Dungeon Crawl Stone Soup version 0.27.1 (console) character file. Game seed: 6499763469967365820 49 beardedkeet the Conjurer (level 3, 0/19 HPs) Began as a Tengu Conjurer on Aug 28, 2021. Slain by a gnoll (9 damage) ... on level 2 of the Dungeon. The game lasted 00:11:02 (1411 turns). beardedkeet the Conjurer (Tengu Conjurer) Turns: 1411, Time: 00:11:03 Health: 0/19 AC: 2 Str: 7 XL: 3 Next: 77% Magic: 0/7 EV: 12 Int: 19 God: Gold: 51 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons b - a +0 whip c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions d - a potion of lignification {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 7.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the gnoll! You kill the gnoll! Found a stone staircase leading down. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (82% to hit) The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll barely misses you. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you with a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! The gnoll barely misses you. Your Conjurations skill increases to level 7! The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd. Found a stone staircase leading down. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd! You die... .. #. #.# ###.################ #............##..... ## #............##..... ...##............##..... ##.......g####.......... ..........# #.......... >......@..# #.......... ..........##....>....... .....##.###............. .... ..# #............. ... ...# .............. .. ....# ....#####....) # ##... .... #..... #... ..... #..... ...... #..... #.....######.. #.........##.. You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 2 dart slugs (D:1) 2 endoplasms (D:2) A giant cockroach (D:2) 4 hobgoblins 2 kobolds A quokka (D:1) 3 ball pythons 5 bats 2 frilled lizards (D:1) A rat (D:1) 25 creatures vanquished. Vanquished Creatures (others) 10 toadstools (D:2) 10 creatures vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beardedkeet the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 202 | D:1 | Reached XP level 2. HP: 13/15 MP: 6/6 260 | D:1 | Learned a level 2 spell: Searing Ray 325 | D:1 | Reached skill level 6 in Conjurations 356 | D:1 | Found a faded altar of an unknown god. 977 | D:2 | Reached XP level 3. HP: 7/19 MP: 5/7 1396 | D:2 | Reached skill level 7 in Conjurations 1411 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_ring, hellmonk_ecumenical_altar_arch_garden D:2: cheibrodos_fertilizer, layout_basic, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 6 7 | 7.1 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Whip || 13 Kick || 2 Cast: Magic Dart || 36 Searing Ray || 3 Use: Scroll || 1 Stab: Sleeping || 2 Armor: Robe || 4 Dodge: Dodged || 22