Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 11171175589215366868 5 bastardman12 the Tinkerer (level 1, -1/10 HPs) Began as a Deep Elf Forgewright on May 9, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:49 (197 turns). bastardman12 the Tinkerer (Deep Elf Forgewright) Turns: 197, Time: 00:01:50 Health: -1/10 AC: 2 Str: 7 XL: 1 Next: 66% Magic: 1/6 EV: 11 Int: 19 God: Gold: 38 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Missiles f - 6 stones (quivered) Armour b - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} Potions c - a potion of magic e - a potion of cancellation {unknown} Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.1 Spellcasting + Level 4.6 Forgecraft You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 40% 2d4 3% 2 Launch Clockwork Bee Frge 20% N/A 7% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 41% 3 Forge Blazeheart Golem Fire/Frge 11% N/A 50% 4 Forge Lightning Spire Air/Frge 11% 3d4 50% 4 Fulminant Prism Conj/Alch 1% 3d5 83% 4 Iskenderun's Mystic Bla Conj/Tloc 2% 2d3 (+2d1 83% 4 Forge Monarch Bomb Fire/Frge 5% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 70% to hit) The kinetic grapnel hits the jackal. The jackal is heavily wounded. The jackal closely misses you. x2 The jackal bites you but does no damage. The jackal closely misses you. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The grapnel guides your strike. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. x3 The jackal stops to sniff the ground. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Throw: 8 stones Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (heavily wounded, 43% to hit) You throw a stone. The stone hits the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal misses you. Throw: 7 stones Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (severely wounded, 43% to hit) You throw a stone. The stone barely misses the jackal. The jackal barely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ...##........###.#...........# ...##....>#.## #.######......# ...##.#####... .........###### ...##.# ..####.##..#..# ###.... .#....#.##.....# ... ..####.#.##.##^.# #.........##.##..# .####.#h...##..# .....gh@##.##..# .####.#######..# ... ...# ### #.# You could see 2 jackals and a hobgoblin. Vanquished Creatures 2 jackals (D:1) A quokka (D:1) A goblin (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bastardman12 the Deep Elf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 197 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic Action || total ---------------------------++------- Melee: Mace || 4 Throw: Stone || 4 Cast: Kinetic Grapnel || 12 Armour: Robe || 13 Dodge: Dodged || 21