Dungeon Sprint DCSS version 0.15.1-3-g1b33baa (webtiles) character file. 18 bernadottes the Skirmisher (level 2, 0/26 HPs) Began as a Formicid Fighter on Oct 7, 2014. Slain by a crimson imp (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:20 (59 turns). bernadottes the Skirmisher (Formicid Fighter) Turns: 59, Time: 00:00:20 HP 0/26 AC 7 Str 20 XL: 2 Next: 90% MP 3/3 EV 7 Int 7 God: Gold 0 SH 9 Dex 10 Spells: 0 memorised, 1 level left rFire . . . SeeInvis + a - +0 trident rCold . . . Clarity . b - +0 scale mail rNeg . . . rCorr . c - +0 shield rPois . rRot . (helmet unavailable) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis + (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Comestibles d - a bread ration Potions e - a potion of might f - a potion of curing g - a potion of heal wounds i - 2 potions of magic Skills: * Level 4.8 Fighting * Level 3.3 Polearms + Level 4.0 Armour + Level 4.4 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History The crimson imp is moderately wounded. You block the crimson imp's attack. You barely miss the crimson imp. The crimson imp is moderately wounded. The crimson imp blinks! You puncture the crimson imp! The crimson imp is heavily wounded. The crimson imp closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Attack whom? Press: ? - help, Dir - move target cursor, f - crimson imp Aim: a crimson imp (heavily wounded) You miss the crimson imp. The crimson imp is heavily wounded. The crimson imp hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<....((.)...)@5...+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a crimson imp. Vanquished Creatures An adder (D) An orc (D) 3 hobgoblins (D) A kobold (D) 3 rats (D) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | bernadottes, the Formicid Fighter, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 17 | D | Reached skill level 4 in Fighting 23 | D | Noticed a crimson imp 24 | D | Reached XP level 2. HP: 21/25 MP: 3/3 59 | D | Slain by a crimson imp Action || total -------------------------++------- Melee: Trident || 45