barott Level 1 of the Dungeon [Shop] Ecogeghu's Jewellery Shoppe a ring of protection from fire (350 gold) a ring of see invisible (210 gold) the ring "Yhicef" {Wiz rN+ Stlth+} (616 gold) [ring of wizardry] It improves your spell success rate. rN: It protects you from negative energy. Stlth: It makes you more stealthy. the amulet of the Raven {Faith Harm rElec rC-} (658 gold) [amulet of faith] It allows you to gain divine favour quickly. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. a ring of positive energy (280 gold) a +6 ring of dexterity (504 gold) a +4 ring of evasion (504 gold) an amulet of faith (560 gold) a +6 ring of intelligence (504 gold) a +6 ring of intelligence (504 gold) [Shop] Qorhitz's Book Boutique a book of Alchemy (364 gold) a book of Weapons (364 gold) Great Wizards, Vol. VII (390 gold) a book of Blood (364 gold) a book of Spatial Translocations (338 gold) a book of Fire (572 gold) a book of Minor Magic (234 gold) a Trismegistus Codex (364 gold) [Shop] Juhiempo's Antique Armour Boutique a +0 robe (14 gold) the +5 robe of Night {Dark Will+ SInv} (1260 gold) It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. a +0 buckler (94 gold) a +0 ring mail (84 gold) a +0 ring mail (84 gold) a +0 robe (14 gold) a +2 leather armour of fire resistance (399 gold) a +0 robe (14 gold) [Shop] Kehecwipp's Distillery a potion of haste (120 gold) a potion of mutation (96 gold) a potion of resistance (120 gold) 2 potions of magic (192 gold) a potion of haste (120 gold) a potion of brilliance (48 gold) 2 potions of lignification (72 gold) a potion of might (48 gold) (0, 0, D:1) a +0 dagger 2 stones (14, 4, D:1) a +0 hand axe (19, -12, D:1) a +0 scale mail (22, -15, D:1) a +0 leather armour (24, -13, D:1) a +0 whip 2 stones a +0 dagger (27, -9, D:1) a +0 short sword (36, 14, D:1) a +0 whip (41, 24, D:1) 5 stones (47, 6, D:1) a +0 short sword 3 stones (50, 15, D:1) a +0 leather armour (51, 0, D:1) a +0 club (58, -8, D:1) a +2 short sword of holy wrath 4 stones Level 2 of the Dungeon (0, 0, D:2) 3 stones (12, -20, D:2) a +0 club (24, -24, D:2) a +0 club a +0 club (30, -19, D:2) a +0 long sword (35, -1, D:2) a bat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (38, -37, D:2) 4 stones (39, -43, D:2) a +0 club (43, -50, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (10, 15, D:3) a +0 ring mail (14, 5, D:3) a dart slug corpse (17, 14, D:3) a +0 quarterstaff (19, 5, D:3) 6 poisoned darts (31, 1, D:3) a giant cockroach corpse (40, 0, D:3) a +0 club a goblin corpse (41, 0, D:3) 12 gold pieces