beef Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, 2, D:1) a +0 dagger 4 stones (11, 9, D:1) a +0 club 2 stones (19, -12, D:1) a +0 ring mail (22, -16, D:1) 7 stones (24, -15, D:1) a +0 club a stone (30, 1, D:1) a jackal skeleton a jackal skeleton (43, 0, D:1) a hobgoblin corpse (skeletalised by now) (53, -27, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a poisoned dart (0, 1, D:2) a poisoned dart (1, 2, D:2) a poisoned dart (2, 24, D:2) a potion of curing (3, 0, D:2) a poisoned dart (3, 2, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (3, 11, D:2) a rat skeleton (4, 16, D:2) a +0 ring mail (6, 24, D:2) a +2 helmet of see invisible (unseen) (11, 20, D:2) a poisoned dart (11, 21, D:2) a curare-tipped dart (13, 6, D:2) a +0 robe a +0 scythe the human skeleton of Sigmund (21, 20, D:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (23, 34, D:2) 6 gold pieces (24, 29, D:2) a +0 club (24, 32, D:2) a potion of invisibility (26, -8, D:2) a poisoned dart (27, 8, D:2) an amulet of faith (27, 17, D:2) a bat corpse (skeletalised by now) (30, -8, D:2) a poisoned dart (30, 6, D:2) a +0 club a goblin corpse (skeletalised by now) (31, 26, D:2) a ball python corpse (skeletalised by now) (31, 29, D:2) 12 gold pieces (36, -5, D:2) a scroll of identify (39, -5, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (8, -8, D:3) a frilled lizard skeleton (26, -8, D:3) 4 stones (31, 30, D:3) a +0 war axe (35, 13, D:3) a +0 trident (36, 13, D:3) a +0 club (40, -8, D:3) a bat corpse (skeletalised by now) (41, 17, D:3) a +0 flail an orc skeleton (42, -14, D:3) a +0 dagger (42, 4, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (44, -2, D:3) a bat corpse (skeletalised by now) (47, 9, D:3) a bat corpse (skeletalised by now) (50, -14, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Fidet's Antique Armour Shop a +0 ring mail (76 gold) a +0 scale mail of willpower (209 gold) the +2 pair of slick slippers {slick, slippery, EV+4} (513 gold) Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). a +0 leather armour (38 gold) a +0 leather armour (38 gold) a +0 robe (13 gold) a +0 plate armour (437 gold) (0, 0, D:4) a +0 scale mail (14, -21, D:4) an amulet of guardian spirit (22, 5, D:4) a +0 trident a +0 ring mail (27, -3, D:4) a +0 dagger a stone (49, 4, D:4) a jackal corpse (skeletalised by now) (53, 1, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a curare-tipped dart (2, 7, D:5) a poisoned dart (2, 15, D:5) 7 stones (4, 8, D:5) a poisoned dart (6, 18, D:5) a +0 whip