bdfhjk Level 1 of the Dungeon [Shop] Sogyrph's Armour Shoppe a +0 chain mail of poison resistance (93 gold) the +2 robe of the Shore {rElec} (271 gold) rElec: It insulates you from electricity. a +0 robe (7 gold) a +0 leather armour (22 gold) a +1 ring mail of willpower (176 gold) a +0 ring mail (44 gold) the +0 chain mail "Wuuduedi" {rC+ Regen+} (203 gold) rC: It protects you from cold. Regen: It increases your rate of health regeneration. (0, 0, D:1) a +0 short sword (9, -20, D:1) a +0 club (17, -22, D:1) a +0 dagger (28, -9, D:1) 7 stones (28, -8, D:1) 9 stones (29, -4, D:1) a +0 leather armour (32, -10, D:1) a +0 ring mail (33, -10, D:1) 4 stones (33, 10, D:1) 9 stones (34, -11, D:1) 3 stones (37, 7, D:1) a +0 dagger (39, -30, D:1) 2 stones (43, 11, D:1) a +0 leather armour (44, -27, D:1) a +0 whip 4 stones (47, -6, D:1) a +0 dagger (47, 2, D:1) a +0 dagger (51, 13, D:1) a +0 whip 2 stones Level 2 of the Dungeon (0, 0, D:2) 6 stones (2, -13, D:2) a +0 club (20, -15, D:2) a +0 whip (23, -19, D:2) 4 large rocks (29, -15, D:2) 6 stones (39, -30, D:2) 7 stones (40, -29, D:2) 7 stones (43, -13, D:2) a +0 hand axe (45, -29, D:2) a +0 whip Level 3 of the Dungeon [Shop] Ceohips's Distillery a potion of enlightenment (65 gold) a potion of attraction (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) 2 potions of enlightenment (130 gold) a potion of degeneration (13 gold) a potion of mutation (104 gold) a potion of cancellation (104 gold) a potion of enlightenment (65 gold) (0, 0, D:3) a +1 chain mail of fire resistance (3, 3, D:3) a +0 short sword (6, 29, D:3) 5 poisoned darts (8, 5, D:3) a +0 flail (9, 8, D:3) a +0 robe (10, 1, D:3) a +0 club (14, 4, D:3) a +0 dagger (15, 20, D:3) a +0 dagger (32, 27, D:3) a +0 leather armour (36, 27, D:3) a +0 trident (41, 24, D:3) a +0 dagger (45, 43, D:3) a +0 ring mail (49, 28, D:3) a +0 dagger 3 stones (53, 43, D:3) a +0 club (54, 42, D:3) a +0 whip (55, 44, D:3) a +0 halberd a +0 whip (55, 53, D:3) 5 stones (58, 40, D:3) 5 stones Level 4 of the Dungeon (4, -10, D:4) a stone (9, 6, D:4) a +0 leather armour (15, 15, D:4) a +0 leather armour (17, 19, D:4) 5 poisoned darts (25, -2, D:4) a +0 mace (27, 14, D:4) a +0 dagger (29, 12, D:4) a +0 whip (37, 6, D:4) a +0 whip (38, 8, D:4) a +0 halberd (39, -6, D:4) 6 stones (39, 8, D:4) 3 javelins (39, 16, D:4) a +0 spear (41, 11, D:4) a +0 club (41, 13, D:4) a +0 club a +0 heavy flail 8 stones a +0 leather armour a +0 club a +0 robe (44, 5, D:4) a +0 club a +0 ring mail (44, 8, D:4) a +0 long sword (45, 9, D:4) a +0 whip (46, -2, D:4) a +0 club Level 5 of the Dungeon [Shop] Zocy's Self-Improvement Boutique a manual of Stealth (800 gold) a manual of Unarmed Combat (800 gold) a manual of Dodging (800 gold) a manual of Armour (800 gold) [Shop] Siumaub's Antique Weapon Emporium a +0 trident (101 gold) a +0 long sword (101 gold) a +0 club (29 gold) the +10 triple crossbow of a Thousand Yaks {drain, rN+ Dex+2} (2418 gold) Dex: It affects your dexterity (+2). rN: It protects you from negative energy. Elyvilon disapproves of the use of such an item. a +0 dagger (58 gold) the +6 flail of the Mashing Gods {holy, rC++ rCorr Str-2 Int+3} (1986 gold) Str: It affects your strength (-2). Int: It affects your intelligence (+3). rC: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. the +6 spear "Jiyqan" {chaos, rF+ rC+ Stlth+} (1716 gold) rF: It protects you from fire. rC: It protects you from cold. Stlth: It makes you more stealthy. Elyvilon disapproves of the use of such an item. a +0 war axe (101 gold) (4, -1, D:5) a potion of curing (4, 1, D:5) a scroll of revelation (16, -41, D:5) a +0 battleaxe (18, 2, D:5) a +0 robe a +2 dagger of holy wrath (19, 2, D:5) a +0 robe a +0 dagger a +0 whip (20, -14, D:5) a +0 scale mail (22, 3, D:5) a +0 ring mail a +0 short sword (22, 4, D:5) a +0 leather armour (24, -3, D:5) a +0 dagger (26, 2, D:5) a +0 club (30, -14, D:5) a +0 scale mail (34, -13, D:5) a +0 dagger (37, -15, D:5) a +0 sling (43, -21, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 mace (7, 5, D:6) a +0 leather armour (8, 2, D:6) a +0 robe (12, -5, D:6) 3 stones (18, -25, D:6) a +0 club a +0 trident a +0 ring mail a +0 kite shield a +0 spear (19, -28, D:6) a +0 whip (19, -26, D:6) a +0 flail (20, 26, D:6) a +0 shortbow (27, -19, D:6) 6 stones (30, -10, D:6) a +0 leather armour (37, 18, D:6) 8 gold pieces (40, 9, D:6) a potion of mutation (42, 0, D:6) 6 stones (58, 1, D:6) a +0 hand axe (59, -2, D:6) 4 boomerangs (60, -1, D:6) 3 stones Level 7 of the Dungeon (0, 0, D:7) a howler monkey corpse (2, -2, D:7) a +0 trident a howler monkey corpse an orc corpse (9, 3, D:7) the +0 helmet of the Earth {-Tele Rampage *Slow Dex+7} Dex: It affects your dexterity (+7). -Tele: It prevents most forms of teleportation. *Slow: It may slow you when you take damage. Rampage: It bestows one free step when moving towards enemies. (10, -5, D:7) a +0 pair of boots (14, 0, D:7) a killer bee corpse the Ecumenical Temple