Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a008e (webtiles) character file. Game seed: 6335084102223910787 26 beef42 the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Jan 20, 2024. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:05:52 (1446 turns). beef42 the Conjurer (Deep Elf Conjurer) Turns: 1446, Time: 00:05:53 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 89% Magic: 1/8 EV: 12 Int: 22 God: Gold: 59 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . k - +2 dagger (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons f - a +0 club g - a +0 short sword k - a +2 dagger of electrocution (weapon) l - a +0 sling Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of fog {unknown} e - 2 scrolls of identify {unknown} i - a scroll of fear {unknown} Potions b - a potion of magic d - a potion of resistance {unknown} h - 3 potions of curing {unknown} j - a potion of enlightenment {unknown} Skills: * Level 1.0 Short Blades - Level 2.5 Dodging - Level 2.5 Stealth - Level 3.1 Spellcasting + Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You start resting. Magic restored. A gnoll is nearby! A gnoll comes into view. It is wielding a +0 whip. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) The gnoll shouts! The searing ray misses the gnoll. The searing ray misses the gnoll. The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. You finish channelling your searing ray. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 82% to hit) The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll but does no damage. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll misses you. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll misses you. Without enough magic to sustain it, your searing ray dissipates. The gnoll closely misses you. The gnoll hits you with a +0 whip. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! You die... .#######.# .........# .........# ########.# #.<....#.# #..###.#.### #..# #.g..^# #..# ###g#.# ###[.#####@#.# #..........#.# #.....######.# #.....# #.# #.....# #.# #.....# #.# #.....+ ..# #.....# ### #.)...# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 4 ball pythons A bat (D:1) An endoplasm (D:2) A giant cockroach (D:1) 5 kobolds (D:1) A frilled lizard (D:1) A goblin (D:2) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beef42 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 576 | D:1 | Reached XP level 2. HP: 13/15 MP: 8/8 579 | D:1 | Learned a level 2 spell: Searing Ray 1377 | D:2 | Reached skill level 1 in Short Blades 1377 | D:2 | Reached skill level 5 in Conjurations 1446 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_corner_a, co_window_paths_b, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_c, co_window_corner_b, co_window_corner_b, co_window_sun, co_window_4corner_a, glass_columns_b, reono_crystal_passage D:2: layout_basic, serial_curves, eino_curves_01, eino_curves_02 Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 1 | 1.0 Conjurations | 5 | 5.0 Dodging | | 2.5 Stealth | | 2.5 Spellcasting | | 3.1 Action || total ---------------------------++------- Melee: Short sword || 9 Club || 1 Dagger || 2 Cast: Magic Dart || 23 Searing Ray || 3 Armour: Robe || 6 Dodge: Dodged || 9