Dungeon Crawl Stone Soup version 0.31-a0-466-g98c9adc2b6 (webtiles) character file. Game seed: 13540912261627080230 17 bdfhjk the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on Aug 5, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:11 (545 turns). bdfhjk the Conjurer (Octopode Conjurer) Turns: 545, Time: 00:01:11 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 62% Magic: 5/5 EV: 13 Int: 20 God: Gold: 26 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Potions b - a potion of heal wounds {unknown} Skills: - Level 2.2 Dodging - Level 3.0 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal is lightly wounded. The jackal completely misses you. You tentacle-slap the jackal. You grab the jackal. The jackal is moderately wounded. You constrict the jackal, but do no damage. The jackal bites you. x2 You tentacle-slap the jackal but do no damage. The jackal is moderately wounded. You constrict the jackal, but do no damage. The jackal bites you. You barely miss the jackal. You squeeze the jackal. The jackal is moderately wounded. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You release your grip on the jackal. You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal misses you. The jackal bites you. You die... ###############...# # ..................# ## ........###.###...###. ######### #>.........# #######......>.... #................# #.########....###. #.# #....# ## .. #@# #....# # h #h# #.#### #) #h# #.# #.. #l# #. ## #..#####h# #. ...lh...# #. .##.###.######## #. #............# #. #....#..#..#..#.. #. You could see 3 jackals and a frilled lizard. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) A jackal (D:1) A kobold (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bdfhjk the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 163 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 545 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_loops_ring, minmay_misc_feat_diagonals Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | | 2.2 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 14 Constrict || 2 Tentacles || 2 Punch || 1 Cast: Magic Dart || 27 Use: Potion || 1 Armour: Skin || 1 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 545 | 540 | 5 | 0 | 459 | 1 | 545.0 | Dungeon | 545 | 540 | 5 | 0 | 459 | 1 | 545.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 545 daAuts