Dungeon Crawl Stone Soup version 0.32-a0-1736-g30ed0ade3c (console) character file. Game seed: 11532857818370849196 35 beef the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on July 15, 2024. Slain by Terence ... wielding a +0 falchion (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:06 (1188 turns). beef the Conjurer(Deep Elf Conjurer) Turns: 1188, Time: 00:03:06 Health: 0/19 AC: 3 Str: 4 XL: 3 Next: 16% Magic: 2/9 EV: 11 Int: 24 God: Gold: 50 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . c - +0 rapier rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . i - +0 pair of boots Will ..... f - amulet of regeneration Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons c - a +0 rapier (weapon) Missiles g - 3 javelins Armour a - a +0 robe (worn) i - a +0 pair of boots (worn) Jewellery f - an amulet of regeneration (around neck) Scrolls d - 2 scrolls of identify {unknown} Potions b - a potion of magic e - a potion of lignification {unknown} h - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 6% 2d10 32% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Vhi's Electric Charge Tloc/Air 6% N/A 71% 4 Gell's Gavotte Tloc 1% 2d(12-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History A dart slug comes into view. A dart slug is nearby! The magic dart hits the dart slug. The dart slug is moderately wounded. The magic dart hits the dart slug! The dart slug is almost dead. The magic dart hits the dart slug but does no damage. The dart slug is almost dead. The magic dart hits the dart slug. You kill the dart slug! Terence the Veteran comes into view. He is wielding a +0 falchion. Terence shouts! You hear a shout! The magic dart hits Terence. Terence is lightly wounded. Terence hits you with a +0 falchion. The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 falchion. The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 falchion. The magic dart hits Terence but does no damage. Terence is lightly wounded. A kobold comes into view. It is wielding a +0 club. Terence closely misses you. Terence hits you with a +0 falchion. Terence hits you with a +0 falchion. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (lightly wounded, 85% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence closely misses you. The searing ray misses Terence. The searing ray misses the kobold. Terence hits you with a +0 falchion! You die... Terence says, "Finally, peace and quiet." ##. .. #.. .... ..# ..## ## ... .. ..# ..#....######## #.# #.###..#.###..(.#..P .. #.#.....#.PP..P.#.P. #. #...#..##..PPP.P#.P. #†###...#.#P.....P.$#..[ #..##.#@@K#.P......._..P ###....#####....P....#.P. #...#### #.##..PP...#P.. #....#.# #..#.......#... .....###.# #.#.###....#PPP .... #.### #.##.).######## ... #...# #..#...#..#.## ## ###.### #.#.#.......# #...####..<..#..#..## You could see Terence and a kobold. Vanquished Creatures A dart slug (D:2) 7 endoplasms 5 goblins (D:1) A hobgoblin (D:1) 4 kobolds A quokka (D:1) 6 bats 4 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beef the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 196 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 300 | D:1 | Reached skill level 5 in Conjurations 400 | D:1 | Learned a level 2 spell: Searing Ray 1029 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1089 | D:2 | Found a faded altar of an unknown god. 1180 | D:2 | Noticed Terence 1188 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic D:2: layout_rooms, shapermc_ecumenical_altar_gd, minmay_hexomino_u4, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Melee: Rapier || 9 Cast: Magic Dart || 52 Searing Ray || 1 Armour: Robe || 13 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1189 | 1148 | 41 | 57 | 931 | 2 | 594.5 | Dungeon | 1189 | 1148 | 41 | 57 | 931 | 2 | 594.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 996 daAuts D:2: 192 daAuts