beardedkeet Level 1 of the Dungeon (0, 0, D:1) a cursed -4 ring of evasion (8, -22, D:1) a +0 dagger (11, -22, D:1) a +0 club (15, 3, D:1) a +0 dagger (26, -10, D:1) a +0 ring mail (41, -22, D:1) a cursed -1 club (43, -24, D:1) a +0 club (43, -21, D:1) a stone (46, -19, D:1) a +1 short sword of flaming (46, -15, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 24, D:2) 13 arrows (6, 24, D:2) a +0 leather armour (9, -30, D:2) a cursed -2 falchion (16, 10, D:2) a +0 dagger (24, 9, D:2) 25 stones (26, -34, D:2) a +0 mace (30, -27, D:2) a +0 short sword (33, -18, D:2) a cursed -1 club (33, 0, D:2) a +0 dagger (33, 1, D:2) a +0 hunting sling (33, 18, D:2) a +0 short sword (34, -2, D:2) a cursed -3 dagger (38, -31, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, 1, D:3) a +0 mace (10, 19, D:3) a +0 whip (11, 2, D:3) a +3 quarterstaff of chaos (14, -10, D:3) a +0 spear a +0 animal skin a cursed +0 helmet (14, 3, D:3) a +0 mace (15, -10, D:3) a +0 dagger (15, -8, D:3) a +0 club (16, -10, D:3) a +0 club (16, -8, D:3) a +0 club a +0 club (17, 16, D:3) a +0 dagger (25, 14, D:3) a +0 short sword (25, 15, D:3) a +0 short sword (26, 15, D:3) a stone a +0 club a +0 whip (26, 16, D:3) a +0 short sword 4 stones (27, -6, D:3) a +0 leather armour (27, 15, D:3) a stone (29, 5, D:3) 20 stones (32, 3, D:3) a +0 club (36, 21, D:3) a +0 short sword (40, -12, D:3) a cursed +0 leather armour (41, 5, D:3) a +0 mace of protection (50, 26, D:3) a +0 dagger (54, 18, D:3) a +1 short sword of venom (54, 19, D:3) a +0 club (59, 11, D:3) a potion of degeneration Level 4 of the Dungeon (0, 0, D:4) a scroll of amnesia (8, 19, D:4) a scroll of amnesia (10, 11, D:4) 24 arrows (27, 28, D:4) a +0 club (27, 29, D:4) a +0 spear (28, 29, D:4) a +0 halberd (37, 20, D:4) a +0 dagger (38, 1, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) 5 boomerangs (9, 24, D:5) a cursed -1 flail (14, 2, D:5) a +0 giant club (16, -1, D:5) a scroll of amnesia (16, 24, D:5) a +1 helmet (23, 22, D:5) a +0 whip (26, -3, D:5) a +0 leather armour (26, 40, D:5) a +0 whip (26, 41, D:5) a +0 club a +0 hand axe (26, 42, D:5) a +0 whip (27, 18, D:5) a +0 dagger (29, 33, D:5) a +0 robe (39, 26, D:5) 24 arrows (41, 5, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (7, -5, D:6) a potion of degeneration (7, 33, D:6) a +0 cloak a -1 chain mail a +0 animal skin (9, -5, D:6) a potion of degeneration (14, 20, D:6) a +0 hand axe a +0 robe (15, 19, D:6) a cursed +0 halberd a +0 robe (15, 20, D:6) a +2 dire flail a +0 robe (17, 16, D:6) a +0 club (17, 35, D:6) a +0 hunting sling (20, 6, D:6) 17 arrows (23, 32, D:6) a +0 leather armour (23, 33, D:6) a cursed -1 club a +0 ring mail (25, 33, D:6) a +0 ring mail (29, 13, D:6) a +0 halberd (34, -1, D:6) 30 arrows (34, 3, D:6) a +0 ring mail (35, 18, D:6) a +0 quarterstaff (46, 7, D:6) 12 sling bullets Level 7 of the Dungeon [Shop] Ompagh's Weapon Shop a +0 morningstar (60 gold) a +0 trident (52 gold) a +0 great mace (97 gold) a +0 falchion (45 gold) a +0 short sword (45 gold) a +0 arbalest (67 gold) a +2 flail of holy wrath (274 gold) a +0 flail (52 gold) 13 stones (19 gold) the +8 hunting sling of Karma {speed, rF+ rN+ Int+4 Dex+4} (1192 