beigtais Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 1, D:1) a +0 club (5, -35, D:1) 13 bolts (9, 10, D:1) a +0 whip (13, -33, D:1) a +0 dagger (14, 5, D:1) a +0 scale mail (15, 4, D:1) a +0 scale mail (22, -12, D:1) a +0 club (27, -24, D:1) 22 bolts (30, 11, D:1) a +0 whip Level 2 of the Dungeon [Shop] Ureoqat's Antique Armour Shop a +2 scale mail of cold resistance (399 gold) a +0 robe (13 gold) a +0 plate armour (437 gold) a +0 leather armour (38 gold) a +0 leather armour (38 gold) a +0 cloak (85 gold) a +0 leather armour (38 gold) a +0 scale mail (76 gold) a +0 chain mail (85 gold) a +0 robe (13 gold) (0, 0, D:2) a +0 leather armour (2, 8, D:2) a +0 dagger (2, 19, D:2) a +2 short sword of flaming (5, 13, D:2) a +0 scale mail a +0 dagger (6, -9, D:2) 15 arrows (6, 12, D:2) a +0 club a +0 dagger (6, 13, D:2) a +0 giant spiked club a +0 dagger a +0 dagger (7, 13, D:2) a +0 dagger (still there?) a +0 hunting sling (still there?) 17 stones (still there?) (10, -9, D:2) a +0 whip (13, 24, D:2) a +0 dagger (41, -7, D:2) a +0 pair of boots (55, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, 1, D:3) a +0 short sword (8, 15, D:3) a +0 spear a +0 animal skin the +1 helmet "Dyvocekenn" {Harm rC+ Str+3} Str: It affects your strength (+3). rC: It protects you from cold. Harm: It increases damage dealt and taken. (8, 16, D:3) a +0 whip (9, 14, D:3) a +0 dagger (9, 15, D:3) a +0 dagger a +2 dagger of pain (9, 16, D:3) a +0 club (10, 14, D:3) a +0 dagger a +0 club a +0 club (12, 14, D:3) a +0 dagger (13, 8, D:3) a +0 spear (13, 12, D:3) a +0 spear (unseen) (27, 28, D:3) a +0 club (38, 19, D:3) 2 gold pieces (38, 20, D:3) 7 gold pieces (40, 20, D:3) 11 gold pieces (40, 21, D:3) 3 gold pieces Level 4 of the Dungeon [Shop] Pejerchil's Weapon Shop a +0 dagger (22 gold) a +0 falchion (33 gold) a +0 glaive of venom (107 gold) a +3 hunting sling of freezing (216 gold) a +0 vorpal hand axe (71 gold) a +2 vorpal mace (181 gold) the +6 mace of Magnificence {antimagic, Stlth+} (536 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Stlth: It makes you more stealthy. a +0 war axe (38 gold) a +0 battleaxe (71 gold) a +5 glaive of venom (382 gold) a +0 long sword (38 gold) 13 arrows (28 gold) (0, 0, D:4) a +0 cloak (4, -11, D:4) a +0 shortbow 12 arrows (6, -8, D:4) a +0 dagger a +0 short sword a +0 dagger a +0 club (7, 6, D:4) 23 bolts (8, 3, D:4) a +0 dagger (15, -27, D:4) a +0 giant club (29, 7, D:4) a +0 robe (34, -25, D:4) 17 bolts (38, 1, D:4) a +0 long sword a +0 robe (38, 3, D:4) a +0 halberd a +0 robe (43, 1, D:4) a +3 dagger a +0 robe a +0 dagger a +0 robe (43, 9, D:4) 5 arrows (44, 1, D:4) the +1 rapier "Caer Exzar" {distort, rElec Int+3} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Int: It affects your intelligence (+3). rElec: It insulates you from electricity. Level 5 of the Dungeon (0, 0, D:5) 18 bolts (1, 7, D:5) a +0 long sword (2, -22, D:5) 24 sling bullets (3, -37, D:5) 24 bolts (19, -22, D:5) a +0 giant club a +0 giant club (24, -7, D:5) 19 sling bullets (33, -14, D:5) a +0 dagger a +0 leather armour (40, -21, D:5) a +0 dagger (42, -19, D:5) 18 bolts (43, -11, D:5) 3 large rocks (59, -43, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Caisioje's Assorted Antiques (Shop contents are unknown) (0, 0, D:6) a +0 giant club (3, -2, D:6) a +0 dagger (4, 19, D:6) a +0 short sword a +0 mace a +0 leather armour a +0 dagger a +0 robe (4, 20, D:6) a +0 mace a +0 leather armour a +0 dagger a +0 robe (12, 13, D:6) 22 sling bullets (20, -16, D:6) 13 gold pieces (20, -15, D:6) a staff of poison (21, -5, D:6) a wand of iceblast (4) (22, -16, D:6) 16 gold pieces (22, -15, D:6) a +0 scale mail (30, -15, D:6) a +0 falchion (32, 29, D:6) a +0 chain mail (35, 25, D:6) a +0 short sword (47, 13, D:6) a +0 giant club (55, -24, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 22 bolts (5, 19, D:7) a +0 scale mail (10, 12, D:7) a +0 leather armour 21 sling bullets a +0 quarterstaff a +0 hunting sling a potion of attraction (11, 12, D:7) a +0 giant club (20, 3, D:7) a +0 dagger a +0 robe a +0 short sword a +0 ring mail a +0 mace a +0 chain mail (20, 4, D:7) a +0 short sword (52, -5, D:7) a +0 robe (54, -4, D:7) 22 sling bullets Level 8 of the Dungeon [Shop] Doatotes's Weapon Shoppe a +2 hand axe of venom (156 gold) a +0 mace (30 gold) a +0 spear (30 gold) a +0 rapier (40 gold) a +0 mace (30 gold) a +0 executioner's axe (100 gold) a +0 rapier (40 gold) 8 arrows (16 gold) a +0 rapier (40 gold) a +0 war axe (35 gold) a +0 club (10 gold) 16 stones (16 gold) 2 atropa-tipped darts (12 gold) the +8 demon trident "Rift" {distort, reach+} (845 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. It can reach especially far, and its reaching attacks ignore other creatures in the way. (0, 0, D:8) 25 arrows (9, 21, D:8) a +0 spear (11, 32, D:8) a +0 club (12, 21, D:8) a +0 robe a +0 club (13, 20, D:8) a +0 club (13, 21, D:8) a +0 club (14, 10, D:8) a staff of earth (16, 12, D:8) 5 large rocks (17, 1, D:8) a +0 scale mail (18, 17, D:8) 6 arrows (26, 19, D:8) a piece from Xom's chessboard (15/15) (27, 33, D:8) 16 sling bullets (28, 6, D:8) a +0 ring mail a +0 hand axe (33, 13, D:8) 16 arrows (37, 30, D:8) a +0 ring mail (38, 32, D:8) a +0 flail (39, 9, D:8) a +0 scimitar (43, 15, D:8) a +2 vorpal war axe a +0 leather armour a +0 giant club a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +4 short sword a +0 dagger a +0 robe (1, -3, D:9) a +0 flail a +0 leather armour a +0 dagger a +0 robe (1, -1, D:9) a +0 whip a +0 leather armour (2, 40, D:9) a +0 plate armour (3, 44, D:9) a +0 robe (4, 52, D:9) a ring of ice a ring of fire an amulet of magic regeneration an amulet of regeneration (5, 21, D:9) 14 sling bullets (9, 55, D:9) a +0 trident (11, 23, D:9) a +0 dagger a +0 robe a +0 hand axe a +0 scale mail (12, 23, D:9) a +0 dagger a +0 robe (26, 8, D:9) a +0 glaive (27, 8, D:9) a +0 whip a +0 leather armour (28, 11, D:9) a +0 club a +0 hand axe a +0 leather armour (29, 11, D:9) a +0 flail a +0 whip a +0 whip a +0 robe (37, 0, D:9) a +0 shortbow 23 arrows (46, 35, D:9) a +0 whip (47, 40, D:9) a +0 shortbow 17 arrows (60, 32, D:9) a +0 chain mail (62, 13, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 15 arrows (3, 24, D:10) 19 sling bullets (3, 28, D:10) a +0 scale mail (5, -4, D:10) a +2 robe of cold resistance a +0 quarterstaff of freezing (7, 25, D:10) a +1 vampiric battleaxe a +0 chain mail (17, -21, D:10) a +0 hand axe of flaming a +0 hand axe (18, -20, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (19, -20, D:10) a +0 short sword (19, 25, D:10) a +0 robe a +0 dagger (29, 6, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 mace (30, 8, D:10) a +0 robe a +2 scimitar of flaming (30, 29, D:10) a +1 chain mail of willpower (37, 19, D:10) a +0 shortbow 24 arrows Level 11 of the Dungeon (14, -21, D:11) a +0 giant club (17, 6, D:11) a +0 chain mail a +0 trident (17, 16, D:11) 28 arrows (19, -5, D:11) a +0 troll leather armour (19, -4, D:11) 12 arrows a +0 longbow of freezing (20, -6, D:11) 27 arrows a +0 shortbow (21, -23, D:11) 11 bolts (22, -7, D:11) 12 arrows (still there?) a +0 shortbow (still there?) (22, -6, D:11) 47 arrows (still there?) a +0 shortbow (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) a +0 flail (still there?) a +0 robe (still there?) a +2 dagger of holy wrath (still there?) (26, 19, D:11) a +0 hand axe (28, -9, D:11) 22 arrows a +0 shortbow (31, 24, D:11) a +0 scale mail (41, -13, D:11) a +0 robe (41, -9, D:11) a +0 troll leather armour (54, -6, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) 19 bolts (1, -3, D:12) a +3 mace (11, -12, D:12) a +1 dagger of speed a +0 robe a +0 flail (13, -14, D:12) a +0 flail a +0 chain mail a +0 dagger a +0 robe (14, -1, D:12) a +0 dagger (15, -13, D:12) a +0 long sword (16, 0, D:12) a +1 pair of gloves a phial of floods a book of Rime a +2 plate armour of willpower a staff of conjuration (16, 11, D:12) a +0 long sword of protection 3 poisoned darts +1 steam dragon scales (17, 9, D:12) a +0 giant spiked club a +0 giant spiked club (17, 18, D:12) the +3 scimitar "Esoehu" {vamp, rPois rC+ Will+ Dex+2} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+2). rC: It protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. a +0 robe (20, 19, D:12) a +2 dagger of venom a +0 robe (20, 22, D:12) a +0 short sword (21, -14, D:12) a +0 quarterstaff (23, 4, D:12) a +0 flail (24, 1, D:12) an amulet of faith a ring of positive energy (24, 3, D:12) a +0 whip (25, -3, D:12) a +0 giant spiked club a +0 giant club (25, 5, D:12) 26 arrows (33, -18, D:12) a +0 ring mail (36, -6, D:12) a +1 battleaxe of freezing a +0 chain mail (38, 2, D:12) 9 bolts (51, -10, D:12) a +0 morningstar (52, 8, D:12) a +0 leather armour (54, -8, D:12) a +0 scale mail Level 13 of the Dungeon (5, 44, D:13) a +0 robe (6, -1, D:13) a +2 flail of distortion (8, 30, D:13) a +0 leather armour (9, -3, D:13) a +0 giant club a +0 giant club a +0 dire flail a +0 dire flail a +0 giant spiked club a +0 giant club 6 large rocks (9, 22, D:13) a scroll of noise (10, -3, D:13) a +1 vorpal great mace a +0 antimagic giant spiked club a +0 giant club a +0 giant club a +4 chain mail 8 bolts a +6 arbalest a +1 vorpal demon blade a +3 leather armour a +2 vorpal quarterstaff (11, -2, D:13) a +0 giant club a +0 giant spiked club (19, 35, D:13) a +0 war axe (22, 33, D:13) a +0 whip (23, 33, D:13) a +0 dagger a +0 robe a +0 dagger (44, 22, D:13) a scroll of noise (46, 10, D:13) a +0 scale mail (46, 36, D:13) a phial of floods (52, -5, D:13) a potion of degeneration (52, 39, D:13) a +0 troll leather armour (56, -5, D:13) a +1 scimitar of flaming (57, -10, D:13) a +0 shortbow a +0 short sword 18 arrows a +0 leather armour (58, 39, D:13) the +1 scale mail "Denefuso" {rPois rC+} rC: It protects you from cold. rPois: It protects you from poison. (63, -7, D:13) the +0 mask of the Dragon {Will+ Slay+3 SInv} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. Will: It increases your willpower. (63, 3, D:13) a potion of berserk rage Level 14 of the Dungeon (0, 0, D:14) a +0 cloak (3, 35, D:14) 17 bolts (9, -1, D:14) 3 large rocks (10, 3, D:14) 3 large rocks (12, 42, D:14) a +0 pair of gloves (35, 24, D:14) a +0 short sword a +0 ring mail (35, 39, D:14) a +0 long sword a +0 leather armour (37, 20, D:14) a +2 hunting sling of flaming (39, 24, D:14) Great Wizards, Vol. VII (40, 9, D:14) a +0 giant club a +0 giant club (40, 17, D:14) a +0 robe a +2 lajatang of electrocution (42, 10, D:14) a book of Spatial Translocations (45, 10, D:14) 19 bolts (47, 35, D:14) a +0 halberd (47, 36, D:14) a +0 battleaxe (48, 37, D:14) a +0 scimitar a +0 hand axe (49, 30, D:14) a +0 long sword a +0 plate armour (50, 29, D:14) a +0 shortbow 20 arrows a +1 great mace a +0 plate armour a +1 war axe of electrocution a +0 plate armour a +0 battleaxe a +2 plate armour of poison resistance (51, 28, D:14) 6 large rocks (51, 29, D:14) a +0 short sword (51, 30, D:14) a +0 great sword a +0 leather armour (55, 28, D:14) a +0 long sword Level 15 of the Dungeon (5, -15, D:15) 3 large rocks (8, -29, D:15) a +0 shortbow 21 arrows (10, -10, D:15) a +0 battleaxe a +0 chain mail (10, -5, D:15) a +0 shortbow 20 arrows (12, -29, D:15) a +0 shortbow a +0 shortbow a +0 longbow 60 arrows (12, -24, D:15) 2 large rocks (12, -15, D:15) a +0 dagger a +0 robe (14, -32, D:15) a +1 shortbow of freezing 19 arrows (14, -5, D:15) a potion of magic an amulet of regeneration (15, -38, D:15) a +0 pair of boots (15, 3, D:15) a +0 leather armour a +0 short sword (19, -7, D:15) a +0 dagger a +0 robe (19, -1, D:15) a wand of paralysis (18) a scroll of torment (20, -37, D:15) 15 arrows (20, -2, D:15) a +0 dire flail a +0 chain mail (25, -44, D:15) a +0 arbalest a +0 arbalest 28 bolts (25, -43, D:15) a +0 arbalest 18 bolts (25, -41, D:15) a +2 vorpal arbalest 25 bolts (25, -40, D:15) a +0 arbalest of freezing 31 bolts (26, -47, D:15) a +0 war axe (27, -8, D:15) 4 boomerangs a +0 club (29, -31, D:15) a +0 dagger a +0 robe (30, -30, D:15) a +0 robe (32, -9, D:15) a +0 whip (33, -10, D:15) a +0 hand axe (36, -28, D:15) a +0 scale mail (37, -25, D:15) a +0 robe (37, -24, D:15) a +0 leather armour (40, -30, D:15) a +0 rapier (42, -28, D:15) a +0 flail (47, -33, D:15) a +0 dagger the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Dyahappu's Assorted Antiques a +6 ring of dexterity (1462 gold) 2 potions of haste (500 gold) a ring of magical power (500 gold) a +1 hunting sling of freezing (242 gold) a potion of flight (75 gold) a scroll of teleportation (75 gold) a potion of curing (75 gold) +1 gold dragon scales (2175 gold) a +0 falchion (75 gold) a scroll of identify (50 gold) a wand of charming (12) (350 gold) a wand of digging (5) (450 gold) (0, 0, Orc:1) a +0 chain mail a +0 scimitar a +2 vampiric dagger (0, 1, Orc:1) a +1 vorpal hand axe a +0 whip a +0 leather armour a +0 club a +0 plate armour a +1 dire flail (10, -28, Orc:1) a +0 flail (10, -27, Orc:1) a +0 halberd a +0 plate armour (11, -26, Orc:1) a +0 dagger a +0 robe (12, -26, Orc:1) a +0 flail a +0 leather armour (12, -25, Orc:1) a +0 club (13, -27, Orc:1) a +0 mace a +0 plate armour (13, -25, Orc:1) a +0 dagger (18, -14, Orc:1) a +0 leather armour a +0 club (19, -14, Orc:1) a +0 leather armour a +0 club (19, -13, Orc:1) a +0 trident a +0 plate armour (21, -17, Orc:1) a +0 club (21, -16, Orc:1) a +0 flail of freezing a +0 ring mail a +0 whip a +0 robe a +0 dagger (24, -10, Orc:1) a +0 whip (28, -32, Orc:1) a +0 giant club a +0 giant club (28, -7, Orc:1) a +0 short sword (still there?) a +0 dagger (still there?) (29, -6, Orc:1) a +0 plate armour (still there?) a +0 long sword (still there?) (39, -11, Orc:1) a +0 giant club (40, -39, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Asitewoo's Armour Boutique a +0 leather armour (30 gold) a +0 robe (10 gold) a +0 ring mail (60 gold) a +0 scale mail (60 gold) a +0 ring mail (60 gold) a +0 robe (10 gold) the +8 ring mail of Sloth {rElec rPois rF- Dex+8} (1080 gold) Dex: It affects your dexterity (+8). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 pair of gloves of stealth (172 gold) a +1 scale mail of fire resistance (240 gold) a +0 robe (10 gold) a +0 chain mail (67 gold) [Shop] Oteopp's Jewellery Emporium the ring "Poevoissil" {rC+ Str+5 Slay+4} (1220 gold) [ring of slaying] Str: It affects your strength (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rC: It protects you from cold. an amulet of magic regeneration (360 gold) a +6 ring of strength (702 gold) an amulet of the acrobat (360 gold) an amulet of the acrobat (360 gold) a ring of flight (210 gold) an amulet of faith (480 gold) a ring of positive energy (240 gold) a ring of positive energy (240 gold) an amulet of magic regeneration (360 gold) an amulet of magic regeneration (360 gold) a ring of magical power (240 gold) a ring of positive energy (240 gold) [Shop] Opitio's Weapon Shoppe a +1 dagger of electrocution (204 gold) 26 stones (44 gold) a +1 war axe of electrocution (266 gold) a +2 rapier of holy wrath (326 gold) a +0 dagger (34 gold) a +0 great mace (110 gold) a +0 spear (51 gold) a +0 falchion (51 gold) 13 poisoned darts (88 gold) [Shop] Zimamp's Armour Boutique a +0 plate armour (345 gold) a +0 ring mail (60 gold) the +2 helmet "Jigied" {Rampage} (322 gold) Rampage: It bestows one free step when moving towards enemies. a +0 cloak (67 gold) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} (571 gold) Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. a +2 pair of gloves of archery (322 gold) a +0 scale mail (60 gold) a +0 buckler (67 gold) a +0 kite shield (67 gold) a +0 plate armour (345 gold) (0, 0, Orc:2) a +0 giant club a +0 giant club (1, 7, Orc:2) a +0 giant club a +0 robe a +0 whip (1, 8, Orc:2) a +0 giant club a +0 giant club (1, 10, Orc:2) a +0 giant club a +0 giant club (2, 5, Orc:2) a +0 giant club (2, 7, Orc:2) a +0 giant club a +0 giant club (2, 14, Orc:2) a +0 giant club (2, 15, Orc:2) a +0 club a +0 flail (3, 14, Orc:2) a +0 flail a +0 club (3, 15, Orc:2) a +0 giant club a +0 plate armour a +0 flail (4, 0, Orc:2) a +0 giant club (6, 12, Orc:2) a +0 giant club (7, 7, Orc:2) a +0 giant club (8, 7, Orc:2) a +0 giant club (8, 8, Orc:2) a +0 giant club (9, 7, Orc:2) a +0 giant spiked club a +0 giant club (9, 8, Orc:2) a +0 giant spiked club a +0 spear (9, 9, Orc:2) a +2 whip of venom (9, 21, Orc:2) a +0 giant spiked club (10, 7, Orc:2) a +0 giant spiked club (10, 8, Orc:2) a +0 giant club (11, 8, Orc:2) a +0 giant club a +0 giant club (11, 9, Orc:2) a +0 giant club a +0 giant club (12, 7, Orc:2) a +0 giant club a +0 giant club a +0 giant club (12, 9, Orc:2) a +0 giant club (17, 4, Orc:2) a +0 spear a +0 robe (17, 5, Orc:2) a +0 spear a +0 robe (18, 5, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 dire flail a +0 giant club (18, 7, Orc:2) a +0 giant spiked club (19, 5, Orc:2) a +0 giant spiked club a +0 giant club (20, -29, Orc:2) a +0 whip (20, -28, Orc:2) a +0 mace a +0 trident (20, 9, Orc:2) a +0 giant club (21, -30, Orc:2) a +0 dire flail a +0 plate armour (21, 4, Orc:2) a +0 giant club a +0 giant club (23, -31, Orc:2) a +0 plate armour a +0 halberd (23, -30, Orc:2) a +0 dagger (25, -32, Orc:2) a +0 long sword a +0 chain mail a +0 dagger a +0 robe (25, -31, Orc:2) a +0 flail (27, 3, Orc:2) a +0 giant spiked club (33, 7, Orc:2) a +0 club a +0 robe a +0 dagger (34, -17, Orc:2) a +0 giant club a +0 giant club (34, 7, Orc:2) a +0 plate armour a +0 mace (35, 8, Orc:2) a +0 hand axe (35, 11, Orc:2) a +0 leather armour a +0 flail (35, 16, Orc:2) a +0 club (36, -5, Orc:2) a +0 giant spiked club a +0 giant club (36, 10, Orc:2) a +0 hand axe (36, 13, Orc:2) a +0 whip (36, 14, Orc:2) a +0 leather armour a +0 mace (37, -6, Orc:2) a +0 chain mail a +0 mace (37, -4, Orc:2) a +0 war axe (37, 13, Orc:2) a +0 leather armour a +0 whip (38, -6, Orc:2) a +0 hand axe a +0 robe a +0 dagger (38, -4, Orc:2) a +0 whip (39, -31, Orc:2) a +0 short sword (39, -30, Orc:2) a +0 dire flail a +0 dire flail a +0 giant club a +0 giant spiked club (39, -6, Orc:2) a +0 plate armour a +0 battleaxe (40, -4, Orc:2) a +0 robe a +0 flail (40, -3, Orc:2) a +0 leather armour a +2 vorpal hand axe (40, -2, Orc:2) a +0 short sword a +0 leather armour a +0 club (41, -29, Orc:2) a +0 scimitar a +0 plate armour a +0 falchion a +0 scale mail (41, -1, Orc:2) a +0 giant club a +0 giant club (46, 16, Orc:2) a +0 club a +0 robe a +0 dagger of speed (46, 17, Orc:2) a +0 plate armour a +0 scimitar (46, 18, Orc:2) a +0 whip a +0 robe a +0 dagger Level 1 of the Elven Halls (0, 0, Elf:1) a +0 dagger (8, -3, Elf:1) a +0 short sword (9, -4, Elf:1) a +0 buckler a +0 leather armour a +0 short sword (9, -3, Elf:1) a +0 short sword a +0 rapier (13, -19, Elf:1) a +0 long sword a +0 buckler (13, 1, Elf:1) a +0 long sword (13, 2, Elf:1) a +0 dagger a +0 scale mail (13, 3, Elf:1) a +0 rapier (13, 7, Elf:1) a ring of fire the +8 chain mail of Cummir {+Inv Regen+ Str-2} Str: It affects your strength (-2). +Inv: It lets you turn invisible. Regen: It increases your rate of health regeneration. (13, 8, Elf:1) the +2 rapier of Zin's Condemnation {freeze, Dex+4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). (14, -3, Elf:1) a +0 short sword a +0 shortbow 17 arrows a +0 leather armour (16, 0, Elf:1) a +0 buckler a +0 scale mail a +0 long sword (17, -20, Elf:1) a +0 short sword of protection (17, 1, Elf:1) a +0 long sword (18, 0, Elf:1) a +0 leather armour a +0 rapier (19, 1, Elf:1) a phial of floods (19, 2, Elf:1) a +0 ring mail a +0 short sword (19, 3, Elf:1) a +0 leather armour a +0 dagger (20, 1, Elf:1) a +0 rapier (24, 26, Elf:1) a +0 whip (30, 1, Elf:1) 26 arrows a +0 long sword a +0 shortbow (32, 11, Elf:1) a +0 long sword (36, -16, Elf:1) the +9 war axe of the Shining Light {venom, Drain rN++ Will+} It poisons the flesh of those it strikes. rN: It greatly protects you from negative energy. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. (36, -3, Elf:1) a +3 battleaxe of electrocution (36, 4, Elf:1) a +0 dagger (37, -17, Elf:1) a +0 short sword a +0 leather armour a +0 buckler (39, 2, Elf:1) a +0 longbow a +0 short sword 12 arrows a +0 leather armour (40, -11, Elf:1) 14 arrows (41, -11, Elf:1) 25 bolts (41, 1, Elf:1) a +1 long sword of electrocution a +0 scale mail (41, 26, Elf:1) a +1 halberd of protection (42, -6, Elf:1) a +0 short sword a +0 buckler (42, 1, Elf:1) a +0 dagger a +0 leather armour a +0 rapier (43, -25, Elf:1) a +0 short sword a +0 leather armour (43, -11, Elf:1) a +0 short sword a +0 leather armour (43, 1, Elf:1) a +0 dagger (44, -23, Elf:1) a +0 vampiric long sword (44, -18, Elf:1) a +0 longbow a +0 dagger 24 arrows a +0 leather armour (44, -14, Elf:1) a +0 short sword a +0 leather armour (45, -18, Elf:1) a +2 short sword of speed a +0 leather armour (46, -18, Elf:1) a +0 rapier (47, -20, Elf:1) a +0 dagger a +0 rapier a +0 leather armour (47, 11, Elf:1) a +0 long sword a scroll of noise (48, 1, Elf:1) a +0 falchion (49, -12, Elf:1) a +1 long sword of holy wrath a +0 leather armour (50, 26, Elf:1) a +0 rapier (51, 8, Elf:1) a +0 long sword (52, 12, Elf:1) a +0 chain mail (52, 19, Elf:1) a +0 short sword a +0 longbow 18 arrows a +0 leather armour (53, -26, Elf:1) a +0 short sword a +0 shortbow 17 arrows a +0 leather armour (56, -22, Elf:1) a +0 long sword a +1 leather armour of cold resistance (57, 4, Elf:1) a +0 scale mail (58, -24, Elf:1) a +0 rapier a +0 scale mail a +0 scimitar a +0 ring mail (58, -18, Elf:1) a +0 hand axe (58, 17, Elf:1) a +0 dagger a +0 leather armour (62, -8, Elf:1) a +6 ring of strength (62, 12, Elf:1) a +0 dagger a +0 leather armour (62, 13, Elf:1) a +0 long sword (62, 14, Elf:1) a +2 halberd of protection (63, 9, Elf:1) a +0 longbow a +0 dagger 23 arrows a +0 leather armour (63, 14, Elf:1) a +0 rapier Level 2 of the Elven Halls [Shop] Voklal's Antique Armour Shoppe a +1 hat (473 gold) a +3 scale mail of fire resistance (1118 gold) a +0 leather armour (86 gold) a +0 plate armour (989 gold) a +0 buckler (193 gold) a +2 scale mail of fire resistance (903 gold) a +0 buckler (193 gold) a +0 pair of boots (193 gold) a +2 hat (688 gold) [Shop] Jeyffuir's Assorted Antiques a +2 vampiric bardiche (1521 gold) a +0 hand axe (117 gold) a +0 hand axe (117 gold) a +0 ring mail (156 gold) a potion of resistance (390 gold) a +0 shortbow (117 gold) a scroll of teleportation (117 gold) a +0 robe (27 gold) a potion of cancellation (312 gold) a scroll of identify (78 gold) a scroll of magic mapping (136 gold) [Shop] Atzig's Jewellery Shoppe an amulet of regeneration (450 gold) a +4 ring of protection (540 gold) a ring of protection from cold (375 gold) an amulet of the acrobat (450 gold) a ring of fire (375 gold) a ring of magical power (300 gold) the ring "Haajask" {Int+6 SInv} (1045 gold) [ring of intelligence] Int: It affects your intelligence (+6). SInv: It lets you see invisible. a ring of flight (262 gold) a ring of ice (375 gold) a ring of wizardry (450 gold) [Shop] Weoqux's Antique Weapon Emporium a +0 mace of draining (229 gold) a +0 bardiche (279 gold) a +4 arbalest (821 gold) a +3 hand axe (620 gold) a +0 scimitar of flaming (285 gold) the +6 longbow of Lin Hoecw {flame, Will+ Str-4 SInv} (1441 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (-4). SInv: It lets you see invisible. Will: It increases your willpower. a +0 battleaxe (201 gold) a +0 whip (77 gold) (0, 0, Elf:2) a +0 lajatang of freezing (1, 30, Elf:2) a +0 rapier a +0 rapier a +0 leather armour (1, 31, Elf:2) a +0 dagger (2, 30, Elf:2) a +0 vorpal mace (4, 32, Elf:2) a +1 scimitar of holy wrath (5, 33, Elf:2) a +1 long sword of holy wrath (7, 31, Elf:2) a +3 battleaxe of draining (7, 33, Elf:2) a +0 long sword (12, 