benitares Level 1 of the Dungeon (0, 0, D:1) a +0 shield (0, 7, D:1) a +0 chain mail (1, -21, D:1) a +1 short sword of draining (3, 9, D:1) a +0 short sword 4 stones (10, 25, D:1) a +1 dagger of holy wrath 2 stones (14, -7, D:1) a +0 spear (21, 1, D:1) a +0 whip (22, -11, D:1) 19 bolts (25, 8, D:1) 16 arrows (25, 12, D:1) a +0 club (29, 13, D:1) a +0 short sword (40, 26, D:1) a +0 whip (41, 11, D:1) 5 stones a +0 club (43, -15, D:1) a +0 club (44, -12, D:1) a +0 dagger 25 stones (44, -11, D:1) a +0 short sword a +0 short sword a +0 short sword a +0 short sword (44, -10, D:1) a stone (44, -5, D:1) a stone (48, 23, D:1) 23 bolts (49, 24, D:1) 30 arrows Level 2 of the Dungeon (0, 0, D:2) a cursed -2 spear (0, 4, D:2) 14 sling bullets (0, 8, D:2) a +0 short sword (1, 0, D:2) a +0 dagger a stone (2, 6, D:2) 22 arrows (3, 19, D:2) a +0 club a +0 whip (4, 19, D:2) a cursed -3 spear (22, 25, D:2) a +0 ring mail (31, 29, D:2) 28 sling bullets (33, 33, D:2) 17 arrows (33, 40, D:2) a +0 mace (35, 21, D:2) 27 sling bullets (38, 7, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 14 stones (4, 21, D:3) a +2 dagger of distortion (6, 29, D:3) a +0 ring mail (8, 4, D:3) 17 arrows of flame (11, 7, D:3) 23 stones (16, 36, D:3) a +0 whip (17, 18, D:3) a +0 pair of boots (19, 16, D:3) a +0 ring mail 2 stones a cursed -1 club a +0 whip a +0 leather armour a +0 ring mail (19, 17, D:3) a +0 club (25, 16, D:3) a stone (27, -1, D:3) a +0 short sword (48, 9, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Ocyxor's General Store a beef jerky (16 gold) a scroll of fear (38 gold) a scroll of remove curse (33 gold) 5 silver tomahawks (82 gold) 15 stones (16 gold) a potion of might (44 gold) a +0 war axe (38 gold) a scroll of magic mapping (38 gold) a +0 robe (7 gold) a scroll of immolation (38 gold) 2 potions of curing (66 gold) a bread ration (55 gold) the cursed +0 whip "Newtslayer" {elec, rC+} (189 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. It has a curse placed upon it. (0, 0, D:4) 12 stones (3, -11, D:4) a +0 hunting sling (10, -28, D:4) a +0 giant club (18, -15, D:4) a +0 leather armour (19, 4, D:4) 13 stones (20, -18, D:4) a +0 helmet (25, -1, D:4) a +0 whip (25, 1, D:4) 13 stones (28, -28, D:4) a +0 robe (28, -8, D:4) a cursed -2 giant club (30, -21, D:4) a +0 ring mail (30, -4, D:4) 20 stones (31, 1, D:4) a +0 robe (35, -39, D:4) a +0 helmet (42, -35, D:4) a +0 short sword (50, -15, D:4) 14 arrows Level 5 of the Dungeon [Shop] Madgh's General Store a +1 hat (132 gold) 14 arrows (33 gold) an uncursed amulet of faith (480 gold) a scroll of identify (24 gold) a cursed amulet of inaccuracy (24 gold) the +9 plate armour "Jighiedaex" {Regen+ MP+9 Dex+4} (1000 gold) It affects your dexterity (+4). It affects your magic capacity (+9). It increases your rate of regeneration. a +2 whip of distortion (218 gold) a scroll of fear (42 gold) a meat ration (60 gold) a bread ration (60 gold) (0, 0, D:5) 11 arrows (3, -43, D:5) a +2 flail of pain a +3 leather armour (6, -7, D:5) 16 stones (7, -13, D:5) 15 stones (11, -3, D:5) a +0 chain mail (15, -6, D:5) a +0 mace (24, -32, D:5) a +0 short sword a +0 leather armour (24, 3, D:5) 14 sling bullets (28, -34, D:5) a +0 robe a +0 dagger (34, -16, D:5) a +0 robe (37, -40, D:5) a cursed -3 falchion (38, -38, D:5) a +0 war