barott Level 1 of the Dungeon (0, 0, D:1) 4 stones (8, 30, D:1) a staff of fire (unseen) (13, 26, D:1) a +0 short sword (18, 19, D:1) 4 poisoned darts (18, 27, D:1) 4 stones (23, 16, D:1) a +0 sling of freezing (23, 19, D:1) a +0 club (27, 29, D:1) a +0 whip (28, 15, D:1) a +0 short sword of venom (31, 9, D:1) a +0 club (37, -6, D:1) a +0 dagger 4 stones (47, 22, D:1) a +0 club Level 2 of the Dungeon (2, 0, D:2) a +0 buckler (6, -19, D:2) a +0 robe (6, 15, D:2) a +0 short sword (7, -1, D:2) a +0 short sword a +0 club a +0 club (8, -15, D:2) a +0 ring mail (8, -14, D:2) a +0 dagger (10, -13, D:2) a +0 leather armour (16, 12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 scythe (3, -21, D:3) a stone (4, -7, D:3) a +0 ring mail a +0 whip (7, -22, D:3) a +1 vorpal falchion a +1 scale mail of willpower a +0 robe (10, 17, D:3) a +0 robe of fire resistance (13, -12, D:3) 3 boomerangs (13, -1, D:3) a +0 trident (15, 5, D:3) a +0 long sword (16, 16, D:3) 4 javelins (18, 13, D:3) a +0 hand axe (27, -6, D:3) a +0 robe (37, 20, D:3) a +0 chain mail (41, 9, D:3) a +0 spear (42, -20, D:3) a +0 club (42, 10, D:3) a +0 club a +0 spear Level 4 of the Dungeon (17, -18, D:4) a +0 quarterstaff (20, -15, D:4) a +0 robe a +0 dire flail (25, 23, D:4) a +0 war axe (30, -15, D:4) a +0 leather armour a +0 rapier (30, 24, D:4) a +0 dagger (32, 5, D:4) a +0 whip a +0 whip a +0 spear (33, 21, D:4) 4 poisoned darts a +0 club (34, -16, D:4) a +0 chain mail a +0 flail a +0 whip (34, 8, D:4) a staff of cold (35, -16, D:4) a +0 scale mail a +0 hand axe a +0 leather armour a +0 short sword a +0 leather armour a +0 flail (37, 16, D:4) a +2 halberd of protection (38, -15, D:4) a +1 robe (38, 17, D:4) a +0 club (40, 18, D:4) a +0 flail (40, 20, D:4) a +0 whip (58, 7, D:4) a +2 quarterstaff of chaos (61, 6, D:4) a +0 hammer Level 5 of the Dungeon (0, 0, D:5) a +1 long sword of flaming (9, 8, D:5) the +3 ring mail of the Fife {+Inv Will- Stlth+} +Inv: It lets you turn invisible. Will: It decreases your willpower. Stlth: It makes you more stealthy. (10, -18, D:5) a book of Geomancy (12, -23, D:5) a +0 robe (15, 6, D:5) a +2 leather armour of poison resistance (25, 1, D:5) a +0 robe a +0 dagger of venom (25, 4, D:5) a +0 chain mail a +0 hand axe (26, 5, D:5) a +0 leather armour a +0 short sword (27, 5, D:5) a +0 short sword (31, -39, D:5) a +0 war axe a +0 robe (32, -39, D:5) a +2 halberd a +0 robe (34, -37, D:5) a +0 robe a +4 dire flail (35, -39, D:5) a +0 robe a +5 falchion a +0 robe a +0 dagger (35, -37, D:5) +0 steam dragon scales a +0 robe a +0 mace (36, -38, D:5) a +0 leather armour a +0 whip (36, 8, D:5) 5 boomerangs (38, -42, D:5) a +0 robe (40, -43, D:5) a +0 helmet (45, 7, D:5) a +0 whip a +0 leather armour a +0 hand axe a +0 dagger a +0 leather armour a +0 dagger a +0 robe (46, -41, D:5) 3 large rocks (46, 7, D:5) a +0 trident a +0 ring mail (52, -6, D:5) a +0 halberd (53, -6, D:5) a +0 trident a +0 scale mail of willpower (54, -34, D:5) 4 boomerangs Level 6 of the Dungeon (0, 0, D:6) a +0 buckler (1, 11, D:6) a +0 ring mail (15, 7, D:6) a +2 scimitar a +0 robe (21, -19, D:6) a +0 flail (21, 17, D:6) a +0 dagger (27, -11, D:6) a +0 whip of pain a +0 dagger