barott Level 1 of the Dungeon [Shop] Riomatu's Antique Weapon Boutique a +0 spear (81 gold) a +0 spear (81 gold) a +0 whip (67 gold) a +0 spear (81 gold) a +1 spear of venom (286 gold) a +0 flail (94 gold) a +0 mace (81 gold) a +0 dagger (54 gold) a +0 club (27 gold) a +2 antimagic falchion (567 gold) (0, 0, D:1) a +0 club (2, -1, D:1) a +0 robe (5, -33, D:1) a +0 leather armour (7, -18, D:1) a +0 whip (9, -22, D:1) a +0 hat of willpower (18, -21, D:1) 6 stones (25, -15, D:1) a +0 dagger (26, -34, D:1) a +0 club (26, -17, D:1) a +0 dagger (50, -28, D:1) a +0 dagger (50, -18, D:1) a +0 dagger (65, -51, D:1) a +0 dagger (67, -23, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 14, D:2) 4 stones (6, 14, D:2) the +1 dagger of Sagi {flame, Fly rPois rF+ rN+} rF+: It protects you from fire. rPois: It protects you from poison rN+: It protects you from negative energy. Fly: It grants you flight. (6, 17, D:2) a +0 robe (40, -9, D:2) 4 stones (44, -3, D:2) a +0 robe (44, 9, D:2) a +0 flail (46, 13, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 7 stones (6, 23, D:3) a +2 quarterstaff of chaos a +0 cloak (7, 20, D:3) a +0 hammer (13, -3, D:3) a +0 dagger (16, 0, D:3) a +0 trident (19, -12, D:3) a +0 club (20, -11, D:3) a +0 dagger a +0 whip (22, -12, D:3) a +2 dagger of speed 5 poisoned darts a +0 club a +0 club 4 curare-tipped darts an orb of guile a +0 dagger a +0 dagger (22, 2, D:3) a +0 short sword (23, -13, D:3) a +0 dagger a +0 dagger (25, -13, D:3) a +0 dagger (25, 21, D:3) a +0 club (30, 29, D:3) a +0 spear a +0 whip (37, 15, D:3) 6 stones (38, -1, D:3) a +0 short sword 4 stones (42, -14, D:3) a +0 robe (45, 5, D:3) a +0 dagger (45, 33, D:3) 6 boomerangs (48, -2, D:3) a +0 short sword 2 stones (52, 24, D:3) a beast talisman (53, 4, D:3) 7 stones (53, 30, D:3) a +0 dagger of venom Level 4 of the Dungeon [Shop] Guuloeli's Vocational Training a manual of Invocations (960 gold) a manual of Evocations (960 gold) (0, 0, D:4) a +0 scimitar of electrocution (11, 34, D:4) a +0 dagger a +0 dagger a +0 club a +0 scale mail (13, 10, D:4) a +0 hand axe a +0 animal skin (14, 46, D:4) a +0 chain mail (15, 48, D:4) 2 stones (21, 35, D:4) a +0 club a +0 short sword a +1 leather armour of cold resistance (27, 49, D:4) a +0 dagger (31, 35, D:4) a +0 dagger (31, 37, D:4) a +0 dagger (38, 11, D:4) a +0 helmet Level 5 of the Dungeon (0, 0, D:5) the staff of Division {rC- Dex-4 SInv Conj Earth} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-4: It affects your dexterity (-4). rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (4, 32, D:5) a +0 sling (5, 32, D:5) 6 stones (10, -5, D:5) a +0 spear (32, 1, D:5) 3 stones (32, 17, D:5) 4 stones (37, 29, D:5) 2 stones (38, -10, D:5) an adder corpse (39, -15, D:5) a +0 war axe an orc corpse (44, -2, D:5) a +0 scale mail (48, 30, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) 16 gold pieces (5, -1, D:6) 19 gold pieces