0, Elf:2) a +3 flail of protection (12, 26, Elf:2) a +0 short sword (13, 5, Elf:2) a +3 vorpal mace (14, 33, Elf:2) a +0 rapier (16, 22, Elf:2) a +1 glaive of venom (16, 29, Elf:2) a +0 vampiric trident (18, 20, Elf:2) a +0 long sword a +0 scale mail (18, 23, Elf:2) a +0 shortbow a +0 long sword of holy wrath 11 arrows a +0 leather armour (19, 12, Elf:2) a +0 rapier a +0 leather armour (21, 21, Elf:2) a +0 short sword a +0 chain mail a +2 buckler (21, 30, Elf:2) a +0 short sword (22, 10, Elf:2) a +0 leather armour (22, 11, Elf:2) 20 arrows (24, 9, Elf:2) a +0 shortbow a +0 long sword (25, 33, Elf:2) a +5 vampiric war axe (26, -19, Elf:2) a +0 long sword a +0 ring mail (27, 32, Elf:2) a +0 long sword (27, 34, Elf:2) a +0 rapier (28, 2, Elf:2) a +0 falchion (31, 1, Elf:2) a +4 dagger (31, 7, Elf:2) a +0 falchion (31, 36, Elf:2) a +0 long sword a +0 ring mail (34, -8, Elf:2) a scroll of vulnerability (34, -1, Elf:2) a +0 falchion a +4 dagger (35, -19, Elf:2) 2 scrolls of amnesia a +6 ring of dexterity 84 poisoned darts a +0 buckler of reflection a ring of positive energy (35, -2, Elf:2) a +0 dagger a +0 ring mail (42, -18, Elf:2) a +0 dagger (42, 21, Elf:2) a +0 pair of boots (45, -15, Elf:2) a +0 chain mail (47, -15, Elf:2) a +0 rapier (47, 20, Elf:2) a +0 shortbow 25 arrows a +0 scale mail (48, 13, Elf:2) a +3 flail of draining (48, 20, Elf:2) a +0 long sword of holy wrath a +0 chain mail (50, -4, Elf:2) a +2 battleaxe of flaming (50, 15, Elf:2) a +0 long sword (52, 15, Elf:2) a +0 flail (58, -5, Elf:2) a +1 robe of willpower (59, -5, Elf:2) a staff of poison (61, 15, Elf:2) 12 arrows Level 3 of the Elven Halls [Shop] Iryupriqyx's Antique Weapon Boutique a +4 vorpal glaive (1141 gold) a +0 shortbow (108 gold) a +2 dagger of protection (518 gold) a +0 great mace (234 gold) a +0 short sword (108 gold) a +0 hunting sling (54 gold) the +9 rapier of Salt {flame, rC- Dex+10 SInv Stlth+} (2887 gold) It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+10). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +0 falchion (108 gold) a +2 lajatang of electrocution (1782 gold) a +0 mace (108 gold) a +0 falchion (108 gold) a +1 triple crossbow of flaming (900 gold) [Shop] Woamur's General Store the +4 ring mail of Poor Excuses {*Slow rC+ Will+ Dex+4} (788 gold) Dex: It affects your dexterity (+4). rC: It protects you from cold. *Slow: It may slow you when you take damage. Will: It increases your willpower. a scroll of identify (34 gold) a tin of tremorstones (2/2) (680 gold) 20 arrows (68 gold) a +0 robe (11 gold) 14 bolts (47 gold) (0, 0, Elf:3) a condenser vane (0, 2, Elf:3) a +0 dagger (1, 0, Elf:3) a phial of floods (1, 1, Elf:3) a +0 shortbow (1, 2, Elf:3) a +0 dagger (2, 0, Elf:3) +1 swamp dragon scales a +1 cloak (2, 9, Elf:3) a +0 dagger (3, -1, Elf:3) a +2 scale mail of cold resistance (3, 2, Elf:3) the +1 chain mail of Lies {rElec rCorr Int+2 Stlth-} Int: It affects your intelligence (+2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (4, -2, Elf:3) a +0 dagger (5, -1, Elf:3) a staff of earth (5, 9, Elf:3) a +0 short sword a +0 leather armour (6, 33, Elf:3) 10 arrows a +1 long sword of draining a +0 shortbow (7, -4, Elf:3) a staff of air (7, -3, Elf:3) a +0 dagger (10, -3, Elf:3) a tin of tremorstones (2/2) (10, 16, Elf:3) a +0 leather armour 13 arrows a +0 short sword a +1 vorpal shortbow (11, -4, Elf:3) a +4 plate armour a ring of wizardry a +0 vorpal fustibalus 22 boomerangs (11, 15, Elf:3) a +0 lajatang of distortion (11, 16, Elf:3) a +0 long sword a +0 short sword a +0 leather armour 17 arrows a +0 shortbow a +0 leather armour a +0 short sword a +0 flail of venom the +10 whip of Corruption {flame, rElec} It burns those it strikes, dealing additional fire damage. rElec: It insulates you from electricity. a +0 falchion a ring of poison resistance a ring of poison resistance (11, 17, Elf:3) a +0 leather armour a +0 long sword a +0 leather armour a +0 long sword a potion of degeneration (11, 18, Elf:3) a +0 short sword a +0 long sword a +0 leather armour a +0 long sword a +1 robe of willpower a +8 quick blade (11, 19, Elf:3) a +0 short sword (11, 20, Elf:3) a +0 long sword a +0 ring mail a +0 dagger a +0 leather armour a +0 leather armour a +0 short sword a +4 chain mail a +0 long sword a ring of poison resistance (11, 21, Elf:3) a +0 rapier a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 leather armour a +0 leather armour a +0 short sword a +0 long sword (11, 22, Elf:3) a potion of ambrosia a +1 demon trident of venom 2 potions of brilliance a +1 demon whip of pain (11, 24, Elf:3) a +0 dagger (12, -4, Elf:3) a staff of cold (12, -2, Elf:3) a book of the Sky (12, 16, Elf:3) 22 arrows a +0 short sword a +0 shortbow (12, 23, Elf:3) a +0 leather armour 10 arrows a +0 longbow a wand of polymorph (7) 3 throwing nets the +4 hand axe of Etikli {vorpal, *Noise rPois SInv} It inflicts extra damage upon your enemies. rPois: It protects you from poison. SInv: It lets you see invisible. *Noise: It may make noises in combat. an amulet of the acrobat (12, 25, Elf:3) a +0 dagger (13, -4, Elf:3) a +0 scale mail (13, -2, Elf:3) a +0 dagger (13, 26, Elf:3) a +0 leather armour a +0 rapier (13, 33, Elf:3) a +0 whip a +2 buckler a +0 scimitar a +0 ring mail a +0 long sword a +0 buckler a +0 robe a +0 leather armour 22 arrows a +0 shortbow (14, -3, Elf:3) a staff of earth (14, -2, Elf:3) a +2 scale mail of positive energy (14, 25, Elf:3) a +0 long sword a +0 buckler a +0 chain mail (14, 26, Elf:3) a +3 long sword a +0 leather armour a +0 rapier (15, 26, Elf:3) a +2 ring mail of fire resistance a +2 long sword of holy wrath (16, -3, Elf:3) a +0 short sword (16, 26, Elf:3) a +1 long sword of holy wrath (17, 49, Elf:3) a +0 club (18, -2, Elf:3) a +0 shortbow (18, 4, Elf:3) a condenser vane (19, 26, Elf:3) a +0 ring mail a +0 long sword 21 arrows a +0 longbow (19, 27, Elf:3) a +0 leather armour 9 arrows a +0 short sword a +0 longbow (20, -1, Elf:3) a +0 hunting sling (20, 0, Elf:3) a +0 dagger (20, 26, Elf:3) a +0 leather armour a +0 dagger a +0 rapier (21, 2, Elf:3) a phial of floods (21, 26, Elf:3) a +3 short sword of distortion (22, 26, Elf:3) a +0 long sword a +0 scale mail a +0 dagger (23, 26, Elf:3) a +0 short sword of protection (25, 26, Elf:3) a +0 chain mail a +0 long sword (31, 15, Elf:3) a +0 rapier a +0 scale mail (31, 26, Elf:3) a +0 trident (32, 15, Elf:3) 2 stones (34, 26, Elf:3) the +1 leather armour of Proximity {rElec rC+} rC: It protects you from cold. rElec: It insulates you from electricity. (34, 27, Elf:3) a +1 vampiric war axe (34, 30, Elf:3) a +0 long sword (34, 31, Elf:3) a +0 leather armour a +0 rapier (39, 26, Elf:3) a +3 war axe of flaming (39, 29, Elf:3) a +0 ring mail a +0 rapier (43, 10, Elf:3) a +0 long sword a +0 ring mail (46, 12, Elf:3) a +0 short sword (49, 34, Elf:3) a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (0, 4, Lair:1) a potion of attraction (1, 1, Lair:1) 16 gold pieces (1, 2, Lair:1) 12 gold pieces (1, 4, Lair:1) a potion of magic (2, 2, Lair:1) a +2 mace of draining (3, -24, Lair:1) a scroll of vulnerability (3, 3, Lair:1) a +0 chain mail (28, 4, Lair:1) 20 arrows (33, 19, Lair:1) a +0 pair of gloves (48, 10, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 29 arrows (11, 2, Lair:2) a +2 dagger of venom a +0 robe (11, 24, Lair:2) 5 arrows (20, 31, Lair:2) a +2 pair of boots (23, 25, Lair:2) a +0 war axe of venom (31, 9, Lair:2) 26 bolts (55, -1, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dagger (13, 9, Lair:3) 19 arrows (16, -31, Lair:3) a +0 hand crossbow (41, -5, Lair:3) a +0 scale mail (48, -10, Lair:3) a +0 leather armour (54, 9, Lair:3) a scroll of holy word 2 potions of degeneration (60, 14, Lair:3) 13 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 arbalest (9, 35, Lair:4) a scroll of noise (27, -6, Lair:4) 16 arrows (39, 38, Lair:4) a +0 leather armour (42, 25, Lair:4) a +0 barding (47, -5, Lair:4) 3 datura-tipped darts (51, 20, Lair:4) a +0 hand axe Level 5 of the Lair of Beasts (0, 0, Lair:5) 24 arrows (11, 32, Lair:5) a +0 chain mail a +0 demon trident of venom (32, 27, Lair:5) a +0 chain mail (49, 8, Lair:5) 16 bolts Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 leather armour (7, 23, Lair:6) a +0 scale mail (11, 23, Lair:6) a +0 dagger a +0 robe (24, 28, Lair:6) a +0 dagger a +0 robe (30, -26, Lair:6) a +0 flail (30, 26, Lair:6) 9 bolts (31, 15, Lair:6) a +0 scythe (32, 26, Lair:6) a book of the Senses (34, 25, Lair:6) 3 scrolls of noise (37, -14, Lair:6) an amulet of faith 9 potions of ambrosia an amulet of magic regeneration 3 scrolls of amnesia a +2 battleaxe of flaming (38, 27, Lair:6) a +4 dagger a +0 robe (41, -27, Lair:6) a +0 pair of gloves (41, -9, Lair:6) 17 arrows Level 1 of the Swamp (0, 0, Swamp:1) 30 arrows (1, -12, Swamp:1) a +0 spear a +0 buckler (12, 15, Swamp:1) 20 bolts (13, -10, Swamp:1) a +0 robe (15, -6, Swamp:1) a +0 ring mail (15, 14, Swamp:1) an amulet of magic regeneration a +0 buckler a +0 spear (31, -14, Swamp:1) 3 scrolls of vulnerability (35, 13, Swamp:1) a +1 spear of distortion (40, -4, Swamp:1) a +1 hand axe of flaming Level 2 of the Swamp (0, 0, Swamp:2) +0 swamp dragon scales (14, 10, Swamp:2) a +0 chain mail a +0 vorpal war axe (22, -3, Swamp:2) 29 arrows (32, -9, Swamp:2) +0 swamp dragon scales (still there?) a +0 robe (still there?) Level 3 of the Swamp (0, 0, Swamp:3) a +0 helmet (22, 20, Swamp:3) +0 swamp dragon scales (22, 22, Swamp:3) a +0 barding of stealth (22, 35, Swamp:3) a +1 vorpal spear (25, 30, Swamp:3) 9 bolts (28, 19, Swamp:3) the +8 trident "Enel" {vorpal, Int+7 SInv Stlth-} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+7). SInv: It lets you see invisible. Stlth: It makes you less stealthy. (28, 20, Swamp:3) a +0 plate armour (30, 7, Swamp:3) a +0 leather armour (33, 7, Swamp:3) a +0 cloak (37, 7, Swamp:3) a +1 buckler of protection a +0 flail Level 4 of the Swamp (0, 0, Swamp:4) 2 potions of brilliance a +1 morningstar of freezing (12, -6, Swamp:4) a +0 ring mail (26, 14, Swamp:4) a +0 robe (35, -10, Swamp:4) +0 swamp dragon scales (38, 3, Swamp:4) a +0 battleaxe (40, 13, Swamp:4) a +0 quarterstaff a +0 robe Level 1 of the Spider Nest (0, 0, Spider:1) the +8 shortbow of Truncation {flame, rElec rPois Stlth+} Any ammunition fired from it burns those it strikes, dealing additional fire damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth: It makes you more stealthy. (6, -1, Spider:1) a +0 hand axe (11, 7, Spider:1) a +0 chain mail (17, 23, Spider:1) a book of Flames (31, 7, Spider:1) a +0 falchion (38, -8, Spider:1) a +0 chain mail (51, 13, Spider:1) a +0 dire flail (52, 43, Spider:1) a scroll of vulnerability Level 2 of the Spider Nest (0, 0, Spider:2) a +3 scimitar of flaming (3, -25, Spider:2) a +0 club (4, 18, Spider:2) a scroll of noise (5, -10, Spider:2) a +3 rapier of electrocution a +0 cloak a +0 pair of gloves (6, 1, Spider:2) a staff of earth (12, -8, Spider:2) a staff of poison (14, 24, Spider:2) a +0 falchion of holy wrath (25, -22, Spider:2) a +0 quarterstaff (26, 11, Spider:2) 15 arrows (36, -1, Spider:2) a +0 leather armour (37, -21, Spider:2) 2 stones (39, 5, Spider:2) a +0 triple sword (40, -1, Spider:2) a +0 scale mail (46, -1, Spider:2) 3 potions of magic a ring of ice the +5 morningstar "Giantbane" {drain, rF++ Will- Str-3 Int+8} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (-3). Int: It affects your intelligence (+8). rF: It greatly protects you from fire. Will: It decreases your willpower. a potion of ambrosia Level 3 of the Spider Nest (0, 0, Spider:3) a +2 robe (2, 3, Spider:3) a +0 trident (2, 4, Spider:3) a +0 mace (5, -4, Spider:3) a +1 demon trident of electrocution a +3 chain mail of fire resistance a +0 tower shield (6, -4, Spider:3) a scroll of noise (16, 0, Spider:3) a +0 leather armour (17, 2, Spider:3) a ring of protection from fire a +1 demon blade of electrocution a potion of magic (20, -2, Spider:3) a +0 club (21, -15, Spider:3) a +0 falchion (23, 4, Spider:3) an Inescapable Atlas (24, -5, Spider:3) 21 bolts (24, 1, Spider:3) 14 arrows (28, 0, Spider:3) 2 stones (28, 8, Spider:3) a stone (29, 7, Spider:3) a stone (33, -9, Spider:3) a potion of berserk rage 4 javelins a ring of flight a wand of flame (127) (34, -5, Spider:3) a +0 ring mail (35, 7, Spider:3) 2 stones (39, -11, Spider:3) 9 arrows (44, -9, Spider:3) 18 bolts (44, 1, Spider:3) a book of Alchemy (47, -17, Spider:3) a +0 robe (52, -4, Spider:3) a +2 short sword of speed Level 4 of the Spider Nest (0, 0, Spider:4) 22 arrows (18, 5, Spider:4) 30 arrows (28, 15, Spider:4) a +0 scale mail Level 7 of a ziggurat (0, 0, Zig:7) a stone (still there?) 