a +0 short sword a +0 whip 4 stones a +0 whip a +0 dagger a curare-tipped dart a +0 whip (27, -10, D:6) a +0 dagger 2 stones (29, -9, D:6) a +0 trident (31, 3, D:6) a stone (32, -4, D:6) a +2 dagger of chaos (32, 22, D:6) a +0 dagger (36, 14, D:6) a +0 robe a +0 dagger (38, 15, D:6) a +0 leather armour a +0 trident (39, -17, D:6) a +0 halberd a +0 robe (39, 10, D:6) +0 steam dragon scales (41, 15, D:6) a +0 robe a +0 spear (43, 15, D:6) a +0 robe (49, -10, D:6) a +0 ring mail (53, 7, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (1, -19, D:7) 6 stones (1, -17, D:7) a +0 whip a +0 robe a +0 halberd (3, -19, D:7) a +0 robe (4, -19, D:7) a +0 flail a +4 flail a +0 flail (4, -13, D:7) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (8, -1, D:7) a +0 whip (15, 8, D:7) a +0 halberd a +0 spear (16, 7, D:7) a +0 buckler a +0 scale mail a +0 trident (17, -1, D:7) 2 stones (22, -20, D:7) 5 stones (29, 7, D:7) a +0 flail a +0 spear (29, 8, D:7) a +0 spear a +0 whip (29, 9, D:7) a +0 scale mail a +0 trident (30, 9, D:7) a +0 whip (39, 10, D:7) 6 stones (48, 17, D:7) a +0 spear (52, -16, D:7) a +0 whip (56, 8, D:7) a +2 dagger of flaming a +0 leather armour (58, 6, D:7) a +0 club a +0 war axe a +0 ring mail (59, 6, D:7) a +0 war axe a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (0, 3, D:8) a +0 mace a +0 plate armour (0, 8, D:8) a +0 ring mail (0, 40, D:8) a +0 dagger of chaos a +0 robe (1, 1, D:8) a +0 dagger a +0 robe (2, 17, D:8) the +8 dagger of Amorality {pain, rCorr} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rCorr: It protects you from acid and corrosion. The Shining One disapproves of the use of such an item. (6, 12, D:8) a +0 hand axe (6, 14, D:8) a +0 war axe (7, 10, D:8) a +0 leather armour a +0 club (7, 11, D:8) a +0 flail (7, 12, D:8) a +0 chain mail a +0 club (8, 11, D:8) +0 acid dragon scales (16, 40, D:8) a +3 dagger a +0 robe (19, 21, D:8) a +0 robe a +2 short sword of freezing (19, 22, D:8) a +0 robe a +0 hand axe (20, 21, D:8) a +0 halberd a +0 spear (20, 22, D:8) a +0 robe a +2 hand axe (20, 23, D:8) a +0 spear (21, 22, D:8) a +0 robe a +0 kite shield a +0 ring mail a +0 spear a +0 spear (21, 23, D:8) a +0 spear (22, 22, D:8) a +0 mace a +0 spear a +0 club a +0 whip a +0 club a +0 giant club a +0 giant spiked club (26, 44, D:8) a +0 robe a +0 short sword a +0 robe (27, 44, D:8) a +0 robe a +4 hand axe a +0 robe a +0 morningstar (28, 44, D:8) a +0 dagger a +0 leather armour a +0 club a +0 robe a +3 halberd (32, 40, D:8) a +0 club (34, 36, D:8) a +0 short sword (34, 37, D:8) a +0 ring mail a +0 hand axe (35, 36, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 short sword 4 stones a +0 whip a +0 robe a +2 dagger of freezing (0, 1, D:9) a +0 short sword (0, 6, D:9) an orb of energy (1, 1, D:9) 2 stones a +0 dagger a curare-tipped dart a +0 dagger (2, 0, D:9) a +0 dagger (2, 1, D:9) a +0 whip (3, -23, D:9) a +0 leather armour (6, 4, D:9) a +0 giant club a +0 giant club (12, -30, D:9) a potion of might (14, -29, D:9) the +4 rapier "Grim Tooth" {protect, rPois} It grants its wielder temporary protection when it strikes (+7 to AC). rPois: It protects you from poison. (unseen) (15, -30, D:9) a +0 plate