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+4). It affects your dexterity (+4). It protects you from fire. It protects you from negative energy. (0, 0, D:7) a +0 pair of gloves (2, 8, D:7) a +0 morningstar a +0 leather armour (3, 8, D:7) a +0 falchion a +0 ring mail a +0 giant spiked club a +0 dagger (4, 7, D:7) a +0 short sword a +0 ring mail (4, 8, D:7) a +0 dagger a +0 robe (6, 14, D:7) a +0 club (10, -24, D:7) a scroll of amnesia (11, 18, D:7) a large rock (12, -4, D:7) a cursed -1 falchion (15, 19, D:7) 2 large rocks (16, -6, D:7) a potion of degeneration (19, -27, D:7) a +0 shortbow 19 arrows (19, -14, D:7) 25 stones (20, -25, D:7) a +1 dagger of venom a +0 robe (21, -26, D:7) a +0 short sword a +0 chain mail (21, -25, D:7) 2 arrows (22, -25, D:7) an arrow (22, -24, D:7) 6 arrows (23, -26, D:7) an arrow (23, -21, D:7) a +0 flail (28, 7, D:7) a +0 leather armour a +0 robe (28, 8, D:7) a +0 flail (29, -23, D:7) 23 stones (29, 7, D:7) a +0 club a +0 leather armour (29, 8, D:7) a +0 dagger a +0 robe (29, 9, D:7) a +0 mace a +0 leather armour (31, 11, D:7) a scroll of random uselessness (39, -16, D:7) 21 stones (42, -6, D:7) a +0 war axe (48, -11, D:7) 27 sling bullets (49, 2, D:7) 20 stones Level 8 of the Dungeon (0, 24, D:8) a book of Cantrips (0, 32, D:8) a +0 falchion (5, 30, D:8) a cursed -2 short sword a +0 short sword (6, 30, D:8) a +0 short sword a +0 short sword 5 stones (20, 12, D:8) 24 stones (21, -5, D:8) a +0 giant spiked club a +0 giant club (27, 12, D:8) a +0 dagger a +0 giant club a +0 giant club (28, 24, D:8) a +0 dagger a +0 robe (38, 4, D:8) 22 arrows (49, 26, D:8) a +0 dagger 2 stones (51, 25, D:8) a +0 short sword (51, 26, D:8) a stone (59, 10, D:8) 17 stones Level 9 of the Dungeon [Shop] Uquo's General Store an uncursed staff of energy (350 gold) the +6 quarterstaff "Seenit" {elec, MR+ Str+2 SInv} (854 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It affects your resistance to hostile enchantments. It lets you see invisible. a wand of acid (14) (504 gold) 23 bolts (64 gold) an uncursed ring of fire (350 gold) 16 stones (22 gold) a +0 flail (49 gold) a +0 ring mail (56 gold) a scroll of remove curse (42 gold) 35 sling bullets (245 gold) a +0 leather armour (28 gold) a box of beasts (280 gold) 20 sling bullets (140 gold) [Shop] Zuwnoujo's Distillery (Shop contents are unknown) [Shop] Icwur's Assorted Antiques a +4 shortbow of freezing (657 gold) a wand of paralysis (4) (144 gold) a scroll of fear (84 gold) a potion of berserk rage (120 gold) a +0 broad axe (96 gold) a scroll of enchant armour (180 gold) a +0 ring mail (96 gold) a +0 scale mail (96 gold) a +2 chain mail of cold resistance (516 gold) a phial of floods (960 gold) the amulet "Ucemasa" {rPois Regen+} (988 gold) [amulet of regeneration] It protects you from poison. It increases your rate of regeneration. the +2 pair of boots "Noyfer" {*Slow rElec MR- Stlth+} (516 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It may slow you when you take damage. It makes you more stealthy. (0, 0, D:9) a +0 robe a cursed +3 hand axe (1, 0, D:9) a +3 hand axe a cursed +0 halberd a +0 robe (2, 0, D:9) a cursed +0 robe a cursed +0 long sword (6, -25, D:9) a +0 club (6, -23, D:9) a +0 dagger a +0 robe (7, -22, D:9) a +0 club a +0 ring mail (10, 22, D:9) a +0 war axe (13, -11, D:9) a cursed -1 club a +0 chain mail a cursed -2 club (13, -10, D:9) a +1 battleaxe of draining a +0 chain mail (14, -11, D:9) a +0 hand axe a +0 ring mail (14, -10, D:9) a +0 short sword (15, -24, D:9) 10 bolts (16, 0, D:9) a +0 whip a +0 dagger a +0 robe (16, 1, D:9) a +0 dagger 21 stones (17, -1, D:9) a stone (19, -4, D:9) a stone (19, -3, D:9) a stone (27, -5, D:9) a +0 trident (28, -10, D:9) a +0 kite shield (30, -16, D:9) 17 stones (37, -4, D:9) a cursed -1 hunting sling (41, 15, D:9) a +0 rapier (52, -11, D:9) a +0 dagger (53, -18, D:9) an uncursed staff of death (61, -8, D:9) a +0 chain mail Level 10 of the Dungeon (2, 29, D:10) a +0 leather armour a +0 club a +0 scale mail a +0 halberd (3, 30, D:10) a +0 club a +0 flail a +0 leather armour (13, 48, D:10) a +0 troll leather armour (17, 44, D:10) a +0 giant club a +0 giant spiked club (20, 32, D:10) 11 arrows (20, 51, D:10) an uncursed ring of wizardry (25, 52, D:10) a +0 dagger (28, 50, D:10) a box of beasts (33, 43, D:10) 2 arrows (34, 1, D:10) a +0 giant spiked club (34, 23, D:10) a +0 dagger (35, 12, D:10) a +0 leather armour a +0 hand axe (35, 44, D:10) an arrow (36, 12, D:10) a +0 chain mail a +0 dire flail (36, 13, D:10) a +0 robe a +0 dagger of venom (37, 12, D:10) a +0 robe a +0 dagger (37, 44, D:10) a +0 shortbow 9 arrows (38, 13, D:10) a +0 trident Level 11 of the Dungeon [Shop] Qumofabb's Antique Armour Shoppe a +0 robe (23 gold) a +3 leather armour of poison resistance (693 gold) a +1 ring mail of cold resistance (528 gold) a +0 scale mail (132 gold) a +0 scale mail (132 gold) the +2 leather armour "Myr Vuditt" {*Corrode rF+ Str+2 Slay+6} (1643 gold) It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It protects you from fire. It may corrode you when you take damage. a +0 ring mail (132 gold) a +0 centaur barding (759 gold) a +0 leather armour (66 gold) a +0 cloak (148 gold) a +2 chain mail of fire resistance (709 gold) the +5 ring mail of Restlessness {rF- Dex+3 SInv} (1303 gold) It affects your dexterity (+3). It makes you vulnerable to fire. It lets you see invisible. (0, 0, D:11) a +0 hand axe a +0 plate armour a +0 hand axe a +0 falchion a +0 ring mail a +4 flail an orc skeleton (1, 14, D:11) a +0 robe (16, -1, D:11) a +2 ring mail of magic resistance (23, -4, D:11) a cursed +0 leather armour (27, 3, D:11) a +0 battleaxe (27, 18, D:11) a +0 ring mail (28, -6, D:11) a +0 plate armour a +0 short sword (30, -5, D:11) a +0 scale mail (30, -4, D:11) a +0 flail (31, 19, D:11) a +0 ring mail (33, -4, D:11) a scroll of amnesia (34, 3, D:11) 2 arrows (35, 3, D:11) an arrow (38, 2, D:11) 14 bolts (38, 3, D:11) an arrow (41, 3, D:11) a +0 falchion a +0 shortbow 15 arrows (43, 4, D:11) a +1 whip of electrocution a +0 leather armour a +0 short sword a +0 club a +0 scimitar a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 giant club an ogre skeleton (1, 0, D:12) 5 stones a hound skeleton (2, -17, D:12) a worker ant corpse (2, -11, D:12) a +1 great sword of electrocution 5 silver javelins a +3 ring mail of fire resistance the orc corpse of Urug (6, -5, D:12) a +0 dagger