bernadottes the Dungeon [Shop] Frotz's Assorted Antiques a scroll of remove curse (81 gold) a scroll of remove curse (81 gold) a scroll of amnesia (94 gold) a +0 war axe (94 gold) a book of Battle (405 gold) a +0 leather armour (54 gold) a +0 long sword (94 gold) a +0 dagger (54 gold) a +0 dagger (54 gold) [Shop] Osaukax's General Store a +0 robe (8 gold) a +0 scale mail (48 gold) a slice of pizza (18 gold) a meat ration (60 gold) 9 bolts of frost (54 gold) 5 tomahawks (30 gold) a +0 dagger (24 gold) 23 sling bullets (138 gold) [Shop] Irais' Distillery a potion of magic (77 gold) a potion of curing (28 gold) 2 potions of heal wounds (84 gold) a potion of agility (35 gold) a potion of curing (28 gold) a potion of curing (28 gold) a potion of haste (98 gold) [Shop] Planaa's General Store a +0 whip (32 gold) 2 potions of curing (52 gold) a scroll of remove curse (39 gold) 2 potions of invisibility (143 gold) a scroll of vulnerability (97 gold) a +0 cloak (58 gold) 15 sling bullets (97 gold) a potion of haste (91 gold) a scroll of identify (26 gold) a bread ration (65 gold) a scroll of identify (26 gold) 21 bolts (54 gold) (0, 0, D) a +2 great sword of flaming (1, 0, D) the +5 great mace "Zaekigh" {venom, rC+} It poisons the flesh of those it strikes. It protects you from cold. a +0 quarterstaff a +0 animal skin (8, 0, D) a +4 longbow of flaming a +0 battleaxe of freezing (9, 0, D) a +0 arbalest 17 bolts (13, 1, D) a bolt (-44, 2, D) the -1 great mace "Jeommu Shokh" {crush, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (-43, 2, D) a +0 dagger a +0 robe (-42, 4, D) a +0 dire flail a +0 dire flail (-33, 4, D) a +0 spear (-32, 4, D) a +5 hunting sling of flaming (-27, 4, D) a +0 trident a throwing net (-26, 4, D) a +4 trident of flaming a +0 leather armour (-25, 4, D) a +7 spear 17 javelins of penetration a +0 leather armour (-23, 4, D) a +1 great sword of electrocution a +0 trident 7 tomahawks (-13, 4, D) a +1 antimagic great mace (-9, 4, D) a +1 antimagic halberd (-8, 4, D) a +2 scimitar of venom a +0 robe a +0 longbow a +0 halberd 3 arrows (-7, 4, D) 8 arrows (-5, 4, D) a +3 antimagic great mace 2 arrows (-2, 4, D) a +0 whip a +0 robe (-1, 4, D) a +4 great mace of holy wrath (0, 4, D) 3 arrows a +0 war axe a +0 arbalest 19 bolts (-15, 6, D) the +9 giant club of the Lame Duck {freeze, Contam rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It causes magical contamination when unequipped. (-5, 6, D) a +0 scimitar of flaming a +1 robe of cold resistance (-39, 8, D) a +0 battleaxe of freezing a +0 arbalest 7 bolts (-38, 8, D) a +4 hunting sling of velocity (-37, 8, D) a bolt (-36, 8, D) a bolt (-34, 8, D) a bolt (-18, 8, D) a +1 large shield (-17, 8, D) a +0 storm dragon armour (-16, 8, D) a +2 ring mail (-15, 8, D) a +1 pair of gloves (-14, 8, D) a +0 animal skin (-13, 8, D) a +3 chain mail (-12, 8, D) a +0 mottled dragon armour (-11, 8, D) the cursed +0 ring mail of Byohe {Str+1 Slay+5} It affects your strength (+1). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It has a curse placed upon it. (-9, 8, D) a +1 giant spiked club (-8, 8, D) a +4 arbalest of flaming (-7, 8, D) a +4 glaive of chopping (-6, 8, D) a +2 arbalest of freezing (-5, 8, D) a +1 antimagic battleaxe (-4, 8, D) a +1 demon whip of freezing (-3, 8, D) a +0 halberd of protection (-2, 8, D) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (1, 8, D) an uncursed amulet of faith (-45, 10, D) a +1 short sword of holy wrath a +0 cloak (-39, 10, D) a +0 dagger a +0 robe (-21, 10, D) an arrow (-19, 10, D) a +0 shortbow 16 arrows (-18, 10, D) a +0 cutlass a +0 leather armour (-7, 10, D) a +0 giant club (-34, 12, D) a +0 short sword (-31, 12, D) a +0 trident (-30, 12, D) a +0 dire flail a +0 scale mail (-29, 12, D) a +0 flail (-28, 12, D) a +0 dagger a +0 chain mail (-27, 12, D) a +0 club a +0 ring mail (-24, 12, D) a +0 scimitar (-20, 12, D) a +0 flail (-19, 12, D) a +0 war axe (-18, 12, D) a +0 halberd a +0 leather armour (-15, 12, D) a +0 halberd a +0 plate armour (-13, 12, D) a +0 dire flail a +0 chain mail (-8, 12, D) a +2 falchion of holy wrath a +0 short sword (-7, 12, D) a +0 dagger a +0 robe (-6, 12, D) a cursed -2 whip (-5, 12, D) a +0 trident a +0 whip a +0 ring mail of magic resistance 2 tomahawks a +0 ring mail (-4, 12, D) a +0 scale mail (-3, 12, D) a tomahawk a +0 long sword a +0 plate armour (-2, 12, D) a +0 falchion (-1, 12, D) a +0 broad axe a +0 plate armour a +0 club a +0 club a +0 dagger a +0 robe (0, 12, D) a +0 hand axe (1, 12, D) a +0 dagger (2, 12, D) a +0 scimitar (4, 12, D) a +0 dire flail a +0 ring mail (6, 12, D) the +3 giant club "Plog" {crush, +Inv} It inflicts extra damage upon your enemies. It lets you turn invisible. (7, 12, D) a +0 glaive of chopping a +0 chain mail (12, 12, D) a +0 great mace a +0 plate armour (13, 12, D) a +0 halberd a +0 plate armour (13, 13, D) a cursed +0 dagger (-12, 14, D) a +2 halberd of protection a +0 mace the +5 giant spiked club of Ambiguity {crush, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). (-11, 14, D) a +0 dire flail a +0 chain mail a +0 battleaxe a cursed +0 plate armour a +0 war axe a +0 plate armour (-47, 16, D) a +0 helmet (-46, 16, D) a +0 pair of boots (-44, 16, D) a +0 naga barding (-39, 16, D) 14 stones (-38, 16, D) 14 stones (-37, 16, D) 13 poisoned needles (-29, 16, D) a +6 antimagic quick blade (-1, 16, D) 17 stones (-45, 20, D) a +0 giant club (-44, 20, D) a +0 flail a +0 shortbow 24 arrows (-42, 20, D) an arrow (-38, 20, D) a +0 club a +0 short sword 2 stones (-36, 20, D) 2 arrows (-33, 20, D) a +1 chain mail (-32, 20, D) a +0 pair of boots (-31, 20, D) a +0 pair of gloves (-30, 20, D) 2 stones a +2 scimitar of holy wrath a +4 quarterstaff of crushing a +3 war axe of venom a +2 cutlass of draining (-29, 20, D) an uncursed staff of energy (-28, 20, D) 2 scrolls of amnesia (0, 20, D) a +0 club a +0 shortbow 14 arrows of dispersal (6, 20, D) a +0 whip 2 stones a +0 short sword (7, 20, D) a stone