axe (43, -32, D:5) a +0 club (44, -15, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 24 stones (20, 32, D:6) a +0 trident (38, 9, D:6) a +1 dagger of speed the +3 ring mail of Duty {rC- rN+++ Int-3 Slay+5} It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to cold. It renders you almost immune to negative energy. (41, 5, D:6) 25 arrows (49, 8, D:6) a +2 spear a +0 robe (50, 5, D:6) 10 poisoned arrows (50, 8, D:6) a +2 flail a +0 robe (51, 8, D:6) a +1 mace a +0 robe a cursed +0 morningstar a +0 robe a cursed -2 long sword a +0 robe Level 7 of the Dungeon (0, 0, D:7) 26 sling bullets (7, 8, D:7) an arrow (9, 9, D:7) a +0 shortbow 17 arrows (35, 7, D:7) a +0 ring mail a +0 flail (36, -7, D:7) a +0 hand axe (45, 9, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) 19 stones (9, 15, D:8) a +0 robe a +0 dagger (10, 12, D:8) a +0 leather armour 3 tomahawks a +0 whip (10, 13, D:8) a +0 leather armour a +0 flail (10, 14, D:8) a +0 ring mail a +0 short sword (12, 12, D:8) a +0 whip a +0 scale mail (26, 30, D:8) 14 sling bullets (29, 16, D:8) a +0 club (33, 29, D:8) a +0 leather armour (35, 21, D:8) 12 sling bullets (43, 4, D:8) 20 stones Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (0, 4, D:9) 17 arrows (3, -8, D:9) a +0 quarterstaff (7, -11, D:9) a +0 mace (7, -9, D:9) a +0 ring mail a +0 dagger (19, -35, D:9) a +0 club (22, -8, D:9) 9 arrows a +0 shortbow (22, -5, D:9) an arrow (22, -4, D:9) an arrow (22, -3, D:9) an arrow (22, -2, D:9) an arrow (22, -1, D:9) 2 arrows (33, -39, D:9) a +0 short sword a +0 flail a +0 leather armour (35, -38, D:9) a +0 flail a +0 ring mail (43, 12, D:9) 8 javelins (47, -3, D:9) a +0 dagger a +0 cloak (47, 6, D:9) an arrow (48, -1, D:9) a +0 giant club (48, 1, D:9) a +0 shortbow 7 arrows (48, 5, D:9) an arrow Level 10 of the Dungeon (0, 0, D:10) the +0 chain mail of Supple Strength {rC+ Int+2} It affects your intelligence (+2). It protects you from cold. (5, -11, D:10) a box of beasts (18, 10, D:10) the +3 hunting sling "Omubbih" {flame, +Inv rElec} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It lets you turn invisible. (20, 1, D:10) a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) (21, 1, D:10) a book of Alchemy a book of Party Tricks 4 potions of degeneration (25, -31, D:10) a cursed -2 club (25, 16, D:10) a +0 giant spiked club a +0 giant club a cursed +3 hand axe a +0 robe a +2 mace a +0 robe (26, 16, D:10) a cursed +1 mace a +0 robe (34, -18, D:10) 11 sling bullets (35, -5, D:10) a +0 giant spiked club (36, -23, D:10) a +0 centaur barding (42, -27, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a scroll of noise (3, 9, D:11) 3 fruits (4, 9, D:11) 2 throwing nets the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) the +9 flail of the Chain {crush, *Noise +Blink rElec MR-} It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you blink. It may make noises in combat. (1, -14, Lair:1) a hippogriff skeleton (3, -1, Lair:1) a porcupine corpse (3, 16, Lair:1) a +0 ring mail (4, -15, Lair:1) a porcupine corpse (4, 14, Lair:1) 15 stones (6, -20, Lair:1) 17 arrows (20, 18, Lair:1) a river rat corpse (29, 15, Lair:1) a river rat corpse (still there?) a blink frog corpse (still there?) (30, 13, Lair:1) a yak corpse (30, 14, Lair:1) a river rat corpse (31, 15, Lair:1) a river rat corpse