beardedkeet Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 20, D:1) 13 bolts (12, -15, D:1) a +0 club (20, 17, D:1) a +0 trident (21, 19, D:1) 22 stones (26, -5, D:1) a +0 dagger (28, -1, D:1) 18 arrows (28, 33, D:1) a +0 ring mail (32, -25, D:1) a +0 dagger (33, -1, D:1) a +0 falchion (34, 28, D:1) a +0 dagger (36, 32, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 12 arrows (1, -19, D:2) a +0 ring mail (13, -10, D:2) a +0 dagger (16, 2, D:2) a +0 dagger 3 stones (19, -26, D:2) 9 poisoned darts (21, 6, D:2) a +0 hunting sling (21, 10, D:2) a +0 hunting sling (34, -21, D:2) 24 bolts Level 3 of the Dungeon (0, 0, D:3) 13 stones (7, 4, D:3) 24 stones (12, 29, D:3) a +0 mace of draining (14, 30, D:3) a +3 quarterstaff of chaos (23, 32, D:3) a +0 mace (24, 5, D:3) 17 stones (25, 16, D:3) a +0 club a +0 leather armour a +0 club 2 boomerangs a +0 leather armour a +0 dagger (38, -2, D:3) 24 stones (38, 13, D:3) a +0 robe (43, 49, D:3) a +0 club a +0 leather armour (56, 16, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (13, 23, D:4) a +0 leather armour (14, 0, D:4) a +0 trident (15, 0, D:4) a +0 whip (20, -3, D:4) a +1 cloak (23, -13, D:4) a scroll of noise (27, -1, D:4) a +0 dagger 3 stones (27, 22, D:4) a +0 ring mail (28, 15, D:4) 19 stones (28, 22, D:4) a +0 club (36, 9, D:4) a +0 flail a +0 leather armour a +0 whip (37, 8, D:4) a +0 dagger a +0 robe (39, 11, D:4) a +0 falchion a +0 leather armour (40, 11, D:4) a +0 club a +0 leather armour (59, 2, D:4) 5 stones (68, 30, D:4) a +0 spear (68, 36, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 war axe a +0 robe (2, -14, D:5) 21 gold pieces (9, -28, D:5) a +0 scale mail (22, -34, D:5) a +0 giant club (34, -26, D:5) the +5 ring mail "Ycitin" {-Tele rPois Str+8 Dex-2} Str: It affects your strength (+8). Dex: It affects your dexterity (-2). rPois: It protects you from poison. -Tele: It prevents most forms of teleportation. (39, -27, D:5) a +0 ring mail (40, -22, D:5) the +10 trident of the Sky {freeze, *Noise Will++} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. *Noise: It may make noises in combat. Will: It greatly increases your willpower. (44, -21, D:5) a +0 scythe of protection a +0 robe the Ecumenical Temple