bernadottes the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +6 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +1 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (62, 1, D) a fan of gales (63, 1, D) a +4 eveningstar of holy wrath (67, 1, D) a book of Wizardry (68, 1, D) a +0 long sword of holy wrath (69, 1, D) a +4 scale mail of fire resistance (3, 2, D) a +5 claymore a +5 great sword a +5 bastard sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 cutlass a +5 dagger (62, 2, D) a book of Death (73, 2, D) an uncursed staff of energy (74, 2, D) a +5 plate armour a +0 shield a +0 scale mail (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (73, 3, D) a +3 scythe of freezing a +0 robe (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 arbalest a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (74, 4, D) a +0 robe (4, 5, D) a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (7, 6, D) 3 scrolls of blinking (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 shield a +3 buckler (7, 7, D) 5 potions of haste 2 potions of berserk rage (61, 9, D) a book of Flames (63, 9, D) the +6 demon whip of the Lost Wars {drain, MR++} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. (70, 9, D) a +0 hand crossbow of flaming (71, 9, D) a book of Enchantments (62, 10, D) a +2 leather armour of fire resistance (70, 10, D) a +0 shortbow 24 arrows a cursed -2 arbalest 12 bolts the +4 skin of Zhor {rC+++} It renders you almost immune to cold. a centaur corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) (71, 10, D) a +0 arbalest 10 bolts of flame (72, 10, D) an uncursed staff of power a +0 arbalest 11 bolts (71, 11, D) 2 arrows (72, 11, D) a +0 shortbow 12 arrows (71, 12, D) a bolt an arrow (71, 13, D) an arrow (71, 14, D) a bolt of flame 2 arrows (61, 17, D) the Compendium of Calling Spells Type Level Call Imp Summoning 2 Abjuration Summoning 3 Summon Mana Viper Hexes/Summoning 5 Shadow Creatures Summoning 5 Summon Demon Summoning 5 (62, 17, D) the Tome of Confrontation and the Glacier Spells Type Level Sting Conjuration/Poison 1 Throw Frost Conjuration/Ice 2 Dazzling Spray Conjuration/Hexes 3 Throw Icicle Conjuration/Ice 4 Force Lance Conjuration 5 Metabolic Englaciation Hexes/Ice 5 (63, 17, D) a +2 ring mail of fire resistance (64, 17, D) a +2 hand axe of pain (73, 17, D) a plain deck of war (62, 18, D) a +0 chain mail of magic resistance (63, 18, D) a +0 halberd (64, 18, D) a +0 vampiric battleaxe (71, 18, D) the +3 flail of Conservatism {flame, Str-3} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your strength (-3). (63, 21, D) a +3 glaive of freezing a +0 robe (62, 22, D) a +0 glaive a +0 robe (63, 22, D) a +0 war axe a +0 robe (61, 27, D) an uncursed staff of air (62, 27, D) an uncursed staff of earth (63, 27, D) the +7 blowgun "Racesk Bora" {speed, Int+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). (64, 27, D) a +0 short sword (65, 27, D) an uncursed staff of power (71, 27, D) a book of Power (72, 27, D) a book of Transfigurations (73, 27, D) a book of the Tempests (64, 28, D) a +0 short sword (66, 28, D) a +0 short sword a +0 scale mail an elf corpse (rotten by now) (72, 28, D) a +3 plate armour of cold resistance (75, 28, D) an uncursed ring of stealth a wand of random effects (3) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity (70, 30, D) a +0 trident (71, 31, D) a +0 shortbow 20 arrows (73, 31, D) a +0 shortbow 20 arrows (60, 32, D) a +2 glaive of venom (62, 32, D) a +0 long sword (73, 32, D) an uncursed staff of power a +0 shortbow 16 arrows (62, 33, D) a +0 short sword a +0 chain mail a +0 short sword of protection a +0 leather armour (72, 33, D) an arrow (60, 34, D) a +0 long sword a +0 buckler (72, 34, D) an arrow (49, 37, D) the cursed -2 robe of the Desert {Int+3 SInv} It affects your intelligence (+3). It enhances your eyesight. It has a curse placed upon it. (50, 37, D) a stone of tremors (51, 37, D) a disc of storms (52, 37, D) a box of beasts (53, 37, D) a +0 spear (54, 37, D) Riekh's Incunabulum of Weightlessness and Conjuration Spells Type Level Flight Charms/Air 3 Mephitic Cloud Conjuration/Poison/Air 3 Lightning Bolt Conjuration/Air 5 Tornado Air 9 (59, 37, D) a crystal ball of energy (60, 37, D) a box of beasts (61, 37, D) a plain deck of summonings an ornate deck of summonings (62, 37, D) the +2 leather armour of Lugonu's Reproof {rF+ Int+3 Slay-2} It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It protects you from fire. (63, 37, D) a +1 scale mail of magic resistance (69, 37, D) a book of Geomancy (70, 37, D) a +2 whip of venom (73, 37, D) the Collected Works on Floating Arcane Weapons Spells Type Level Flame Tongue Conjuration/Fire 1 Sting Conjuration/Poison 1 Static Discharge Conjuration/Air 3 Conjure Flame Conjuration/Fire 3 Lightning Bolt Conjuration/Air 5 Conjure Ball Lightning Conjuration/Air 6 (49, 38, D) a scroll of brand weapon (50, 38, D) the ring "Aptaffum" {Ice +Rage +Inv Str+2} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+2). It makes you vulnerable to fire. It protects you from cold. It lets you turn invisible. It lets you go berserk. (51, 38, D) an uncursed ring of see invisible (52, 38, D) an uncursed amulet of the gourmand (53, 38, D) the +5 battleaxe of Wyrd {holy, +Rage Dex+1 Stlth---} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+1). It lets you go berserk. It makes you much less stealthy. (59, 38, D) a phial of floods (61, 38, D) the +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. a +3 large shield a +0 war axe (62, 38, D) a +1 cloak of darkness (63, 38, D) a crystal ball of energy (70, 38, D) an uncursed staff of conjuration (72, 38, D) a book of the Dragon (73, 38, D) a book of Debilitation (63, 40, D) a +0 trident (71, 41, D) a +0 longbow a +0 short sword 15 arrows (72, 41, D) a +0 cutlass a cursed -1 mace (59, 42, D) a cursed +0 trident (unseen) (60, 42, D) a +0 trident (73, 42, D) a +0 short sword a +0 chain mail (61, 43, D) a necrophage corpse (62, 43, D) the amulet of Trugelis {Faith rC- SInv} [amulet of faith] It allows you to gain divine favour quickly. It makes you vulnerable to cold. It enhances your eyesight. (71, 43, D) a +0 dagger (71, 44, D) an arrow (51, 45, D) a javelin a sling bullet