benitares Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (7, 0, D:1) a +0 leather armour (21, 27, D:1) 6 stones (22, 0, D:1) a +0 spear (22, 11, D:1) a +0 short sword 3 stones (24, 18, D:1) a +0 dagger of electrocution (27, 28, D:1) a +0 club (28, 6, D:1) a +0 scale mail (45, -4, D:1) 6 stones (57, 1, D:1) 5 stones Level 2 of the Dungeon [Shop] Fauqih's Antique Weapon Shoppe a +2 dagger of venom (374 gold) a +0 whip (65 gold) a +1 vampiric halberd (494 gold) the +7 whip of Virtue {freeze, rPois} (1318 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rPois: It protects you from poison. a +2 spear of pain (507 gold) a +1 short sword of venom (275 gold) a +0 hand axe (78 gold) a +0 quarterstaff (104 gold) (2, 31, D:2) a +0 leather armour (10, 22, D:2) a +0 hand axe (10, 23, D:2) a +0 whip (18, 11, D:2) a +0 war axe (22, -10, D:2) 4 poisoned darts (23, 1, D:2) 5 stones (35, 10, D:2) a +0 club (39, 7, D:2) a +0 ring mail (39, 32, D:2) a +0 robe (40, 22, D:2) a +0 dagger (40, 23, D:2) a +0 flail a +0 scale mail a +0 club (44, 7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a stone (2, -10, D:3) a +0 dagger (10, -4, D:3) 4 stones (10, 3, D:3) a +0 hand axe (17, -8, D:3) 6 stones (27, 11, D:3) a +0 leather armour (44, -11, D:3) a +0 chain mail (46, 22, D:3) a +0 pair of boots Level 4 of the Dungeon (3, -35, D:4) a +0 dagger of venom a +0 robe (6, -36, D:4) 6 stones (7, -24, D:4) 8 stones (14, -5, D:4) a +0 ring mail (18, -33, D:4) a +0 vampiric short sword 7 stones a +0 chain mail (19, -37, D:4) a +0 robe (24, -33, D:4) a +0 whip of electrocution a +0 robe (33, -22, D:4) 3 boomerangs (40, -37, D:4) a +0 pair of boots (52, 7, D:4) 9 stones Level 5 of the Dungeon [Shop] Juumuppi's Armour Shoppe a +0 ring mail (56 gold) the +1 leather armour "Tukacol" {Will+ Slay+3} (450 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). Will: It increases your willpower. a +2 chain mail of cold resistance (301 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) the +8 chain mail "Fizeuff" {rN+} (779 gold) rN: It protects you from negative energy. a +1 barding of cold resistance (490 gold) a +0 robe (9 gold) [Shop] Ygenav's Weapon Boutique 6 stones (7 gold) 4 stones (5 gold) a +0 war axe of draining (107 gold) 2 stones (2 gold) a +2 quarterstaff of speed (312 gold) the +4 whip "Aubergine" {freeze, Will+} (482 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Will: It increases your willpower. a +0 vampiric long sword (162 gold) 5 boomerangs (32 gold) [Shop] Haunisof's Magic Scroll Boutique a scroll of amnesia (40 gold) a scroll of enchant weapon (75 gold) 2 scrolls of vulnerability (80 gold) a scroll of fog (40 gold) a scroll of identify (20 gold) a scroll of magic mapping (75 gold) a scroll of torment (95 gold) (0, 0, D:5) a +0 great mace (3, -2, D:5) a +1 dagger of speed a +0 leather armour (5, 3, D:5) a +0 club (6, 3, D:5) a +6 spear a +0 scale mail a +0 kite shield (7, 3, D:5) a +0 halberd (12, 47, D:5) a +0 rapier (23, 18, D:5) a +0 ring mail (23, 30, D:5) a +0 giant spiked club (27, 10, D:5) a +0 flail (28, 10, D:5) a +0 whip (29, 12, D:5) a +0 short sword a +0 scale mail (29, 