Dungeon Crawl Stone Soup version 0.33-a0-654-gd81fdbf327 (console) character file. Game seed: 10902456939730175524 64 beef the Ruffian (level 3, 42/42 HPs) Began as a Draconian Shapeshifter on Jan 9, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:33 (1252 turns). beef the Ruffian (Draconian Shapeshifter) Turns: 1252, Time: 00:02:34 Health: 42/42 AC: 21 Str: 16 XL: 3 Next: 91% Magic: 3/3 EV: 2 Int: 10 God: Gold: 78 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.08/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, AC +5, unfitting armour, (cold-blooded) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 78 gold pieces. Inventory: Armour j - a +2 hat Jewellery g - an amulet of guardian spirit Talismans b - a beast talisman (active) c - a flux talisman Scrolls d - 2 scrolls of teleportation {unknown} e - a scroll of revelation {unknown} f - a scroll of identify {unknown} h - a scroll of enchant armour {unknown} k - a scroll of torment {unknown} Potions a - a potion of lignification i - a potion of heal wounds {unknown} l - 2 potions of ambrosia {unknown} Skills: - Level 1.1 Fighting - Level 1.7 Dodging + Level 4.0 Unarmed Combat + Level 3.9 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 36% 1 Swiftness Air 0% N/A 75% 3 Airstrike Air 0% 2d(0-16) 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((Your plain brown scales are hard. (AC +5))) You cannot fit into any form of body armour. ((You are cold-blooded and may be slowed by cold attacks.)) Message History You hit the goblin. You tail-slap the goblin. You kill the goblin! No target in view! No target in view! You see here a +0 dagger. An adder comes into view. The adder closely misses you. The adder bites you. You hit the adder. The adder is heavily wounded. The adder bites you but does no damage. You punch the adder! You kill the adder! Your Unarmed Combat skill increases to level 4! No target in view! No target in view! You see here an adder corpse. l - 2 dark potions Found a stone staircase leading up. There is a stone staircase leading up here. There is an escape hatch in the ceiling here. Sigmund the Dreaded comes into view. He is wielding a +0 scythe of flaming. Sigmund shouts! Sigmund breathes a few words. Sigmund's hands start flickering wildly. Sigmund moves out of view. No target in view! Really quaff the potion of lignification? Your transformation has ended. You turn into a tree. Your roots penetrate the ground. Sigmund gestures at you while chanting. The puff of flame hits you but does no damage. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A magic dart appears from out of thin air! The magic dart hits you but does no damage. You cannot move. Unknown command. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..........<...... ####.#####...##.. #.# ##.##### # #.# #.# ### #. ####.#### #.# #.. #..#####.......# #.# #.# #......#.#####.# #.# #.# #......#.# #.###.# #.. .....{.♣.# #.....# #.. #......#.# #.#######.. ##.....#.#####.##....... #.#.###.......##....... # #. ####............. # #######......> #......# ###.##.# #######.##.. There were no monsters in sight! Vanquished Creatures 3 adders A ribbon worm (D:3) 3 ball pythons 2 endoplasms (D:1) A giant cockroach (D:1) 6 hobgoblins 4 jackals (D:1) A bat (D:1) A frilled lizard (D:1) 3 goblins 6 kobolds 3 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beef the Draconian Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 195 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 870 | D:2 | Identified the +5 war axe of a Million Beggars {speed, | rElec rC+ Int+2} 897 | D:2 | Reached XP level 3. HP: 27/28 MP: 3/3 964 | D:2 | You fall into a shaft and drop 2 floors! 1149 | D:2 | Reached skill level 4 in Unarmed Combat 1247 | D:2 | Noticed Sigmund 1252 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_loops_ring, minmay_distorted D:2: layout_loops_ring, chequers_hall_statues_corner_a, feat_on_display, patterned_corridor, uniq_natasha, uniq_crazy_yiuf_cottage, uniq_sigmund D:3: layout_rooms, nicolae_gozag_seed_capital, mainiacjoe_overflow_surrounded_room, serial_co_window_serial, co_window_paths_b, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_a, co_window_corner_cb, co_window_broadway_a, co_window_broadway_b, co_window_paths_c, co_window_corner_b, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_b D:4: layout_layer_cave, hangedman_decor_peaks_small Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 4 | 4.0 Fighting | | 1.1 Dodging | | 1.7 Shapeshifting | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 94 Tailslap || 8 Use: Potion || 1 Armour: Skin || 59 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1245 | 1208 | 37 | 0 | 1009 | 4 | 311.2 | Dungeon | 1245 | 1208 | 37 | 0 | 1009 | 4 | 311.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 791 daAuts D:2: 361 daAuts D:4: 75 daAuts D:3: 17 daAuts