armour (16, -25, D:9) a +0 trident a +0 chain mail (16, -24, D:9) a +0 morningstar a +0 leather armour (17, -31, D:9) 9 gold pieces (17, -26, D:9) a +0 club a +0 chain mail a +0 trident a +0 leather armour (17, -22, D:9) a +0 trident of flaming (19, 1, D:9) a +0 leather armour 3 boomerangs a +0 hand axe a +0 leather armour a +0 flail a +0 whip a +0 robe a +0 dagger (24, -12, D:9) a +0 halberd a +0 chain mail (24, -11, D:9) a +0 flail (25, -12, D:9) a +0 trident a +0 plate armour (29, -36, D:9) a +1 great sword a +0 robe (30, -36, D:9) a +0 mace a +0 robe a +3 mace a +0 robe a +0 battleaxe a +0 robe (35, -24, D:9) a +0 short sword 14 stones (36, -46, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a staff of poison (8, -20, D:10) a +0 flail (9, 13, D:10) a +0 battleaxe (12, 18, D:10) a +0 scale mail (24, 30, D:10) 3 stones (36, 25, D:10) a +0 short sword a +0 robe a +4 war axe a +0 robe (36, 26, D:10) a +0 short sword a +0 robe (41, -5, D:10) 3 poisoned darts (42, 2, D:10) 5 poisoned darts (42, 5, D:10) 4 datura-tipped darts (47, -4, D:10) a +0 club (48, -4, D:10) a +0 robe a +0 dagger (48, -3, D:10) a +0 shortbow (50, -3, D:10) a +0 club (54, 3, D:10) a +0 hand axe (57, 19, D:10) a +0 flail Level 11 of the Dungeon (0, 8, D:11) a +0 leather armour (4, -16, D:11) a +0 battleaxe (10, 5, D:11) a +0 dagger a +0 robe (10, 6, D:11) a +0 robe a +0 dagger (10, 7, D:11) a +0 dagger (still there?) a curare-tipped dart (still there?) (11, 5, D:11) a +0 robe a +0 dagger (11, 7, D:11) a +0 robe a +0 dagger (12, 5, D:11) 2 poisoned darts (still there?) a +0 short sword (still there?) (12, 6, D:11) a +0 whip (still there?) 6 poisoned darts (still there?) (18, -17, D:11) 12 gold pieces (19, -17, D:11) 5 atropa-tipped darts (20, -17, D:11) the +9 battleaxe "Dragonbane" {spect, rCorr Int+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. (unseen) (29, 3, D:11) a +2 dagger of protection a +0 robe (43, 21, D:11) a +0 flail (46, 6, D:11) a +0 robe (47, -22, D:11) a condenser vane Level 12 of the Dungeon (0, 0, D:12) a curare-tipped dart a +0 whip (0, 1, D:12) a curare-tipped dart a +0 dagger (0, 2, D:12) a +0 dagger 5 poisoned darts a +0 short sword (1, 0, D:12) 4 stones a +0 club (2, 4, D:12) a +0 robe a +0 dagger (10, 6, D:12) a +0 dagger (11, 14, D:12) a +0 sling of flaming (21, 17, D:12) a box of beasts (25, 8, D:12) 7 stones (27, -3, D:12) a +0 spear (30, 5, D:12) a +0 whip (30, 6, D:12) a +0 spear a +0 scale mail (30, 7, D:12) a +0 flail a +0 spear (30, 8, D:12) a +0 halberd (42, 9, D:12) a +0 shortbow (52, 2, D:12) a scroll of immolation (54, -5, D:12) 3 stones Level 13 of the Dungeon (0, 0, D:13) 19 gold pieces (8, 3, D:13) a +0 falchion the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) an orb of mayhem (13, -15, Lair:1) a +0 chain mail (33, -33, Lair:1) a +0 dagger (34, -51, Lair:1) 6 stones (40, -42, Lair:1) a +0 ring mail (52, -35, Lair:1) a +0 leather armour (53, -50, Lair:1) a +0 short sword (53, -23, Lair:1) a scroll of silence (61, -27, Lair:1) 11 gold pieces (63, -29, Lair:1) 14 gold pieces (63, -28, Lair:1) 19 gold pieces (64, -29, Lair:1) a +0 ring mail (65, -29, Lair:1) 18 gold pieces (65, -28, Lair:1) a scroll of noise