13, D:5) a +0 whip a +0 hand axe (29, 14, D:5) a +0 dagger (30, 12, D:5) a +0 dagger a +0 ring mail of willpower (36, 22, D:5) a +0 ring mail (37, 18, D:5) a +0 scale mail (41, 22, D:5) 5 stones (45, 1, D:5) a +0 leather armour (46, 28, D:5) a +0 leather armour (62, 0, D:5) 6 stones Level 6 of the Dungeon [Shop] Kixtamish's Jewellery Shop a ring of wizardry (300 gold) the ring "Laocyacw" {rElec Dex+4 SInv Stlth+} (402 gold) [ring of see invisible] Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth: It makes you more stealthy. a ring of protection from cold (250 gold) a ring of ice (250 gold) an amulet of magic regeneration (300 gold) a ring of ice (250 gold) a ring of wizardry (300 gold) the ring of Jealousy {rN+ Will++ rCorr Int+7} (613 gold) [ring of positive energy] Int: It affects your intelligence (+7). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. (0, 0, D:6) a +0 club (0, 1, D:6) a +0 mace (1, 0, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (23, 19, D:6) a +0 pair of boots (24, 4, D:6) a +0 chain mail a +0 club (25, 4, D:6) a +0 club a +0 leather armour a +0 club (26, 3, D:6) a +0 sling (32, 20, D:6) a +0 ring mail (35, -16, D:6) the +8 long sword of Conscience {vorpal, Will+} It inflicts extra damage upon your enemies. Will: It increases your willpower. (36, -19, D:6) 5 stones (38, 17, D:6) 4 poisoned darts a +0 club (41, 14, D:6) a +0 whip (44, 14, D:6) a curare-tipped dart a +0 whip (47, -16, D:6) a +2 flail of protection a +0 ring mail Level 7 of the Dungeon [Shop] Qavuippy's Magic Scroll Shop a scroll of identify (26 gold) a scroll of blinking (97 gold) a scroll of teleportation (39 gold) a scroll of magic mapping (97 gold) a scroll of brand weapon (123 gold) (2, -10, D:7) a +0 spear (4, -15, D:7) 6 poisoned darts (9, -9, D:7) a +2 glaive of flaming (9, -8, D:7) a box of beasts (9, -7, D:7) the +4 quarterstaff "Taroma" {spect, *Rage Will+ Dex+6} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+6). *Rage: It berserks you when you make melee attacks (+20% chance). Will: It increases your willpower. (10, -7, D:7) a tin of tremorstones (2/2) (11, -9, D:7) a tin of tremorstones (2/2) (11, -8, D:7) a phantom mirror (11, -7, D:7) a ring of wizardry (11, -2, D:7) a +0 dagger a +0 robe (14, -14, D:7) +0 acid dragon scales a +0 troll leather armour 6 large rocks a +0 robe a +0 dagger a +0 flail (29, -9, D:7) a +0 chain mail (29, 8, D:7) 6 poisoned darts (31, -23, D:7) a +0 falchion (34, -9, D:7) a +0 dagger (35, -8, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (1, -35, D:8) a +0 robe (7, -21, D:8) 4 poisoned darts (32, -21, D:8) a +0 giant spiked club a +0 giant club (33, -22, D:8) a +0 robe a +0 dagger (33, -21, D:8) a +0 flail a +0 falchion a +1 leather armour of poison resistance a +0 club (33, -20, D:8) a +0 robe a +0 dagger (39, -26, D:8) a +0 robe a +3 morningstar (49, -23, D:8) a +0 ring mail a +0 short sword (50, -26, D:8) a +0 robe a +0 long sword (50, -25, D:8) a +0 robe a +2 great sword (50, -24, D:8) a +0 scale mail a +0 flail (51, -25, D:8) a +0 robe a +0 scimitar a +0 short sword (52, -26, D:8) a +0 club (52, -25, D:8) a +0 ring mail