2 scrolls of enchant weapon (still there?) (0, 1, Zig:7) 2 stones (1, -2, Zig:7) a staff of air (1, -1, Zig:7) 21 gold pieces (1, 0, Zig:7) a scroll of teleportation (1, 1, Zig:7) 10 gold pieces (1, 2, Zig:7) a +0 spectral quarterstaff Level 1 of the Depths [Shop] Ciokey's Assorted Antiques a wand of flame (15) (314 gold) a +0 triple sword of holy wrath (740 gold) a +0 flail (129 gold) a scroll of fear (129 gold) a phial of floods (1480 gold) a +0 long sword (129 gold) a scroll of fog (74 gold) (7, 24, Depths:1) a +0 giant spiked club a +0 falchion (8, -7, Depths:1) a +0 dire flail a +2 great mace of protection (9, -8, Depths:1) a +0 great mace a +0 dire flail (10, -11, Depths:1) a +5 kite shield a potion of brilliance (12, 18, Depths:1) 3 large rocks (16, -1, Depths:1) a +0 leather armour 6 javelins a +0 spear of venom (16, 21, Depths:1) +0 fire dragon scales a +0 great sword of flaming (17, 30, Depths:1) a +1 chain mail of poison resistance (19, -14, Depths:1) a +0 chain mail (19, -11, Depths:1) a +1 scythe of distortion (24, 17, Depths:1) a potion of degeneration (25, -2, Depths:1) a +0 dire flail a +0 dire flail (29, 29, Depths:1) 2 potions of lignification (30, -8, Depths:1) a +0 halberd a +4 plate armour (30, -7, Depths:1) a +0 mace a +0 leather armour (31, -6, Depths:1) a +1 dire flail of protection a +0 chain mail (32, -16, Depths:1) a +1 flail of venom (32, -15, Depths:1) a +0 dire flail of protection (32, -6, Depths:1) a +0 dagger a +0 robe (32, -5, Depths:1) a +0 dagger a +0 robe (32, -1, Depths:1) 5 large rocks (32, 1, Depths:1) a +0 hand axe a +0 leather armour (32, 5, Depths:1) a +0 leather armour a +0 trident (32, 23, Depths:1) 3 large rocks (33, -15, Depths:1) a +0 war axe (33, -9, Depths:1) a +0 mace a +0 chain mail (33, -8, Depths:1) a +0 short sword (33, -7, Depths:1) a +0 glaive a +0 trident of freezing a +0 leather armour (33, -6, Depths:1) a +2 war axe of venom a +0 chain mail a +0 kite shield a +3 great sword a +1 chain mail of cold resistance a +0 battleaxe a +3 plate armour (33, -4, Depths:1) a +0 great sword a +0 plate armour (33, -3, Depths:1) a +0 flail (33, -1, Depths:1) a +0 short sword (34, -16, Depths:1) 17 bolts (34, -8, Depths:1) a +0 club a +0 chain mail (34, -6, Depths:1) a +0 dagger a +2 robe (34, -5, Depths:1) a +0 flail a +0 plate armour (35, -16, Depths:1) a +0 buckler (35, -7, Depths:1) a +2 halberd of protection a +0 plate armour (35, -6, Depths:1) a +0 mace a +0 chain mail (35, 13, Depths:1) a +0 robe (36, -8, Depths:1) a +0 hand axe (36, -7, Depths:1) a +0 club a +0 leather armour (36, -6, Depths:1) a +0 short sword a +0 chain mail Level 2 of the Depths [Shop] Udwois's Jewellery Shop (Shop contents are unknown) (0, 0, Depths:2) a +0 dagger a +0 robe (4, -18, Depths:2) a +0 leather armour a +0 dagger (6, -12, Depths:2) 2 stones (6, -8, Depths:2) 3 stones (6, -7, Depths:2) 3 stones (6, -6, Depths:2) 5 large rocks (still there?) 10 stones (still there?) (7, -9, Depths:2) 3 stones (still there?) 17 gold pieces (still there?) (7, -7, Depths:2) a stone (7, -3, Depths:2) a potion of degeneration (8, -10, Depths:2) a stone (9, -11, Depths:2) a stone Level 3 of the Depths [Shop] Daster's Antique Weapon Emporium a +1 vorpal scimitar (455 gold) a +0 morningstar (140 gold) a +6 giant club (1179 gold) a +0 scimitar of venom (238 gold) a +0 long sword of pain (374 gold) a +0 flail (122 gold) a +3 mace of protection (721 gold) a +0 morningstar (140 gold) the +10 quarterstaff "Quweuvug" {pain, Contam Str+3 Int+4 SInv} (2810 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+3). Int: It affects your intelligence (+4). SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. a +3 vorpal morningstar (805 gold) a +0 scimitar (140 gold) [Shop] Ping's Weapon Shoppe 13 bolts (44 gold) a +5 spear of flaming (550 gold) a +1 vampiric battleaxe (450 gold) a +0 scimitar (68 gold) 12 stones (20 gold) a +1 scimitar of holy wrath (241 gold) 12 bolts (40 gold) 14 arrows (47 gold) the +5 double sword of Obsession {drain, Str+2 Int+3 Dex+3} (1288 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+2). Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). [Shop] Huhamn's Weapon Shoppe a +0 shortbow of freezing (185 gold) a +0 short sword (75 gold) a +2 short sword of holy wrath (435 gold) a +0 battleaxe (162 gold) a +6 dagger of protection (860 gold) a +0 hand crossbow (87 gold) 16 stones (40 gold) a +0 quarterstaff (100 gold) the +6 flail of Yxezijue {freeze, Dex+2} (1187 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+2). 