Dungeon Crawl Stone Soup version 0.31-a0-446-g07c4bd200f (webtiles) character file. Game seed: 29324780794043013 228 bdfhjk the Conjurer (level 5, 21/21 HPs) Began as a Felid Conjurer on Aug 3, 2023. Quit the game on level 5 of the Dungeon. The game lasted 00:08:27 (4844 turns). bdfhjk the Conjurer (Felid Conjurer) Turns: 4844, Time: 00:08:27 Health: 21/21 AC: 2 Str: 3 XL: 5 Next: 70% Magic: 12/12 EV: 18 Int: 21 God: Gold: 163 SH: 0 Dex: 15 Spells: 1/12 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.13/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 2, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 163 gold pieces. Inventory: Jewellery o - a ring of protection from fire p - an amulet of regeneration Scrolls b - 2 scrolls of identify {unknown} c - 2 scrolls of noise {unknown} d - a scroll of fog {unknown} e - a scroll of blinking {unknown} f - 2 scrolls of enchant weapon {unknown} g - a scroll of vulnerability {unknown} m - a scroll of teleportation {unknown} Potions a - a potion of magic h - a potion of berserk rage {unknown} i - a potion of lignification {unknown} j - 3 potions of heal wounds {unknown} k - a potion of attraction {unknown} l - a potion of curing {unknown} n - 2 potions of enlightenment {unknown} Skills: + Level 0.4 Fighting + Level 3.4 Dodging + Level 3.5 Stealth + Level 4.1 Spellcasting + Level 5.5 Conjurations * Level 3.3 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 22% 2d6 19% 4 d - Fulminant Prism Conj/Hex 7% 3d7 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:3 = Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in thick fur. (AC +2) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +1 flail of protection (82% to hit) The searing ray hits the gnoll but does no damage. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is lightly wounded. The gnoll misses you. The gnoll barely misses you. The gnoll closely misses you. The gnoll completely misses you. The gnoll completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 flail of protection (lightly wounded, 82% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll misses you. The searing ray hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll hits you with a +1 flail of protection. Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the gnoll but do no damage. Your bite misses the gnoll. The gnoll closely misses you. You barely miss the gnoll. The gnoll hits you with a +1 flail of protection! You die... You are now level 5! You rejoin the land of the living... Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. #. ##. ##.. #... #.. #.#.##.####.# #......@....# ############# There were no monsters in sight! Vanquished Creatures 2 hounds A sleepcap (D:5) Terence (D:2) 2 iguanas (D:4) 2 orc wizards (D:4) 6 adders 6 gnolls 2 ufetubi 4 dart slugs 16 orcs 9 ball pythons An endoplasm (D:3) 2 giant cockroaches 8 goblins 6 hobgoblins 6 jackals 4 quokkas 3 bats (D:2) 3 frilled lizards 5 kobolds 4 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bdfhjk the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 117 | D:1 | Reached skill level 4 in Conjurations 181 | D:1 | Reached XP level 2. HP: 11/11 MP: 3/6 431 | D:1 | Learned a level 2 spell: Searing Ray 841 | D:1 | Reached XP level 3. HP: 14/14 MP: 3/7 1309 | D:2 | Noticed Terence 1363 | D:2 | Killed Terence 1364 | D:2 | Reached XP level 4. HP: 18/18 MP: 0/8 1943 | D:3 | Found Wirphaej's Jewellery Shop. 2771 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2961 | D:4 | Reached XP level 5. HP: 12/21 MP: 5/10 3263 | D:4 | Reached skill level 1 in Translocations 3268 | D:4 | Reached skill level 5 in Conjurations 3805 | D:4 | Gained mutation: You are covered in thick fur. (AC +2) | [Felid growth] 3805 | D:4 | Reached XP level 6. HP: 24/24 MP: 9/12 4511 | D:4 | Learned a level 4 spell: Fulminant Prism 4512 | D:5 | Entered Level 5 of the Dungeon 4843 | D:5 | Mangled by a gnoll 4844 | D:5 | Reached XP level 5. HP: -9/21 MP: 0/12 4844 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_ring, kennysheep_nondescript D:2: minmay_angry_zag, layout_rooms, uniq_terence D:3: minmay_inner_zag, layout_loops_ring, serial_shops, shop D:4: layout_layer_cave D:5: layout_loops_corners, gammafunk_ghost_stat_death Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 4 5 | 5.5 Stealth | 3 | 3.5 Spellcasting | 3 4 | 4.1 Translocations | 2 3 | 3.3 Dodging | 3 | 3.4 Fighting | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | 28 || 31 Bite | 1 | 9 || 10 Cast: Magic Dart | 60 | 134 || 194 Searing Ray | 2 | 12 || 14 Iskenderun's Myst | | 3 || 3 Armour: Skin | 1 | 3 || 4 Dodge: Dodged | 8 | 54 || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4302 | 4137 | 165 | 125 | 3468 | 5 | 860.4 | Dungeon | 4302 | 4137 | 165 | 125 | 3468 | 5 | 860.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1560 daAuts D:1: 968 daAuts D:3: 905 daAuts D:2: 639 daAuts D:5: 228 daAuts