a +0 dagger a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger (54, -28, D:8) a +0 ring mail a +0 flail (54, -27, D:8) a +0 leather armour a +0 club (55, -16, D:8) a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club (11, -2, D:9) a +0 club (13, 0, D:9) a +0 club (13, 1, D:9) a +0 spear (15, 0, D:9) a +0 sling a +0 ring mail a +0 trident (26, -3, D:9) 5 stones a +0 short sword (27, -6, D:9) a +0 leather armour 5 poisoned darts a +0 club (28, -5, D:9) a +0 club a +0 club (28, 1, D:9) a +0 leather armour (33, -7, D:9) a +1 vampiric spear (34, -7, D:9) a +0 flail (37, -8, D:9) a +0 shortbow (38, -2, D:9) a +0 flail (39, -9, D:9) a boomerang (40, -10, D:9) 2 boomerangs (40, -7, D:9) 2 boomerangs (41, -1, D:9) a boomerang (42, -4, D:9) a +0 flail (43, -3, D:9) a +0 leather armour of cold resistance a +0 club Level 10 of the Dungeon (14, -19, D:10) a +0 dagger a +0 robe (15, -19, D:10) a +0 hand axe a +0 dagger of protection (17, -20, D:10) a +0 club (18, -37, D:10) a +0 plate armour a +0 mace (19, -37, D:10) a +2 chain mail of willpower a +0 flail a +0 robe a +0 dagger (21, -28, D:10) a +0 chain mail (22, -14, D:10) a +0 trident (22, 0, D:10) +0 steam dragon scales (23, -17, D:10) 7 stones (45, -5, D:10) 2 stones (49, -36, D:10) a +0 trident Level 11 of the Dungeon (8, 2, D:11) 6 poisoned darts 10 stones a +0 dagger a +0 dagger a +0 short sword (9, 2, D:11) a +0 whip (10, 1, D:11) 3 poisoned darts a +0 whip (10, 2, D:11) a stone a +0 whip (14, 8, D:11) a -1 hand axe a -3 long sword a -3 short sword the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. (14, 26, D:11) a +0 scale mail (15, 10, D:11) a -3 mace (16, 6, D:11) a -1 mace (19, 27, D:11) a +0 hand axe (26, 2, D:11) a +8 hand crossbow of flaming (30, 20, D:11) a +0 mace (32, 18, D:11) 12 poisoned darts a +0 short sword a +2 dagger of speed (33, 18, D:11) a +0 dagger 3 stones a +0 dagger (33, 19, D:11) a stone a +0 short sword a curare-tipped dart a +0 dagger a +0 robe a +0 dagger (34, 9, D:11) a potion of lignification (34, 11, D:11) a +0 spear (35, 9, D:11) a +0 kite shield (35, 10, D:11) the +4 spear of Yrataowk {protect, rElec rPois Str-2 Dex+2} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (-2). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. (35, 11, D:11) a +0 trident (38, -10, D:11) a +0 dire flail a +0 dire flail (45, 16, D:11) a +0 shortbow (47, 28, D:11) a +4 ring of protection a +2 chain mail of poison resistance +2 pearl dragon scales (64, 27, D:11) a +0 plate armour Level 12 of the Dungeon (0, 0, D:12) a potion of degeneration (2, 11, D:12) a +0 falchion (12, 11, D:12) a +0 ring mail (15, 5, D:12) a +0 dire flail a +0 giant club (15, 6, D:12) the +0 chain mail of the Constellations {rCorr Str+3} Str: It affects your strength (+3). rCorr: It protects you from acid and corrosion. (18, 14, D:12) a +0 spear a +0 scale mail (19, 13, D:12) a +0 halberd (19, 14, D:12) a +0 spear (19, 15, D:12) a +0 spear (26, -10, D:12) a scroll of torment (29, -2, D:12) a +0 rapier (29, 1, D:12) a +0 trident (33, -20, D:12) a +0 mace (37, 8, D:12) 2 stones (39, 6, D:12) 7 stones (41, 11, D:12) +0 acid dragon