe (still there?) a potion of magic (still there?) (23, -15, D:4) a +0 falchion (30, 5, D:4) a +0 dagger (32, -6, D:4) a +0 short sword (44, -16, D:4) a +0 leather armour