bestjelly Level 1 of the Dungeon (6, -20, D:1) a +0 dagger a stone (11, 16, D:1) a +0 dagger (12, 8, D:1) a +0 club (22, 39, D:1) a +0 leather armour (25, -21, D:1) a +0 club (27, 20, D:1) a blade talisman (29, -15, D:1) a +0 ring mail (32, -6, D:1) a +0 short sword (36, 11, D:1) a book of Callings (36, 31, D:1) a -2 dagger (40, 27, D:1) 6 stones Level 2 of the Dungeon (2, 4, D:2) a +0 ring mail (4, 7, D:2) 8 stones (8, -24, D:2) a +2 mace of venom (9, -13, D:2) a serpent talisman (15, -32, D:2) a +0 falchion (24, -21, D:2) a +0 dagger (25, -27, D:2) a +0 ring mail (25, -17, D:2) Great Wizards, Vol. VII (48, -39, D:2) a +0 short sword (56, -12, D:2) a +0 ring mail (60, -28, D:2) a +0 whip (61, -28, D:2) a +0 spear a +0 whip a +0 club Level 3 of the Dungeon (3, -25, D:3) a book of Debilitation (7, -45, D:3) a +0 short sword (7, -25, D:3) a +0 long sword (9, -44, D:3) a +0 robe (14, -11, D:3) a +0 flail (14, -10, D:3) a +0 club a +0 halberd (18, 1, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a book of Geomancy (5, 1, D:4) a +0 falchion (8, 19, D:4) the +1 robe of the Sun {Harm *Corrode rN+ SInv} rN+: It protects you from negative energy. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. (9, 48, D:4) a +0 chain mail (18, 27, D:4) a +0 scale mail (20, 50, D:4) 7 stones (33, -2, D:4) a +0 leather armour (33, 7, D:4) a +0 club (34, 37, D:4) a +0 short sword (37, 22, D:4) a +0 whip (42, 36, D:4) a +0 short sword 8 poisoned darts (46, 13, D:4) a +0 dagger (48, 0, D:4) a +0 dagger (52, 5, D:4) a +0 giant club (53, 51, D:4) a +1 barding Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (3, 1, D:5) a +0 dagger (3, 16, D:5) 5 stones (6, -1, D:5) a +0 giant spiked club (12, 44, D:5) a +0 dagger (13, 43, D:5) a +0 flail (13, 44, D:5) a +1 flail of protection (13, 45, D:5) a +0 leather armour a +0 flail (14, 13, D:5) a +0 robe (23, 49, D:5) a +0 dagger (51, 19, D:5) a +0 helmet (58, 9, D:5) a +0 flail (60, 21, D:5) a +0 whip a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 5 poisoned darts (11, 10, D:6) a +0 giant club (25, 25, D:6) a ring of ice (25, 30, D:6) 6 stones (28, 33, D:6) a +0 robe a +4 short sword of electrocution (30, 28, D:6) a potion of lignification (36, 20, D:6) a scorpion corpse (37, 24, D:6) a scroll of poison (41, 26, D:6) a +0 orcbow (45, 22, D:6) a staff of earth (unseen)