scales (41, 15, D:12) 2 stones Level 13 of the Dungeon (16, -28, D:13) a +1 broad axe a +0 chain mail (23, -7, D:13) 4 large rocks (24, -7, D:13) a +0 ring mail (26, -5, D:13) a +0 short sword (27, -9, D:13) a +0 scale mail (29, -31, D:13) 2 poisoned darts (30, -27, D:13) 3 silver javelins (31, -3, D:13) a +0 sling (42, -16, D:13) a +0 giant spiked club a +0 robe Level 14 of the Dungeon (0, 0, D:14) a scroll of torment (3, -12, D:14) a +0 battleaxe a +0 chain mail (7, 23, D:14) a +0 robe (8, -16, D:14) a +0 dagger a +0 robe (8, -15, D:14) a +0 dagger a +0 robe 5 stones (8, -14, D:14) a +1 broad axe a +0 plate armour a +0 hand axe a +0 chain mail (8, -9, D:14) a +0 ring mail (8, 25, D:14) a +4 scimitar of flaming a +0 long sword of draining an elf corpse (skeletalised by now) (9, -14, D:14) a +0 dagger a +0 robe a +0 sling a +0 scale mail (9, -6, D:14) a +0 short sword a +0 scale mail (11, -18, D:14) a +0 chain mail (11, 24, D:14) a +0 club (12, -11, D:14) a +3 arbalest (13, 18, D:14) a scroll of torment (14, 24, D:14) a scroll of torment (15, -6, D:14) a stone (17, 1, D:14) a +2 barding of stealth (18, -18, D:14) a +1 cloak (18, 6, D:14) 2 boomerangs (27, -15, D:14) 6 stones (42, -16, D:14) 3 poisoned darts (42, 16, D:14) a +0 short sword a +0 chain mail (42, 17, D:14) a +0 club a +0 ring mail a +0 dagger a +0 leather armour (42, 18, D:14) a +0 dagger a +0 robe (42, 19, D:14) a +0 dagger (46, -14, D:14) a +0 scale mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 28 gold pieces (9, -3, Orc:1) a +0 dagger an orc corpse (9, -2, Orc:1) a +0 whip (9, 10, Orc:1) a +0 broad axe a +0 chain mail an orc corpse (10, -13, Orc:1) 6 gold pieces (10, -2, Orc:1) a +0 long sword a +0 chain mail (10, 9, Orc:1) a +0 whip a +0 dagger a +0 mace a +0 leather armour an orc corpse an orc corpse (10, 10, Orc:1) a +0 hand axe an orc corpse (11, -8, Orc:1) a +0 giant spiked club an ogre corpse (11, -5, Orc:1) a +0 war axe an orc corpse (14, -8, Orc:1) a +0 hand axe a +0 arbalest a +0 plate armour an orc corpse (14, -7, Orc:1) a +0 dagger of distortion 3 curare-tipped darts 2 potions of attraction the kobold corpse of Sonja (15, -10, Orc:1) a +0 whip of venom (still there?) a +0 leather armour (still there?) (16, -12, Orc:1) 30 gold pieces (16, -10, Orc:1) a +0 falchion 3 boomerangs a +0 dagger a +0 robe (16, -9, Orc:1) a warg corpse Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 sling (9, 33, Lair:1) a potion of lignification (18, 16, Lair:1) 3 poisoned darts (20, -1, Lair:1) a +4 dagger of venom (22, 11, Lair:1) 6 stones (31, -2, Lair:1) a potion of degeneration (38, 2, Lair:1) 3 boomerangs (41, -11, Lair:1) a potion of lignification (42, 14, Lair:1) 5 stones (53, 28, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (12, -26, Lair:2) a +0 scale mail (13, -22, Lair:2) a +0 ring mail (20, -33, Lair:2) a +0 long sword (21, -33, Lair:2) a +0 short sword a +0 robe (21, -32, Lair:2) a +0 trident (23, -49, Lair:2) a +2 cloak (25, -12, Lair:2) a +0 robe (25, -8, Lair:2) a +0 robe (27, -6, Lair:2) an amulet of guardian spirit (31, -11, Lair:2) a +0 robe (35, 8, Lair:2) a +0 war axe (38, -21, Lair:2) a ring of protection from fire (38, -7, Lair:2) 5 stones (50, -36, Lair:2) 6 stones (54, -15, Lair:2) the +3 ring mail of the Pits of Slime {rPois Will+ Str-5 Slay+2} Str: It affects your strength (-5). