basilefff Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -6, D:1) a stone (10, -5, D:1) 2 stones (11, -4, D:1) a +0 dagger 4 stones (11, -2, D:1) a +0 short sword (30, 6, D:1) a stone (30, 7, D:1) a stone (30, 8, D:1) a stone (30, 9, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 whip (5, -1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 9 gold pieces (7, 10, D:3) an uncursed amulet of guardian spirit Level 4 of the Dungeon (0, 0, D:4) 11 gold pieces Level 5 of the Dungeon (0, 0, D:5) a ration (1, -23, D:5) a potion of magic (4, 0, D:5) a +0 mace (10, -13, D:5) 20 gold pieces (12, -13, D:5) 24 arrows (16, -3, D:5) 15 gold pieces (17, -28, D:5) the +10 hunting sling of the Forest {flame, *Corrode rPois Int+3 Dex+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your dexterity (+2). It protects you from poison. It may corrode you when you take damage. (17, -9, D:5) a +0 pair of gloves (18, -17, D:5) a scroll of enchant armour Level 6 of the Dungeon (0, 0, D:6) a quokka corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 falchion