13 stones (32 gold) a +2 whip of venom (375 gold) [Shop] Johaimos's Weapon Emporium 19 arrows (83 gold) a +0 rapier (88 gold) 14 stones (30 gold) a +0 trident (77 gold) a +2 broad axe of electrocution (484 gold) the +9 morningstar of Instinct {vamp, rC+} (1562 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rC: It protects you from cold. a +0 hunting sling (33 gold) the +6 broad axe of Tanamn {flame, SInv} (1064 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. SInv: It lets you see invisible. a +0 trident (77 gold) a +0 trident (77 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1628 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. It grants its wielder a halo, increasing accuracy against those within it. rElec: It insulates you from electricity. a +4 glaive (627 gold) a +0 hand crossbow (77 gold) (0, 0, Depths:3) a +0 leather armour (0, 2, Depths:3) a +0 spear (0, 24, Depths:3) a +0 dire flail (1, 0, Depths:3) a throwing net (2, 1, Depths:3) a +0 quarterstaff (4, 23, Depths:3) a +0 spear a +2 robe of willpower (5, 14, Depths:3) a +0 spear a +0 robe (7, -27, Depths:3) a stone (7, 14, Depths:3) a +0 great sword of flaming (7, 29, Depths:3) 4 large rocks (8, -28, Depths:3) 3 stones (8, -27, Depths:3) a ring of fire (8, -25, Depths:3) a stone (8, 2, Depths:3) an amulet of reflection (8, 13, Depths:3) +0 ice dragon scales (8, 19, Depths:3) a +2 vorpal scimitar a +0 robe a +2 kite shield a +0 short sword (9, -27, Depths:3) a stone (10, 9, Depths:3) 2 stones (12, 16, Depths:3) a +0 dire flail a +0 robe a +0 whip (12, 17, Depths:3) a +0 dire flail a +0 dire flail (12, 19, Depths:3) a +1 flail of venom a +0 robe a +0 halberd a +0 robe a +1 great sword of flaming a +0 short sword a +0 robe (12, 20, Depths:3) a +0 hand axe a +0 robe a +1 great sword of flaming (13, 19, Depths:3) a +0 short sword a +0 robe (13, 20, Depths:3) a +0 battleaxe (14, 14, Depths:3) a +0 halberd a +4 spear a +0 robe (15, 16, Depths:3) a +0 flail a +0 robe (15, 19, Depths:3) a +0 whip a +0 robe a +0 whip a +0 robe (16, 16, Depths:3) a +0 rapier a +0 leather armour (16, 19, Depths:3) a +0 trident a +0 robe (16, 20, Depths:3) a +0 great sword a +0 robe (18, 17, Depths:3) a +0 troll leather armour (18, 18, Depths:3) a +0 dire flail a +0 robe (19, 14, Depths:3) a +0 chain mail (19, 17, Depths:3) a +0 great sword a +0 ring mail (20, 17, Depths:3) a +0 war axe a +0 ring mail a +0 kite shield (27, 14, Depths:3) the +1 ring mail of Bedazzling Brilliance {+Inv Int+2 Stlth-} Int: It affects your intelligence (+2). +Inv: It lets you turn invisible. Stlth: It makes you less stealthy. (27, 18, Depths:3) a +0 great sword of flaming (30, -4, Depths:3) 15 arrows (34, 2, Depths:3) +0 fire dragon scales (36, 2, Depths:3) 4 large rocks (38, -18, Depths:3) a +0 animal skin a +0 quarterstaff (39, 13, Depths:3) a +0 great sword of flaming (42, -14, Depths:3) 9 boomerangs a wand of flame (25) (43, 3, Depths:3) a +0 robe (43, 14, Depths:3) a +0 dire flail a +1 dire flail of protection (44, 11, Depths:3) a +0 great sword of flaming (50, -23, Depths:3) a +1 battleaxe of freezing (54, 4, Depths:3) 5 large rocks (60, -13, Depths:3) a +0 giant spiked club (63, -15, Depths:3) a +0 dire flail a +0 dire flail (66, -18, Depths:3) a stone (66, -12, Depths:3) +0 ice dragon scales (still there?) 5 stones (still there?) Level 4 of the Depths [Shop] Wyoheger's Antique Weapon Shop a +0 rapier (136 gold) a +1 broad axe of holy wrath (482 gold) the +4 mace of Revolt {freeze, +Rage SInv} (1363 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. SInv: It lets you see invisible. +Rage: It lets you go berserk. a +0 hand crossbow (119 gold) a +0 great sword (221 gold) a +0 club (34 gold) a +0 shortbow (102 gold) a +0 war axe (119 gold) a +0 scimitar (136 gold) [Shop] Qaovvext's General Store a scroll of enchant weapon (120 gold) 21 bolts (67 gold) a wand of paralysis (10) (192 gold) 2 javelins (25 gold) 23 bolts (73 gold) 2 curare-tipped darts (19 gold) a potion of curing (48 gold) a +0 ring mail (64 gold) a +0 spear (48 gold) 27 stones (43 gold) a wand of mindburst (19) (368 gold) a piece from Xom's chessboard (15/15) (320 gold) [Shop] Faokitwe's Assorted Antiques a potion of lignification (99 gold) a scroll of vulnerability (247 gold) a scroll of identify (66 gold) a scroll of immolation (115 gold) a +0 short sword (99 gold) a wand of iceblast (8) (396 gold) a +3 ring mail (693 gold) the +4 hand axe "Faoved" {vamp, rC- rN++} (1303 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. a +0 robe (23 gold) a scroll of teleportation (99 gold) the +4 dagger "Morg" {pain, Will+ Int+5} (1587 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. a +0 plate armour (759 gold) a tin of tremorstones (2/2) (1320 gold) a +5 great mace (1105 gold) (0, 0, Depths:4) a +0 short sword a +0 leather armour (6, 20, Depths:4) 4 large rocks (7, 4, Depths:4) 27 arrows (13, 24, Depths:4) 4 large rocks a book of Stone (18, 46, Depths:4) a +1 cloak (20, 8, Depths:4) a +0 ring mail (21, 45, Depths:4) a +0 scale mail (24, 15, Depths:4) a wand of flame (28) (24, 19, Depths:4) a +0 spear (25, 38, Depths:4) a +0 war axe (26, 16, Depths:4) a +0 arbalest (27, 3, Depths:4) a +0 short sword (27, 6, Depths:4) a +4 ring of slaying (28, 12, Depths:4) a +0 pair of boots (31, 19, Depths:4) a +2 battleaxe of freezing (36, 18, Depths:4) a +2 battleaxe of freezing (39, 7, Depths:4) +0 fire dragon scales (39, 9, Depths:4) a +0 ring mail (42, 47, Depths:4) a scroll of noise (46, 36, Depths:4) 2 potions of degeneration Level 5 of the Depths (0, 0, Depths:5) a +0 hand axe a +0 animal skin (1, -1, Depths:5) a +0 spear (2, -1, Depths:5) a +0 robe (8, 30, Depths:5) a +0 robe (12, 40, Depths:5) a +0 giant spiked club (20, 0, Depths:5) a +0 great sword a +0 ring mail (21, 0, Depths:5) a +3 glaive a +0 ring mail (30, -7, Depths:5) a +0 scale mail (30, -3, Depths:5) a potion of brilliance (30, 4, Depths:5) a +0 troll leather armour a +0 troll leather armour (30, 5, Depths:5) a +0 troll leather armour (40, 15, Depths:5) a +0 chain mail (44, 6, Depths:5) a +0 troll leather armour (45, 14, Depths:5) a scroll of vulnerability (53, -1, Depths:5) a +0 troll leather armour (56, 34, Depths:5) 25 scrolls of identify (56, 35, Depths:5) 159 sling bullets 2 potions of might the ring "Ussyxte" {Str+4 Int+6} [ring of intelligence] Str: It affects your strength (+4). Int: It affects your intelligence (+6). (60, 38, Depths:5) 21 stones (62, 44, Depths:5) a +0 scale mail (64, 43, Depths:5) a scroll of identify