barott Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -48, D:1) a +2 dagger of venom (17, -45, D:1) 3 poisoned darts (21, -16, D:1) a +0 dagger 3 stones (29, -32, D:1) a +0 whip 3 stones (29, -14, D:1) a +0 dagger (33, -31, D:1) 4 stones (38, -26, D:1) a +0 sling (40, -35, D:1) a +0 dagger 5 stones (49, -48, D:1) a +0 dagger (53, -31, D:1) 8 stones (54, -18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (12, -21, D:2) a +0 ring mail (35, -46, D:2) a +0 dagger 4 stones (55, -41, D:2) the +1 ring mail of Pourhoat {Harm *Corrode Str+8 Int-4} Str: It affects your strength (+8). Int: It affects your intelligence (-4). *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. (57, -22, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 5 large rocks (5, 15, D:3) a +0 whip 8 poisoned darts (7, 17, D:3) a +0 leather armour (11, 5, D:3) 5 stones (13, -8, D:3) a +0 whip (16, 16, D:3) a +0 dagger (27, 7, D:3) 2 poisoned darts (32, 7, D:3) a +0 chain mail (32, 30, D:3) a +0 club (44, 10, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 hand axe a +0 leather armour (1, 0, D:4) a +0 whip a +0 leather armour (2, -1, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (3, 7, D:4) a +0 rapier (4, 7, D:4) a +0 club (32, 40, D:4) a staff of poison (34, 22, D:4) a +0 leather armour (34, 34, D:4) a +0 mace (37, 15, D:4) a +0 dagger (38, 0, D:4) a +0 chain mail (46, 39, D:4) a +0 spear (47, 18, D:4) a +0 club Level 5 of the Dungeon [Shop] Lucol's General Store a +4 ring of protection (504 gold) 4 poisoned darts (22 gold) 9 stones (12 gold) 6 stones (8 gold) a +0 whip (35 gold) a scroll of enchant weapon (105 gold) a +0 spear (42 gold) a scroll of teleportation (42 gold) a wand of paralysis (5) (168 gold) [Shop] Edwaet's Antique Armour Emporium a +0 troll leather armour (435 gold) a +0 cloak (130 gold) a +0 leather armour (58 gold) a +0 ring mail (116 gold) a +0 scale mail (116 gold) a +0 plate armour (667 gold) [Shop] Geolym's Antique Armour Boutique a +0 robe (18 gold) the +1 scale mail of Proximity {*Corrode +Inv Int+2 Dex+2} (670 gold) Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). +Inv: It lets you turn invisible. *Corrode: It may corrode you when you take damage. a +0 scale mail (104 gold) a +0 robe (18 gold) a +2 chain mail of fire resistance (559 gold) a +0 chain mail (117 gold) a +0 scale mail (104 gold) a +0 pair of gloves (117 gold) a +0 scale mail (104 gold) a +3 chain mail of fire resistance (689 gold) [Shop] Wimo's Book Boutique a book of Rime (364 gold) a book of Vapours (208 gold) the Papyrus of Traumaturgy (338 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Fulminant Prism Conjuration/Hexes 4 c - Iskenderun's Battlesphere Conjuration 5 a book of the Moon (520 gold) a book of Dangerous Friends (520 gold) a manual of Unarmed Combat (1040 gold) a book of Blasting (416 gold) Igonkaam's Grimoire of Plasticity (598 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Dazzling Flash Conjuration/Hexes 3 c - Conjure Ball Lightning Conjuration/Air 6 d - Lehudib's Crystal Spear Conjuration/Earth 8 a book of the Senses (416 gold) [Shop] Orhinyko's Antique Armour Shop a +0 chain mail (90 gold) a +0 leather armour (40 gold) a +0 leather armour (40 gold) a +0 chain mail (90 gold) a +2 robe of cold resistance (354 gold) a +0 leather armour (40 gold) (0, 0, D:5) 5 stones (4, 7, D:5) a +0 leather armour 3 boomerangs a +0 dagger (5, 7, D:5) a +0 club (6, 7, D:5) a +0 club a +0 leather armour a +0 ring mail a +0 whip (8, 16, D:5) a +0 scale mail (13, 8, D:5) a +0 scale mail (13, 9, D:5) a +0 short sword (16, 7, D:5) a +0 dagger (18, -2, D:5) a +0 quarterstaff (24, 3, D:5) a +0 falchion (32, -17, D:5) 5 javelins Level 6 of the Dungeon [Shop] Pochiy's Mass Market a +0 tower shield (54 gold) a +0 giant club (20 gold) the +1 plate armour of Gluttony {rN+} (470 gold) rN: It protects you from negative energy. a +0 tower shield (54 gold) a +0 giant club (20 gold) a +0 plate armour (276 gold) a +0 giant club (20 gold) a +0 bardiche (108 gold) (0, 0, D:6) 5 poisoned darts (8, -6, D:6) a +0 giant club (13, -7, D:6) a +0 short sword a +0 dagger a +0 short sword a curare-tipped dart a +0 club 5 poisoned darts a +0 dagger a stone a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (14, -7, D:6) a +0 short sword (18, -7, D:6) a +0 short sword (20, -19, D:6) 2 stones (21, -12, D:6) a +0 short sword (23, -12, D:6) a +0 giant club an ogre corpse (skeletalised by now) (27, -35, D:6) a scroll of identify (28, -15, D:6) a +0 spear (29, -33, D:6) a necrophage corpse (30, -29, D:6) the +18 shield of the Gong {rElec rN+ Will+ EV-5} It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. (unseen) (30, -2, D:6) a +0 trident (31, -2, D:6) a +0 trident (32, 3, D:6) 2 stones (33, 0, D:6) a +0 falchion (36, 1, D:6) a +0 spear (39, 1, D:6) a +0 quarterstaff the Ecumenical Temple