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. Will: It increases your willpower. (54, -14, Lair:2) a staff of conjuration (54, -13, Lair:2) a staff of cold (55, -15, Lair:2) a +0 sling (56, -15, Lair:2) a potion of lignification (56, -14, Lair:2) the +9 staff of Wucad Mu {*channel} It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. (unseen) (56, -13, Lair:2) a +1 dagger of protection (unseen) Level 3 of the Lair of Beasts (0, 0, Lair:3) an amulet of guardian spirit (3, 1, Lair:3) a book of Beasts (6, -3, Lair:3) a +4 ring of slaying (7, 23, Lair:3) 2 scrolls of summoning (9, 27, Lair:3) a +6 ring of strength a ring of fire a ring of magical power a +1 war axe of draining (13, -12, Lair:3) a stone (21, -19, Lair:3) a potion of degeneration (26, -14, Lair:3) a +2 robe of positive energy (28, 23, Lair:3) a +0 robe (34, 23, Lair:3) a +1 robe of willpower (42, -6, Lair:3) a +0 spear (57, 24, Lair:3) a +0 ring mail (59, 23, Lair:3) a +0 pair of boots (60, -20, Lair:3) a potion of degeneration (69, -10, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of torment (5, 25, Lair:4) the +0 cloak of Oxkamp {+Inv Str+4} Str: It affects your strength (+4). +Inv: It lets you turn invisible. (10, 14, Lair:4) a +0 cloak (12, 22, Lair:4) 7 stones (16, 27, Lair:4) a +0 robe (26, -6, Lair:4) a +0 chain mail (29, -3, Lair:4) a +0 chain mail (32, 28, Lair:4) a +0 flail (34, 37, Lair:4) 6 stones (36, 25, Lair:4) a +0 ring mail (39, -2, Lair:4) a +0 sling (39, 29, Lair:4) 7 stones (41, 28, Lair:4) a potion of degeneration (43, 20, Lair:4) a +0 quarterstaff (51, 14, Lair:4) a +0 flail of protection Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour of poison resistance (1, 1, Lair:5) 5 atropa-tipped darts (1, 36, Lair:5) a +6 hand axe of freezing (1, 55, Lair:5) 7 stones (2, 5, Lair:5) a +0 dagger a +0 robe a +0 buckler (4, 20, Lair:5) a +0 spear (4, 30, Lair:5) a +0 short sword a +0 robe (5, 21, Lair:5) a +0 rapier a +0 robe (5, 22, Lair:5) a +0 rapier a +0 robe a +0 buckler a +0 spear a +0 short sword a +0 robe (6, 22, Lair:5) a +0 rapier a +0 robe (6, 31, Lair:5) a +0 rapier a +0 robe a +0 buckler (7, -7, Lair:5) a phial of floods (7, 13, Lair:5) a +0 rapier a +0 robe a +0 buckler (13, 28, Lair:5) a +0 short sword a +0 robe a +0 buckler (18, 45, Lair:5) a +0 rapier (19, 9, Lair:5) a +0 dagger a +0 robe (24, 11, Lair:5) a +0 pair of boots (24, 13, Lair:5) a +0 robe (26, 43, Lair:5) a +0 robe (33, 2, Lair:5) 3 stones (40, 42, Lair:5) the +0 chain mail "Noluaw" {rN+++ Will- Int+3 Dex-3} Int: It affects your intelligence (+3). Dex: It affects your dexterity (-3). rN: It renders you almost immune to negative energy. Will: It decreases your willpower. (50, 44, Lair:5) 4 poisoned darts (51, 8, Lair:5) a +0 club (55, 0, Lair:5) 4 stones (55, 21, Lair:5) a +0 flail (55, 52, Lair:5) a +0 leather armour (56, 7, Lair:5) a +0 spear (61, 48, Lair:5) 7 stones (64, 32, Lair:5) a +1 war axe of flaming