beef Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, 2, D:1) 5 curare-tipped darts (9, 2, D:1) a +0 spear (12, 9, D:1) a quokka skeleton (12, 11, D:1) a frilled lizard skeleton (17, 33, D:1) 4 stones (25, 9, D:1) a rat corpse (skeletalised by now) (28, 23, D:1) a +0 club (28, 26, D:1) a jackal skeleton a jackal skeleton (31, 28, D:1) a +0 whip 4 stones (31, 29, D:1) a +0 whip a stone a jackal skeleton (32, 3, D:1) a rat corpse (skeletalised by now) (32, 24, D:1) a jackal skeleton (33, 14, D:1) a bat corpse (skeletalised by now) (36, 24, D:1) a quokka skeleton (42, 2, D:1) a +0 mace (47, 13, D:1) a +0 dagger a kobold corpse (skeletalised by now) (49, 5, D:1) 7 stones (56, 13, D:1) a +0 robe (58, 11, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (1, 0, D:2) a jackal corpse (9, 13, D:2) 6 stones (11, 17, D:2) a bat corpse (skeletalised by now) (12, 18, D:2) a +0 ring mail (17, 23, D:2) a +0 quarterstaff (22, 9, D:2) 4 stones (31, -1, D:2) a +0 robe (31, 20, D:2) a beast talisman (48, 5, D:2) a +0 dagger (48, 17, D:2) 9 stones (48, 34, D:2) a +0 dagger (53, 50, D:2) a +0 robe (59, 26, D:2) a ball python corpse (skeletalised by now) (61, -2, D:2) a +0 club